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检索条件"机构=Computer Science and Computer Graphics Department"
1177 条 记 录,以下是881-890 订阅
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Using Perceptual Texture Masking for Efficient Image Synthesis
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computer graphics Forum 2003年 第3期21卷
作者: Bruce Walter Sumanta N. Pattanaik Donald P. Greenberg Cornell University † Program of Computer Graphics 580 Rhodes Hall Cornell University Ithaca NY 14853 USA † University of Central Florida SEECS Department of Computer Science Room 250 Orlando FL 32816-2362 USA University of Central Florida
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors due to inaccuracies in geometry or ligh... 详细信息
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Efficient bounded adaptive tessellation of displacement maps
Efficient bounded adaptive tessellation of displacement maps
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Graphic Interface 2002
作者: Moule, Kevin McCool, Michael D. Computer Graphics Lab Department of Computer Science University of Waterloo Waterloo Ont. Canada
Displacement mapping is a technique for applying fine geometric detail to a simpler base surface. The displacement is often specified as a scalar function which makes it relatively easy to increase visual complexity w... 详细信息
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Motion competition: Variational integration of motion segmentation and shape regularization
Motion competition: Variational integration of motion segmen...
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24th German Association for Pattern Recognition Symposium, DAGM 2002
作者: Cremers, Daniel Schnörr, Christoph Computer Vision Graphics and Pattern Recognition Group Department of Mathematics and Computer Science University of Mannheim MannheimD–68131 Germany
We present a variational method for the segmentation of piecewise affine flow fields. Compared to other approaches to motion segmentation, we minimize a single energy functional both with respect to the affine motion ... 详细信息
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Spatialized audio rendering for immersive virtual environments  02
Spatialized audio rendering for immersive virtual environmen...
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Proceedings of the ACM Symposium on Virtual Reality Software and Technology
作者: Naef, Martin Staadt, Oliver Gross, Markus Computer Graphics Laboratory ETH Zurich Zurich Switzerland Computer Science Department University of California Davis Davis CA United States
We present a spatialized audio rendering system for the use in immersive virtual environments. The system is optimized for rendering a sufficient number of dynamically moving sound sources in multi-speaker environment... 详细信息
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Designing 3-D nonlinear diffusion filters for high performance cluster computing
Designing 3-D nonlinear diffusion filters for high performan...
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24th German Association for Pattern Recognition Symposium, DAGM 2002
作者: Bruhn, Andrés Jakob, Tobias Fischer, Markus Kohlberger, Timo Weickert, Joachim Brüning, Ulrich Schnörr, Christoph Mathematical Image Analysis Group Mathematics and Computer Science Saarland University Building 27.1 Saarbrücken66041 Germany Computer Architecture Group Department of Mathematics and Computer Science University of Mannheim Mannheim68131 Germany Computer Vision Graphics and Pattern Recognition Group Department of Mathematics and Computer Science University of Mannheim Mannheim68131 Germany
This paper deals with parallelization and implementation aspects of PDE based image processing models for large cluster environments with distributed memory. As an example we focus on nonlinear isotropic diffusion fil... 详细信息
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Combining the advantages of local and global optic flow methods
Combining the advantages of local and global optic flow meth...
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24th Symposium of the German Pattern Recognition Association, DAGM 2002
作者: Bruhn, Andres Weickert, Joachim Schnorr, Christoph Mathematical Image Analysis Group Faculty of Mathematics and Computer Science Saarland University 66041 Saarbrücken Germany Computer Vision Graphics and Pattern Recognition Group Department of Mathematics and Computer Science University of Mannheim 68131 Mannheim Germany
Differential methods are frequently used techniques for optic flow computations. They can be classified into local methods such as the Lucas-Kanade technique or Bigün's structure tensor method, and into globa... 详细信息
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INVISIP: Usage of information visualization techniques to access geospatial data archives  13th
INVISIP: Usage of information visualization techniques to ac...
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13th International Conference on Database and Expert Systems Applications, DEXA 2002
作者: Göbel, Stefan Haist, Jörg Reiterer, Harald Müller, Frank Fraunhofer Institute for Computer Graphics GIS department Fraunhoferstr. 5 Darmstadt64283 Germany University of Konstanz Department of Computer & Information Science Universitätsstr 10 Konstanz78457 Germany
Complex application examples or scenarios such as site planning need a lot of information, especially spatially referenced data1 in order to find a best place for a new building or an industrial area and to solve indi... 详细信息
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Modified marching octahedra for optimal regular meshes  02
Modified marching octahedra for optimal regular meshes
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International Conference on computer graphics and Interactive Techniques, SIGGRAPH 2002
作者: Carr, Hamish Theußl, Thomas Moller, Torsten Department of Computer Science University of British Columbia VancouverBC Canada Institute of Computer Graphics and Algorithms Vienna University of Technology VancouverBC Austria Department of Computing Science Simon Fraser University VancouverBC Canada
Theußl et al. [Theußl et al. 2001] showed that volumetric data sampled on a body-centred cubic (BCC) lattice is nearly 30% more efficient than data sampled on a cubic lattice, and produced volume renderings ... 详细信息
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Novel uses of Pinch Gloves™ for virtual environment interaction techniques
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Virtual Reality 2002年 第3期6卷 122-129页
作者: Bowman, D.A. Wingrave, C.A. Campbell, J.M. Ly, V.Q. Rhoton, C.J. Department of Computer Science Virginia Tech. Blacksburg VA United States College of Computing Graphics Visualization and Usability Center Georgia Institute of Technology GA United States Department of Computer Science (0106) Virginia Tech. Blacksburg VA 24061 United States
The usability of three-dimensional (3D) interaction techniques depends upon both the interface software and the physical devices used. However, little research has addressed the issue of mapping 3D input devices to in... 详细信息
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Using perceptual texture masking for efficient image synthesis
Using perceptual texture masking for efficient image synthes...
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23rd Annual Conference (EUROgraphics 2002)
作者: Walter, Bruce Pattanaik, Sumanta N. Greenberg, Donald P. Program of Computer Graphics 580 Rhodes Hall Cornell University Ithaca NY 14853 United States University of Central Florida SEECS Department of Computer Science Orlando FL 32816-2362 United States
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors due to inaccuracies in geometry or ligh... 详细信息
来源: 评论