Breast cancer is one of the deadliest cancer for female nowadays. Despite of the rapid advancement in medical image analysis with the rise of deep learning, development of breast cancer detection system is limited due...
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Breast cancer is one of the deadliest cancer for female nowadays. Despite of the rapid advancement in medical image analysis with the rise of deep learning, development of breast cancer detection system is limited due to relatively small size of the publicly available mammogram dataset. In this paper, we discover an effective configuration for transfer learning from Chest X-Ray pre-trained Convolutional Neural Network to overcome the small-size mammogram dataset problem. We found that the best configuration achieve 90.38% validation accuracy for modified.
The purpose of this study is to develop conceptual models and validation instruments for the success of e-learning systems in Indonesian universities from factors that influence instructor activity and user motivation...
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ISBN:
(数字)9781728158624
ISBN:
(纸本)9781728158631
The purpose of this study is to develop conceptual models and validation instruments for the success of e-learning systems in Indonesian universities from factors that influence instructor activity and user motivation. Model development is based on the IS success model of DeLone and Mclean by adding instructor activity and motivational variables based on related literature studies. Evaluation is done by testing the reliability and validity of the instrument. Data collection by distributing instruments online with the snowball method, respondents obtained were 234 used as data analysis with SmartPLS 2.0 software. The results of this study produced a conceptual model consisting of 9 variables and 83 instruments which were validated according to the provisions. From these results, it can be implemented in future research by increasing larger respondents to get results that represent the success of e-learning systems at universities in Indonesia.
The development of information technology will certainly have a major influence on all aspects of life, not least for companies engaged in the supply chain. The role of information technology and electronic networks i...
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Android is the most popular mobile operating systems on the market share in 2nd Quarter 2017 Android operating system get 87.7% of mobile operating system on the market share. The mobile device Graphical user interfac...
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Android is the most popular mobile operating systems on the market share in 2nd Quarter 2017 Android operating system get 87.7% of mobile operating system on the market share. The mobile device Graphical user interfaces (GUI) are one of the main components to be tested for quality assurance. GUI testing is important since they often make up for half of the resource code of the application and GUI is used to interact with the application. Automating these tests is very useful since it saves a lot of time and money. However, the tools or frameworks that are available for automating the tests are often not suitable for developer needs, mainly because of the lack of functionality. Therefore, automated testing framework evaluation is needed. With a comparison study provided, developers will able to consider about testing framework that can fit their needs easily. In this study, we selected top 4 most used Android GUI testing frameworks that will be evaluated by using experimental study. Those frameworks are: Espresso, Appium, Calabash and UI Automator. We also selected the criteria used in this study to evaluate those frameworks. We selected those criteria by identified the best criteria to testing Android application base on our literature analysis. Furthermore, the study resulted in characterization of those frameworks from experiment of a simple Android application.
The results of observations showed that the book about Tais produced by Secretariat de Estado da Arte e Cultura (SEAC) has not been able to meet the needs of users because the information is less interesting and inter...
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The results of observations showed that the book about Tais produced by Secretariat de Estado da Arte e Cultura (SEAC) has not been able to meet the needs of users because the information is less interesting and interactive. This paper’s aim is to introduce the more interesting and interactive way to introduce Tais. Utilization of Augmented Reality (AR) technology in an application built with the Unity3D program is done to provide different way in presenting interesting and interactive information to its users. Based on the results in this paper, the developed application can handle the presentation in more interesting and interactive way. The ideal distance in the tracking process for target objects with size 7 x 6 cm is ranged from 6 cm to 30 cm, with the image ratio that can be detected at the farthest distance is 4% of the camera image. For the detection angle, the target object can be detected properly from approximately ±64 0 . From the data acquired, it can be said that AR can be used to introduce Tais in more interesting and interactive way.
This paper presents optimization techniques for automatic personality recognition (APR) based on Twitter in Bahasa Indonesia, the mother tongue of Indonesians. Foremost, we discuss Twitter and its utilization as a res...
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This paper presents optimization techniques for automatic personality recognition (APR) based on Twitter in Bahasa Indonesia, the mother tongue of Indonesians. Foremost, we discuss Twitter and its utilization as a resource for many types of research. Several previous studies have been attempted to predict users’ personality automatically. However, only a few of them have done their research for Bahasa Indonesia data. Therefore, this paper discusses the optimization of APR in Bahasa Indonesia. We evaluate a series of techniques implementing hyperparameter tuning, feature selection, and sampling to improve the machine learning algorithms used. The personality prediction system is built on machine learning algorithms. There are three machine learning algorithms used in this study, namely Stochastic Gradient Descent (SGD), and two ensemble learning algorithms, Gradient Boosting (XGBoost), and stacking (super learner). By implementing this series of optimization techniques, the current study’s evaluation results show huge improvement by achieving 1.0 ROC AUC score with SGD and Super Learner.
Higher education institution in improving soft skills students is offering additional activities that are useful and offer added value to students in the era of higher education. In general, students need to improve t...
Higher education institution in improving soft skills students is offering additional activities that are useful and offer added value to students in the era of higher education. In general, students need to improve their soft skills in the areas of self-management, teamwork, communication, initiative and entrepreneurship, problem solving & decision-making, planning and organization, etc. With these soft skills, students are expected to have more added value when studying in higher education. This qualitative paper discusses business processes and also user interface for application in higher education institutions to attract more students to participate in activities held by faculty committee or student activity units. With this research, students can be more interesting in terms of gamification in the form of obtaining an e-badge if it has reached a level in the soft skills of the higher education institution.
Automatic photo enhancement, such field-of-view expansion, has become a challenging problem in computer graphics community. Due to the hardware limitation, image acquisition might get distracted by small field-of-view...
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Automatic photo enhancement, such field-of-view expansion, has become a challenging problem in computer graphics community. Due to the hardware limitation, image acquisition might get distracted by small field-of-view. Photo enhancement using internet photo collections has gained good performance in the past few years. However, it depends on the quality of 3D reconstruction. In this paper, we perform an automatic personal photo enhancement using the photo collection without any 3D reconstruction step. 2D global descriptor is used using NetVLAD deep architecture. Then, image stitching is applied for each similar candidate image. Experiment results show that the propose framework has promising results which could lead to further research.
This paper demonstrates the usability measurement of web-based student grade processing information system. The instrument used is a USE Questionnaire to obtain user satisfaction data. Atisa Dipamkara High school has ...
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This paper demonstrates the usability measurement of web-based student grade processing information system. The instrument used is a USE Questionnaire to obtain user satisfaction data. Atisa Dipamkara High school has been using an online application system to process the Students Grade. The application system is a web-based information system to assist the process of making the student reports every semester. This paper discusses the method of measuring the level of use of the application of student grade processing in Atisa Dipamkara High school. One factor in measuring the quality of an information system is usability. Usability level refers to the ease of use of such information systems or software. The higher the usability value means the higher the benefits of the information system in helping the users. This measurement of usability is using USE Questionnaire consisting of 3 parameters namely benefits (usefulness), ease to use and ease to learn. Data collection involves 25 teachers as user respondents of this information system. The result of usability measurement will have the value of "feasibility" and proof that there is significant influence between usefulness variable, ease to use and ease to learn to user satisfaction variable.
In this paper, we describe the implementation of Named-Entity Recognition (NER) for Indonesian Language by using various deep learning approaches, yet mainly focused on hybrid bidirectional LSTM (BLSTM) and convolutio...
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In this paper, we describe the implementation of Named-Entity Recognition (NER) for Indonesian Language by using various deep learning approaches, yet mainly focused on hybrid bidirectional LSTM (BLSTM) and convolutional neural network (CNN) architecture. There are already several developed NERs dedicated to specific languages such as English, Vietnamese, German, Hindi and many others. However, our research focuses on Indonesian language. Our Indonesian NER is managed to extract the information from articles into 4 different classes; they are Person, Organization, Location, and Event. We provide comprehensive comparison among all experiments by using deep learning approaches. Some discussions related to the results are presented at the end of this paper. Through several conducted experiments, Indonesian NER has successfully achieved a good performance.
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