咨询与建议

限定检索结果

文献类型

  • 1,737 篇 会议
  • 569 篇 期刊文献
  • 42 册 图书
  • 5 篇 学位论文

馆藏范围

  • 2,353 篇 电子文献
  • 0 种 纸本馆藏

日期分布

学科分类号

  • 1,451 篇 工学
    • 1,089 篇 计算机科学与技术...
    • 939 篇 软件工程
    • 268 篇 光学工程
    • 201 篇 信息与通信工程
    • 165 篇 生物医学工程(可授...
    • 162 篇 控制科学与工程
    • 159 篇 生物工程
    • 141 篇 机械工程
    • 109 篇 电气工程
    • 97 篇 建筑学
    • 88 篇 电子科学与技术(可...
    • 87 篇 土木工程
    • 82 篇 仪器科学与技术
    • 51 篇 材料科学与工程(可...
    • 45 篇 化学工程与技术
    • 39 篇 交通运输工程
  • 792 篇 理学
    • 441 篇 数学
    • 291 篇 物理学
    • 178 篇 生物学
    • 100 篇 统计学(可授理学、...
    • 57 篇 化学
    • 51 篇 系统科学
  • 284 篇 管理学
    • 172 篇 管理科学与工程(可...
    • 123 篇 图书情报与档案管...
    • 93 篇 工商管理
  • 101 篇 医学
    • 96 篇 临床医学
    • 83 篇 基础医学(可授医学...
    • 62 篇 药学(可授医学、理...
  • 96 篇 教育学
    • 92 篇 教育学
  • 47 篇 法学
    • 44 篇 社会学
  • 31 篇 经济学
  • 25 篇 艺术学
  • 20 篇 农学
  • 4 篇 文学
  • 2 篇 历史学
  • 2 篇 军事学

主题

  • 220 篇 computer graphic...
  • 124 篇 visualization
  • 98 篇 cameras
  • 94 篇 computer vision
  • 83 篇 image segmentati...
  • 78 篇 virtual reality
  • 72 篇 robustness
  • 70 篇 shape
  • 64 篇 augmented realit...
  • 64 篇 image reconstruc...
  • 60 篇 computational mo...
  • 56 篇 solid modeling
  • 55 篇 humans
  • 54 篇 training
  • 53 篇 three-dimensiona...
  • 50 篇 data visualizati...
  • 49 篇 animation
  • 46 篇 layout
  • 45 篇 object detection
  • 45 篇 application soft...

机构

  • 188 篇 institute for co...
  • 99 篇 institute of com...
  • 87 篇 institute for co...
  • 74 篇 institute of com...
  • 64 篇 institute of com...
  • 36 篇 institute for co...
  • 30 篇 computer graphic...
  • 26 篇 institute of com...
  • 26 篇 fraunhofer insti...
  • 23 篇 institute of com...
  • 19 篇 department of co...
  • 17 篇 fraunhofer insti...
  • 17 篇 graz university ...
  • 16 篇 biotechmed-graz ...
  • 16 篇 department of co...
  • 16 篇 computer algorit...
  • 16 篇 computer graphic...
  • 15 篇 institute of gra...
  • 13 篇 institute of com...
  • 12 篇 vrvis research c...

作者

  • 136 篇 bischof horst
  • 123 篇 horst bischof
  • 54 篇 schmalstieg diet...
  • 54 篇 pock thomas
  • 48 篇 egger jan
  • 38 篇 roth peter m.
  • 38 篇 raidl günther r.
  • 35 篇 fraundorfer frie...
  • 34 篇 lepetit vincent
  • 28 篇 h. bischof
  • 28 篇 peter m. roth
  • 27 篇 urschler martin
  • 25 篇 dieter schmalsti...
  • 24 篇 friedrich fraund...
  • 24 篇 d. thalmann
  • 23 篇 thalmann daniel
  • 23 篇 possegger horst
  • 21 篇 michael donoser
  • 20 篇 gsaxner christin...
  • 19 篇 pepe antonio

语言

  • 2,311 篇 英文
  • 33 篇 其他
  • 8 篇 中文
  • 1 篇 法文
检索条件"机构=Computer Graphics and Technology"
2353 条 记 录,以下是2231-2240 订阅
排序:
TECHNOLOGICAL SUBSTITUTION AND THE DEATH OF AN INDUSTRY
收藏 引用
technology IN SOCIETY 1994年 第1期16卷 85-95页
作者: ROSENBAUM, J [&lowast ]Jan Rosenbaum has worked in the imaging industry for 30 years first as a newspaper photographer and assistant professor of photography then as a camera designer and image quality specialist in the medical and computer graphics industries. He holds a B.F.A. in art from Wayne State University an M.F.A. in photography from Cranbrook Academy of Art an M.S. in imaging and photographic science from Rochester Institute of Technology and an M.S. in management of technology from Polytechnic University of New York. Until recently he was head of the optical and color science group at a division of Agfa-Gevaert.
The medical imaging industry offers an example of what can happen when an industry ignores threats from new technologies and fails to respond to a change in the paradigm upon which it is based. The lessons learned fro...
来源: 评论
An architecture for interaction in synthetic worlds  6
An architecture for interaction in synthetic worlds
收藏 引用
6th Annual ACM Symposium on User Interface Software and technology, UIST 1993
作者: Gobbetti, Enrico Balaguer, Jean-Francis Thalmann, Daniel Computer Graphics Laboratory Swiss Federal Institute of Technology LausanneCH-1015 Switzerland
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a network of interrelated objects. Dynamic... 详细信息
来源: 评论
Implementing rotation matrix constraints in analog VLSI  93
Implementing rotation matrix constraints in analog VLSI
收藏 引用
20th International Conference on computer graphics and Interactive Techniques, SIGGRAPH 1993
作者: Kirk, David B. Barr, Alan H. California Institute of Technology Computer Graphics 350-74 PasadenaCA91125 United States
We describe an algorithm for continuously producing a 3×3 rotation matrix from 9 changing input values that form an approximate rotation matrix, and we describe the implementation of that constraint in analog VLS... 详细信息
来源: 评论
VB2. An architecture for interaction in synthetic worlds  93
VB2. An architecture for interaction in synthetic worlds
收藏 引用
Proceedings of the 6th Annual Symposium on User Interface Software and technology
作者: Gobbetti, Enrico Balaguer, Jean-Francis Thalmann, Daniel Computer Graphics Laboratory Swiss Federal Institute of Technology CH-1015 LAUSANNE Switzerland
来源: 评论
Providing high-level control and expert assistance in the user interface presentation design  93
Providing high-level control and expert assistance in the us...
收藏 引用
Proceedings of the INTERCHI '93 Conference on Human Factors in Computing Systems
作者: Kim, Won Chul Foley, James D. Department of Electrical Engineering and Computer Science The George Washington University Washington DC Graphics Visualization and Usability Center College of Computing Georgia Institute of Technology Atlanta GA
Current user interface builders provide only low-level assistance, because they have knowledge of neither the application, nor the principles by which interface elements are combined effectively. We have developed a f... 详细信息
来源: 评论
A multimedia testbed for facial animation control  1
A multimedia testbed for facial animation control
收藏 引用
1st International Conference on Multi-Media Modeling, MMM 1993
作者: Kalra, Prem Gobbetti, Enrico Thalmann, Nadia Magnenat Thalmann, Daniel MIRALab CUL University of Geneva 24 rue du General Dufour Geneva1211 Switzerland Computer Graphics Lab Swiss Federal Institute of Technology Lausanne1015 Switzerland
This paper presents an open testbed for controlling facial animation. The adopted controlling means can act at different levels of abstraction (specification). These means of control can be associated with different i... 详细信息
来源: 评论
Cartographic terrain modeling in a three-dimensional GIS environment
收藏 引用
Cartography and Geographic Information Systems 1993年 第1期20卷 13-18页
作者: Kraak, M.J. Centre for Computer Graphics and Mapping Delft University of Technology JA Delft 2629 Thijsseweg 11 Netherlands
This paper presents a method, called cartographic terrain modeling (CTM), dealing with visualization of geographic data in an interactive, three-dimensional geographic information systems environment using selected di... 详细信息
来源: 评论
A principled taxonomy of software visualization
收藏 引用
Journal of Visual Languages and Computing 1993年 第3期4卷 211-266页
作者: Price, Blaine A. Baecker, Ronald M. Small, Ian S. Human Cognition Research Lab The Open University Milton Keynes MKZ6AA United Kingdom Dynamic Graphics Project CSRI University of Toronto Toronto ON M5S 1A1 Canada Advanced Technology Group Apple Computer Inc. Cupertino CA 95014 United States
In the early 1980s researchers began building systems to visualize computer programs and algorithms using newly emerging graphical workstation technology. After more than a decade of advances in interface technology, ...
来源: 评论
Scientific and artistic investigation of multi-dimensional fractals on the AT & T pixel machine
收藏 引用
The Visual computer 1993年 第7期9卷 346-355页
作者: Hart, John C. Lescinsky, Gordon W. Sandin, Daniel J. DeFanti, Thomas A. Kauffman, Louis H. School of EECS Washington State University Pullman 99/64-2752 WA United States Advanced Computer Graphics Centre Royal Melbourne Institute of Technology Victoria Melbourne Australia Electronic Visualization Laboratory EECS Dept. M/C 154 University of Illinois at Chicago Chicago 60680-4348 IL United States
The pipelined architecture and parallel organization of the AT&T Pixel Machine image computer are described and demonstrated with applications for the visualization of multidimensional fractals, particularly linea... 详细信息
来源: 评论
An Integrated System for Modeling, Animating and Rendering Hair
收藏 引用
computer graphics Forum 1993年 第3期12卷 211-221页
作者: Daldegan, Agnes Thalmann, Nadia Magnenat Kurihara, Tsuneya Thalmann, Daniel MIRALab University of Geneva Geneva CH-1211 24 rue du General‐Dufour Switzerland Central Research Laboratory Hitachi Ltd Kokubunji Tokyo 185 Japan Computer Graphics Lab Swiss Federal Institute of Technology Lausanne CH 1015 Switzerland
There are basically four problems to solve in order to produce realistic animated synthetic actors with hair: hair modeling and creation, hair motion, collision detection and hair rendering. This paper describes a com... 详细信息
来源: 评论