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检索条件"机构=Computer Science Program"
10255 条 记 录,以下是401-410 订阅
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The Effect of Statistical Hypothesis Testing on Machine Learning Model Selection  12th
The Effect of Statistical Hypothesis Testing on Machine Le...
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12th Brazilian Conference on Intelligent Systems, BRACIS 2023
作者: Gonçalves, Marcel Chacon Silva, Rodrigo Graduate Program on Computer Science Universidade Federal de Ouro Preto Ouro Preto Brazil Department of Computer Science Universidade Federal de Ouro Preto Ouro Preto Brazil
Statistical tests of hypothesis play a crucial role in evaluating the performance of machine learning (ML) models and selecting the best model among a set of candidates. However, their effectiveness in selecting model... 详细信息
来源: 评论
Optimizing Earthquake Forecast Through Clustering: K-Means and DBSCAN Approaches
Optimizing Earthquake Forecast Through Clustering: K-Means a...
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Information Technology and Computing (ICITCOM), International Conference on
作者: Indra Marihot Rajagukguk Benedictus Kenneth Lukito Alexander Agung Santoso Gunawan Muhammad Edo Syahputra Computer Science Departement Computer Science Program School of Computer Science University Bina Nusantara Jakarta Indonesia
An earthquake happens when the energy from the fracture of rock strata within the crust causes the earth to vibrate. Earth's surface experiences seismic waves because of this energy, which is produced by tectonic ... 详细信息
来源: 评论
Development of “Peter's First-Aid Adventure” Virtual Reality-Based Serious Game in First-Aid Education: Usability Analysis of Virtual Reality Interaction Tools
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Procedia computer science 2024年 245卷 309-319页
作者: Alexander Rainer Angeline Setiono Kevin Leonardrich Dimas Ramdhan Game Application & Technology Program Computer Science Department School of Computer Science Bina Nusantara University Jakarta Indonesia 11480
Incidents that threaten lives can occur unexpectedly, highlighting the importance of immediate first aid. Studies show that Virtual Reality (VR)-based Serious Games (SG) are excellent alternatives for learning, especi... 详细信息
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Player evaluation and learning outcomes of “NusaVenturas”: A serious game for enhancing player knowledge and interest in Indonesian traditional foods
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Procedia computer science 2024年 245卷 320-329页
作者: Vito Sebastian Sanjaya Nicholas Valenthinus Tanoto Nicholas Tandinata Dimas Ramdhan Game Application & Technology Program Computer Science Department School of Computer Science Bina Nusantara University Jakarta Indonesia 11480
The popularity of Indonesian traditional food has been declining due to the increasing influence of foreign cuisine. This study presents the development method that combining Game Development Life Cycle (GDLC) with Ex... 详细信息
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Development of educational game as a media to raise public awareness of illegal animal trafficking issue in Indonesia
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Procedia computer science 2024年 245卷 337-345页
作者: Jonathan William Khalid Ahmadi Muhamad Fajar Game Application & Technology Program Computer Science Department School of Computer Science Bina Nusantara University Jakarta 11480 Indonesia
Abstract The amount of illegal wildlife trade cases increases every year in Indonesia. This causes some unique Indonesian wildlife to become endangered or even extinct. Therefore, the purpose of this research is to ra... 详细信息
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A Q-Learning Hybrid BRKGA Applied to the Knapsack Problem with Forfeits  13
A Q-Learning Hybrid BRKGA Applied to the Knapsack Problem wi...
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13th IEEE Congress on Evolutionary Computation, CEC 2024
作者: Souto, Gabriel Aritsugi, Masayoshi Mendonca, Israel Simonetti, Luidi González, Pedro Henrique Federal University of Rio de Janeiro System Engineering and Computer Science Program Rio de Janeiro Brazil Kumamoto University Faculty of Advanced Science and Technology Kumamoto Japan
This paper presents a hybrid BRKGA (Q-HBRKGA) that combines BRKGA with Q-learning and a Local Branching technique to solve the Knapsack Problem with Forfeits(KPF). The aim is to tackle this problem, a vari-ant of the ... 详细信息
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Comparative usability analysis across different driving control scenarios in a driving simulation game
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Procedia computer science 2024年 245卷 330-336页
作者: David Juan Davis Leon Lewis Christian Oliver Muhamad Fajar Galih Dea Pratama Game Application & Technology Program Computer Science Department School of Computer Science Bina Nusantara University Jakarta 11480 Indonesia
This study aims to address the gap in the evaluation of driving simulation games by further assessing and developing ProjectStir (a Driving Simulation Game) through its adaptation to two different driving control devi... 详细信息
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Artificial Intelligence-Based System 'SiMoniK' for MSMEs  9
Artificial Intelligence-Based System 'SiMoniK' for MSMEs
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9th IEEE Information Technology International Seminar, ITIS 2023
作者: Lestari, Sri Yulmaini Aswin Sulyono Nul Fikri, Ruki Rizal Informatics Engineering Study Program Faculty of Computer Science Bandar Lampung Indonesia Management Study Program Faculty of Economics Business Bandar Lampung Indonesia
Artificial intelligence was recently implemented in various fields. One of these applied artificial intelligence systems was the Performance Monitoring System "SiMoniK"for MSMEs. This system was designed thr... 详细信息
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Improved Intrusion Detection System (IDS) performance using Machine Learning: A Comparative Study of Single Classifier and Ensemble Learning
Improved Intrusion Detection System (IDS) performance using ...
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2022 IEEE Creative Communication and Innovative Technology, ICCIT 2022
作者: Hariguna, Taqwa Hananto, Andhika Rafi Universitas Amikom Purwokerto Computer Science Program Purwokerto Indonesia
Unlike conventional firewalls, intrusion detection systems (IDS) are acknowledged as a very significant and leading strategy for detecting hazardous behaviors on computer networks, and they are rapidly replacing them.... 详细信息
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An Approach to Detect Abnormal Submissions for CodeWorkout Dataset  8
An Approach to Detect Abnormal Submissions for CodeWorkout D...
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8th Educational Data Mining in computer science Education Workshop, CSEDM 2024
作者: Hicks, Alex Shi, Yang Lekshmi-Narayanan, Arun-Balajiee Yan, Wei Marwan, Samiha Dept of Computer Science Virginia Tech Blacksburg VA Dept of Computer Science Utah State University Logan UT Intelligent Systems Program University of Pittsburgh Pittsburgh PA School of Informatics Computing and Cyber Systems North Arizona University Flagstaff AZ Dept. of Computer Science University of Virginia wCharlottesville VA
Students’ interactions while solving problems in learning environments (i.e. log data) are often used to support students’ learning. For example, researchers use log data to develop systems that can provide students... 详细信息
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