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检索条件"机构=Computer Graphics and Visualization"
374 条 记 录,以下是211-220 订阅
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Shape-based transfer functions for volume visualization
Shape-based transfer functions for volume visualization
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Pacific (formerly Asia-Pacific APVIS) visualization Symposium
作者: Jörg-Stefan Praßni Timo Ropinski Jörg Mensmann Klaus Hinrichs Westfalische Wilhelms-Universitat Munster Munster Nordrhein-Westfalen DE Visualization and Computer Graphics Research Group (VisCG) University of Münster Germany
We present a novel classification technique for volume visualization that takes the shape of volumetric features into account. The presented technique enables the user to distinguish features based on their 3D shape a... 详细信息
来源: 评论
AVIGLE: A system of systems concept for an avionic digital service platform based on Micro Unmanned Aerial Vehicles
AVIGLE: A system of systems concept for an avionic digital s...
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IEEE International Conference on Systems, Man and Cybernetics
作者: Sebastian Rohde Niklas Goddemeier Christian Wietfeld Frank Steinicke Klaus Hinrichs Tobias Ostermann Johanna Holsten Dieter Moormann TU Dortmund University Communication Networks Dortmund Germany Visualization and Computer Graphics WWU Münster Munster Germany Dieter Moormann RWTH Aachen University Aachen Germany WWU Münster Visualization and Computer Graphics Münster Germany RWTH Aachen University Flight Dynamics Aachen Germany Communication Networks Technical University Dortmund Dortmund Germany
Miniaturized unmanned flying robots, also referred to as MUAVs (Micro Unmanned Aerial Vehicles) open up completely new fields of innovative applications in the areas of civil security, cellular networks, surveying, en... 详细信息
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Synchronizing user interactions with multiple parametrized three-dimensional web graphics
Synchronizing user interactions with multiple parametrized t...
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4th International Conference on computer graphics Theory and Applications, GRAPP 2009
作者: Kraus, Martin Computer Graphics and Visualization Group Technische Universität München Boltzmannstrafie 3 85748 Garching Germany
The synchronization of a single user's interactions with multiple parametrized graphics in a single web page is an important and povverful feature of interactive illustrations. In this work we present an interface... 详细信息
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The pull-push algorithm revisited: Improvements,computation of point densities,and GPU implementation
The pull-push algorithm revisited: Improvements,computation ...
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4th International Conference on computer graphics Theory and Applications, GRAPP 2009
作者: Kraus, Martin Computer Graphics and Visualization Group Technische Universität München Boltzmannstrae 3 85748 Garching Germany
The pull-push algorithm is a well-known and very efficient pyramid algorithm for the interpolation of scattered data with many applications in computer ***,the original algorithm is not very well suited for an impleme... 详细信息
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Transitional environments enhance distance perception in immersive virtual reality systems  09
Transitional environments enhance distance perception in imm...
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APGV 2009: Symposium on Applied Perception in graphics and visualization
作者: Steinicke, Frank Bruder, Gerd Hinrichs, Klaus Lappe, Markus Ries, Brian Interrante, Victoria Visualization and Computer Graphics Research Group Germany Psychology Department II University of Münster Germany Department of Computer Science and Engineering University of Minnesota United States
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal factors responsible for this phenomenon hav... 详细信息
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Presence-enhancing real walking user interface for first-person video games
Presence-enhancing real walking user interface for first-per...
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2009 ACM SIGGRAPH Symposium on Video Games, Sandbox '09
作者: Steinicke, Frank Bruder, Gerd Hinrichs, Klaus Steed, Anthony Visualization and Computer Graphics Research Group Department of Computer Science University of Munster Einsteinstraße 62 48149 Munster Germany Virtual Environments and Computer Graphics Group Department of Computer Science University College London Gower Street London WC1E 6BT United Kingdom
For most first-person video games it is important that players have a high level of feeling presence in the displayed game environment. Virtual reality (VR) technologies have enormous potential to enhance gameplay sin... 详细信息
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Advanced illumination techniques for GPU-based volume raycasting  09
Advanced illumination techniques for GPU-based volume raycas...
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ACM SIGGRAPH 2009 Courses, SIGGRAPH '09
作者: Hadwiger, Markus Ljung, Patric Salama, Christof Rezk Ropinski, Timo VRVis Research Center for Virtual Reality and Visualization Donau-City-Straße 1 A-1220 Vienna Austria Siemens Corporate Research Imaging and Visualization Department 755 College Road East Princeton NJ 08540 United States Computer Graphics Group University of Siegen Hölderlinstr. 3 57068 Siegen Germany Visualization and Computer Graphics Research Group University of Münster Einsteinstr. 62 48149 Münster Germany
Volume raycasting techniques are important for both visual arts and visualization. They allow efficient generation of visual effects and visualization of scientific data obtained by tomography or numerical simulation.... 详细信息
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Judgment of natural perspective projections in head-mounted display environments  09
Judgment of natural perspective projections in head-mounted ...
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VRST 2009 - 16th ACM Symposium on Virtual Reality Software and Technology
作者: Steinicke, Frank Bruder, Gerd Hinrichs, Klaus Lappe, Markus Kuhl, Scott Willemsen, Pete Visualization and Computer Graphics Research Group Department of Computer Science University of Münster Germany Psychology Department II University of Münster Germany Department of Computer Science Michigan Technological University United States Department of Computer Science University of Minnesota Duluth United States
The display units integrated in todays head-mounted displays (HMDs) provide only a limited field of view (FOV) to the virtual world. In order to present an undistorted view to the virtual environment (VE), the perspec... 详细信息
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Arch-Explore: A natural user interface for immersive architectural walkthroughs
Arch-Explore: A natural user interface for immersive archite...
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IEEE Symposium on 3D User Interfaces (3DUI)
作者: Gerd Bruder Frank Steinicke Klaus H. Hinrichs Visualization and Computer Graphics (VisCG) Research Group Department of Computer Science University of Münster Munster Germany
In this paper we propose the Arch-Explore user interface, which supports natural exploration of architectural 3D models at different scales in a real walking virtual reality (VR) environment such as head-mounted displ... 详细信息
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Cross-talk measurement for 3D dispalays
Cross-talk measurement for 3D dispalays
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3DTV Conference
作者: Vaclav Skala Center of Computer Graphics and Visualization Faculty of Applied Sciences Department of Computer Science and Engineering University of West Bohemia Plzen Czech Republic
3D displays are coming phenomenon of the nearest future and it is expected that 3D displays will be widely available soon. There are currently some 3D displays available and also some notebooks with 3D display as Shar... 详细信息
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