Sparse multi-dimensional gene expression data refers to datasets that has a vast number of features and observations, where a substantial portion of the entries are zero or missing values. In such datasets, the number...
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This paper presents ChestBox, a novel approach that utilizes state functions to facilitate low-latency state sharing for stateful serverless computing. When an application function needs to share a state, the state fu...
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The Paper focuses on analysing neural network models that are used for semantically classifying tabular customer datasets. Additionally, we propose a custom neural network architecture to analyze tabular datasets and ...
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Text-based Statistical steganography is one of the most non-human detectable methods of embedding hidden messages in plain text format which is useful in concealing information. Steganalysis is its counter, the proces...
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This paper describes a Plastic Waste Hotspot Detection System which has been developed in an international collaborative research project to realize an 'Environmental AI-Human Actions integration' with marine ...
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In an era dominated by artificial intelligence (AI), concerns about bias and discrimination loom large. The quest for fairness and equity in AI-driven decision-making has led to the exploration of Explainable AI (XAI)...
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Online misinformation poses a significant challenge due to its rapid spread and limited supervision. To address this issue, automated rumour detection techniques are essential for countering the negative impact of fal...
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Skin cancer is one of the most prevalent types of cancer globally, with its incidence steadily rising over the past decades. Early and accurate detection of skin cancer plays a pivotal role in improving patient outcom...
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The eight papers in this special section focus on applications of evolutionary computation to games to demonstrate several ways in which evolution can push boundaries and explore new areas of what is possible in the r...
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The eight papers in this special section focus on applications of evolutionary computation to games to demonstrate several ways in which evolution can push boundaries and explore new areas of what is possible in the realm of games research, with a focus on game-playing, automatic agent parameter tuning, automatic game testing, and procedural content generation.
Probe machine(PM) is a recently reported mathematic model with massive parallelism. Herein,we presented searching the maximum clique of an undirected graph with six vertices. We constructed data library containing n s...
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Probe machine(PM) is a recently reported mathematic model with massive parallelism. Herein,we presented searching the maximum clique of an undirected graph with six vertices. We constructed data library containing n sublibraries, each sublibrary corresponded to a vertex in the given graph. Then, probe library according to the induced subgraph was designed in order to search and generate all maximal cliques. Subsequently,we performed probe operation, and all maximal cliques were generated in parallel. The advantages of the proposed model lie in two aspects. On one hand, solution to NP-complete problem is generated in just one step of probe operation rather than found in vast solution *** the other hand, the proposed model is highly *** work demonstrates that PM is superior to TM in terms of searching capacity when tackling NP-complete problem.
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