The mobile robot adapts to the more complicated indoor and outdoor environments, and can expand its scope of application. In order to reduce the influence of the cumulative error caused by navigation in complex enviro...
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We introduce Vision UFormer (ViUT), a novel deep neural long-range monocular depth estimator. The input is an RGB image, and the output is an image that stores the absolute distance of the object in the scene as its p...
Additionally to the extensive use in clinical medicine, biological age (BA) in legal medicine is used to assess unknown chronological age (CA) in applications where identification documents are not available. Automati...
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Exploration of the challenges faced by individuals who are non sighted or visually impaired has primarily been limited to physical methods such as blindfolds and controlled environments. Using virtual reality, we prov...
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ISBN:
(数字)9781728165325
ISBN:
(纸本)9781728165332
Exploration of the challenges faced by individuals who are non sighted or visually impaired has primarily been limited to physical methods such as blindfolds and controlled environments. Using virtual reality, we provide a simulation of blind navigation using a shader effect with scattered light. The scattered light represents the auditory and haptic feedback that the player receives while using a walking cane to navigate the virtual environment. We discuss methods of development, and goals for this simulation.
Queuing theory has been extensively used in the modelling and performance analysis of cloud computing systems. The phenomenon of the task (or request) reneging, that is, the dropping of requests from the request queue...
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Medical imaging is an important tool for the diagnosis and the evaluation of an aortic dissection (AD);a serious condition of the aorta, which could lead to a life-threatening aortic rupture. AD patients need life-lon...
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Color blindness is a very common condition, as almost one in ten people have some level of color blindness or visual impairment. However, there are many tasks in daily life that require the abilities of color recognit...
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ISBN:
(数字)9781728165325
ISBN:
(纸本)9781728165332
Color blindness is a very common condition, as almost one in ten people have some level of color blindness or visual impairment. However, there are many tasks in daily life that require the abilities of color recognition and visual discrimination. In order to understand the inconvenience that color-blind people experience in daily life, we developed a virtual reality (VR) application that provides the sense of embodiment of a color-blind person. Specifically, we designed a color-based task for users to complete under different types of color blindness in which users make colorful cocktails for customers and need to switch between different color blindness modalities of the application to distinguish different colors. Our application aims to embody users to color blindness in order to raise awareness on such color vision deficiency.
This paper presents the summary of the Efficient Face Recognition Competition (EFaR) held at the 2023 International Joint Conference on Biometrics (IJCB 2023). The competition received 17 submissions from 6 different ...
This paper presents the summary of the Efficient Face Recognition Competition (EFaR) held at the 2023 International Joint Conference on Biometrics (IJCB 2023). The competition received 17 submissions from 6 different teams. To drive further development of efficient face recognition models, the submitted solutions are ranked based on a weighted score of the achieved verification accuracies on a diverse set of benchmarks, as well as the deployability given by the number of floating-point operations and model size. The evaluation of submissions is extended to bias, cross-quality, and large-scale recognition benchmarks. Overall, the paper gives an overview of the achieved performance values of the submitted solutions as well as a diverse set of baselines. The submitted solutions use small, efficient network architectures to reduce the computational cost, some solutions apply model quantization. An outlook on possible techniques that are underrepresented in current solutions is given as well.
Generally, crowd datasets can be collected or generated from real or synthetic sources. Real data is generated by using infrastructure-based sensors (such as static cameras or other sensors). The use of simulation too...
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The objective of this project is to simulate the symptoms of bipolar disorder through a virtual reality application. We aim to provide an experience of how people live with bipolar disorder, which is characterized by ...
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ISBN:
(数字)9781728165325
ISBN:
(纸本)9781728165332
The objective of this project is to simulate the symptoms of bipolar disorder through a virtual reality application. We aim to provide an experience of how people live with bipolar disorder, which is characterized by drastic mood changes, during their daily lives. For our bipolar disorder simulation, we narrowed down the emotions to two stages—a manic or overjoyed state and a depressive state. Various factors—such as gameplay speed, interactions of varied difficulty, and computergraphics and sound effects—are employed during the simulation to dictate the emotion experienced by the user.
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