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检索条件"机构=Computer Graphics and Virtual Reality Research Lab"
59 条 记 录,以下是1-10 订阅
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TemPCC: Completing Temporal Occlusions in Large Dynamic Point Clouds Captured by Multiple RGB-D Cameras
TemPCC: Completing Temporal Occlusions in Large Dynamic Poin...
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46th Annual Conference on European Association for computer graphics, EUROgraphics 2025
作者: Mühlenbrock, Andre Weller, Rene Zachmann, Gabriel Computer Graphics and Virtual Reality Research Lab University of Bremen Germany
We present TemPCC, an approach to complete temporal occlusions in large dynamic point clouds. Our method manages a point set over time, integrates new observations into this set, and predicts the motion of occluded po... 详细信息
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Visualizing Prediction Correctness of Eye Tracking Classifiers
Visualizing Prediction Correctness of Eye Tracking Classifie...
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2021 ACM Symposium on Eye Tracking research and Applications, ETRA 2021
作者: Prinzler, Martin H.U. Schröder, Christoph Al Zaidawi, Sahar Mahdie Klim Zachmann, Gabriel Maneth, Sebastian Database Lab University of Bremen Germany Computer Graphics and Virtual Reality University of Bremen Germany
Eye tracking data is often used to train machine learning algorithms for classification tasks. The main indicator of performance for such classifiers is typically their prediction accuracy. However, this number does n... 详细信息
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Dynamic ocean inverse modeling based on differentiable rendering
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Computational Visual Media 2024年 第2期10卷 279-294页
作者: Xueguang Xie Yang Gao Fei Hou Aimin Hao Hong Qin State Key Lab of Virtual Reality Technology and Systems Beihang UniversityBeijing 100191China Qingdao Research Institute Beihang UniversityQingdao 266100Chinaand Peng Cheng LabShenzhen 518000China SKLCS Institute of SoftwareChinese Academy of SciencesBeijing 100190Chinaand University of Chinese Academy of SciencesBeijing 100049China Department of Computer Science Stony Brook University(SUNY at Stony Brook)Stony BrookNew York 11794-2424USA
Learning and inferring underlying motion patterns of captured 2D scenes and then re-creating dynamic evolution consistent with the real-world natural phenomena have high appeal for graphics and *** bridge the technica... 详细信息
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Versatile Immersive virtual and Augmented Tangible OR - Using VR, AR and Tangibles to Support Surgical Practice
Versatile Immersive Virtual and Augmented Tangible OR - Usin...
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Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, CHI EA 2023
作者: Reinschluessel, Anke Verena Muender, Thomas Fischer, Roland Kraft, Valentin Uslar, Verena Nicole Weyhe, Dirk Schenk, Andrea Zachmann, Gabriel Döring, Tanja Malaka, Rainer Digital Media Lab University of Bremen Bremen Germany Computer Graphics and Virtual Reality Research Lab University of Bremen Bremen Germany Fraunhofer Institute for Digital Medicine Mevis Bremen Germany University Hospital for Visceral Surgery Carl von Ossietzky University of Oldenburg PIUS-Hospital Oldenburg Germany University of Bremen Digital Media Lab & Tzi Bremen Germany
Immersive technologies such as virtual reality (VR) and augmented reality (AR), in combination with advanced image segmentation and visualization, have considerable potential to improve and support a surgeon's wor... 详细信息
来源: 评论
VibraForge: A Scalable Prototyping Toolkit for Creating Spatialized Vibrotactile Feedback Systems  25
VibraForge: A Scalable Prototyping Toolkit for Creating Spat...
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2025 CHI Conference on Human Factors in Computing Systems, CHI 2025
作者: Huang, Bingjian Ren, Siyi Luo, Yuewen Cheng, Qilong Cai, Hanfeng Sang, Yeqi Sousa, Mauricio Dietz, Paul H Wigdor, Daniel Dynamic Graphics Project Lab University of Toronto TorontoON Canada Division of Engineering Science University of Toronto TorontoON Canada Mechanical Engineering University of Toronto TorontoON Canada Department of Electrical and Computer Engineering University of Toronto TorontoON Canada Department of Mechanical & Industrial Engineering University of Toronto TorontoON Canada Reality Labs Research at Meta TorontoON Canada DGP The University of Toronto TorontoON Canada Department of Computer Science University of Toronto TorontoON Canada
Spatialized vibrotactile feedback systems deliver tactile information by placing multiple vibrotactile actuators on the body. As increasing numbers of actuators are required to adequately convey information in complic... 详细信息
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Simulating the Dilution of Sulfuric Acid on Mixed reality Platform  8
Simulating the Dilution of Sulfuric Acid on Mixed Reality Pl...
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8th International Conference on virtual reality, ICVR 2022
作者: Pan, Zhipeng Miao, Jinda Cai, Ning Luo, Tianren Zhang, Mingmin Pan, Zhigeng Research Institute of Virtual Reality and Intelligent Systems Hangzhou Normal University Hangzhou China Zhejiang University College of Computer Science and Technology Hangzhou China Institute of Software Chinese Academy of Sciences State Key Laboratory of Computer Science and Beijing Key Lab of Human-Computer Interaction Beijing China Nanjing University of Information Science and Technology School of Artificial Intelligence Nanjing China
Augmented reality technology has been widely used in experimental education. Augmented reality provides virtual-real integration, real-Time interaction and three-dimensional immersion, which provides a new development... 详细信息
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An Effective Two-stage Training Paradigm Detector for Small Dataset
arXiv
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arXiv 2023年
作者: Wang, Zheng Xie, Dong Wang, Hanzhi Tian, Jiang AI Lab Lenovo Research Beijing China State Key Laboratory of Virtual Reality Technology and Systems Beihang University Beijing China Department of Computer Science Yale University New HavenCT United States
Learning from the limited amount of labeled data to the pre-train model has always been viewed as a challenging task. In this report, an effective and robust solution, the two-stage training paradigm YOLOv8 detector (... 详细信息
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MultiAR: A Multi-User Augmented reality Platform for Biomedical Education
MultiAR: A Multi-User Augmented Reality Platform for Biomedi...
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Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC)
作者: Markus Perz Gijs Luijten Jens Kleesiek Dieter Schmalstieg Jan Egger Christina Gsaxner Institute of Computer Graphics and Vision Graz University of Technology Graz Austria Institute for Artificial Intelligence in Medicine University Medicine Essen Essen Germany Cancer Research Center Cologne Essen West German Cancer Center Essen Germany Institute for Visualization and Interactive Systems University of Stuttgart Stuttgart Germany Virtual and Extended Reality in Medicine (ZvRM) University Hospital Essen Essen Germany
This paper addresses the growing integration of Augmented reality (AR) in biomedical sciences, emphasizing collaborative learning experiences. We present MultiAR, a versatile, domain-specific platform enabling multi-u... 详细信息
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POS0562 Evaluation of Small bowel Involvement in Systemic Sclerosis Using Morpho-Functional Image Analysis Assisted by Artificial Intelligence
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Annals of the Rheumatic Diseases 2025年 84卷 764-765页
作者: L.G. Alcala-gonzalez L. Hui P. Gilabert A. Guillen-Del-Castillo A. Aguilar C. Barber C. Codina L. Triginer J. Serra E. Monclus S. Segui C.P. Simeón-Aznar C. Malagelada Digestive System Research Unit Department of Digestive Diseases Vall d'Hebron University Hospital Barcelona Spain Visualization Virtual Reality and Graphics Interaction Research Group UPC-BarcelonaTech Barcelona Spain Department of Mathematics and Computer Science Universitat de Barcelona Barcelona Spain Systemic Autoimmune Diseases Unit Internal Medicine Department Vall d'Hebron University Hospital Barcelona Spain Centro de Investigación Biomédica en Red de Enfermedades Hepáticas y Digestivas (Ciberehd) Barcelona Spain Universitat Autonoma de Barcelona Department of Medicine Barcelona Spain
Background: In systemic sclerosis (SSc), the symptoms and signs of small bowel involvement encompass a broad clinical spectrum, ranging from non-specific symptoms such as abdominal pain, distension, nausea, or vomitin...
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FluidPlaying: Efficient Adaptive Simulation for Highly Dynamic Fluid
FluidPlaying: Efficient Adaptive Simulation for Highly Dynam...
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virtual reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE Conference on
作者: Sinuo Liu Xiaojuan Ban Sheng Li Haokai Zeng Xiaokun Wang Yanrui Xu Fei Zhu Guoping Wang Graphics & Interaction Lab National Biomedical Imaging Center School of Computer Science Peking University School of Intelligence Science and Technology University of Science and Technology Beijing Beijing Engineering Technology Research Center of Virtual Simulation and Visualization Peking University Southern Marine Science and Engineering Guangdong Laboratory (Zhuhai)
We present FliudPlaying, a novel dynamic level-based spatially adaptive simulation method that can handle highly dynamic fluid efficiently. To capture the subtle detail of the fluid surface, the high-resolution simula... 详细信息
来源: 评论