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检索条件"机构=Computer Graphics and Technology"
2352 条 记 录,以下是41-50 订阅
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Text-dependent Speaker Verification Challenge 2024: Exploring Shared and User-defined Passphrases
Text-dependent Speaker Verification Challenge 2024: Explorin...
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2025 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2025
作者: Zeinali, Hossein Lee, Kong Aik Alam, Jahangir Burget, Lukáš Department of Computer Engineering Amirkabir University of Technology Tehran Iran Department of Electrical and Electronic Engineering The Hong Kong Polytechnic University Kowloon Hong Kong Department of Computer Graphics and Multimedia Brno University of Technology Brno Czech Republic Computer Research Institute of Montreal Montreal Canada
In contrast to text-independent speaker verification, which has received significant attention from researchers and has many competitions dedicated to it, text-dependent speaker verification (TdSV) has been less explo... 详细信息
来源: 评论
DNN-based Skeleton Independent Motion Retargeting  27
DNN-based Skeleton Independent Motion Retargeting
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27th International Conference on Knowledge Based and Intelligent Information and Engineering Sytems, KES 2023
作者: Akber, Syed Muhammad Abrar Kazmi, Sadia Nishat Szczesna, Agnieszka Department of Computer Graphics Vision and Digital Systems Faculty of Automatic Control Electronics and Computer Science Silesian University of Technology Gliwice44-100 Poland
In the modern digital world, the use of animated applications has increased significantly and such applications have quietly become an integral part of life. Capturing human motions is a fundamental aspect of these ap... 详细信息
来源: 评论
Brain computer Interfacing with a Virtual Environment  32
Brain Computer Interfacing with a Virtual Environment
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32nd International Conference in Central Europe on computer graphics, Visualization and computer Vision, WSCG 2024
作者: Gamillscheg, Florian Ruprecht, Irena Settgast, Volker Pietroszek, Krzysztof Augsdörfer, Ursula Institute of Computer Graphics and Knowledge Visualisation Graz University of Technology Austria Fraunhofer Austria Graz Austria American University WashingtonDC United States Graz University of Technology Austria
Virtual Reality (VR) applications constantly strive for more realism, immersion and intuitive user experiences. Traditional VR controllers can hinder full immersion, since they form an additional barrier between the u... 详细信息
来源: 评论
Live Feedback for Training Through Real-Time Data Visualizations: A Study with League of Legends
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Proceedings of the ACM on Human-computer Interaction 2022年 第CHIPLAY期6卷 1–23页
作者: Rijnders, Frans Wallner, Günter Bernhaupt, Regina Department of Industrial Design Eindhoven University of Technology Eindhoven Netherlands Institute of Computer Graphics Johannes Kepler University Linz Linz Austria
With competitive gaming on the rise, players have developed an increased interest in data-driven feedback of their in-game performance. In many cases, this feedback is presented visually post-play but live companions ... 详细信息
来源: 评论
Detecting DTI Using Graph Embedding and Multi-Head Attention Mechanism
Detecting DTI Using Graph Embedding and Multi-Head Attention...
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2024 IEEE International Conference on Bioinformatics and Biomedicine, BIBM 2024
作者: Lin, Xiaoli Chen, Yaoyu Yang, Wenli Yu, HaiPing Wu, Zimo Zhang, Xiaolong Wuhan University of Science and Technology Hubei Key Laboratory of Intelligent Information Processing and Real-Time Industrial System School of Computer Science and Technology Wuhan China China Graphics Society School of Information Wuhan Vocational College Professional Committee of Graphics and Big Data Wuhan China
Drug-target interaction (DTI) prediction has an important role in drug discovery, significantly expediting the drug design and development process. This paper proposes a new model, ERW-BiAN, that seamlessly integrates... 详细信息
来源: 评论
Secured Digital and QR Code Payments: A Comparative Analysis of Payment Models  4
Secured Digital and QR Code Payments: A Comparative Analysis...
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4th International Conference on Sustainable Expert Systems, ICSES 2024
作者: Galhotra, Bhavna Bhaskar Bajaj, Shalini Jatain, Aman Jaglan, Vivek Amity University Jims Computer science dept Sec-5 Rohini India Amity University Computer science dept India Manav Rachna University Department of Computer Science & Technology India Graphics Era University Dehradun India
The internet's explosive expansion has paved the way for a wide range of smartphone applications that use QR codes and digital wallets to facilitate online payments. Security is a major concern for web-based appli... 详细信息
来源: 评论
Spatial Augmented Reality for Heavy Machinery Using Laser Projections
Spatial Augmented Reality for Heavy Machinery Using Laser Pr...
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Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE Conference on
作者: Thomas Kernbauer Maximilian Tschulik Philipp Fleck Clemens Arth Institute of Computer Graphics and Vision Graz University of Technology
Operating heavy machinery is challenging and can pose safety hazards for the operator and bystanders. Although commonly used augmented reality (AR) devices, such as head-mounted or head-up displays, can provide occupa... 详细信息
来源: 评论
SLAM Methods for Augmented Reality Systems for Flight Simulators  23rd
SLAM Methods for Augmented Reality Systems for Flight Simu...
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23rd International Conference on Computational Science, ICCS 2023
作者: Nwobodo, Onyeka J. Wereszczyński, Kamil Cyran, Krzysztof Department of Computer Graphics Vision and Digital Systems Silesian University of Technology Akademicka 2A Gliwice44-100 Poland
In this paper, we present the review and practical evaluation of the flight simulators of Simultaneous Localization and Mapping methods. We present a review of recent research and development in the SLAM application i... 详细信息
来源: 评论
Evaluating the Sense of Embodiment through Out-of-Body Experience and Tactile Feedback  18
Evaluating the Sense of Embodiment through Out-of-Body Exper...
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18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, VRCAI 2022
作者: Cui, Dixuan Mousas, Christos Department of Computer Graphics Technology Purdue University West LafayetteIN United States
Out-of-body experience (OBE) is generated by sensory disintegration. In virtual reality (VR), we can provide OBE to people by switching the first-person perspective (1PP) to the third-person perspective (3PP). General... 详细信息
来源: 评论
Players’ Perception of Bugs and Glitches in Video Games: An Exploratory Study
arXiv
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arXiv 2025年
作者: Backus, Jessica Purdue University Department of Computer Graphics Technology United States
The goal of this exploratory research is to investigate how glitches and "bugs" within video games affect a player’s overall experience. The severity or frequency of bugs, as well as the nature of the bugs ... 详细信息
来源: 评论