Steganography is a method of communication which hides the existence of the communication from a third *** employment of steganographic techniques depends on various demands, which will be derived and considered. This...
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An important feature of virtual reality is the facility for the user to move around a virtual environment in a natural and easily controlled manner. Navigation, also called locomotion, travel or motion, involves chang...
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Multimodal integration is an important problem of multimodal user interface research. After briefly surveying research on multimodal integration, this paper introduced a natural language processing method to resolve t...
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The construction of a C1 piecewise bicubic Bézier surface that interpolates a set of data points and lies on the same side of a given plane as the data points is presented. The main tasks in this construction pro...
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A method to scale a multi-surface object while holding the shape and size of specific features (trimming curves) unchanged is presented. The new method includes an earlier version for a one-NURBS-surface object as a s...
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As we research to make the use of Computational Grids seamless, the allocation of resources in these dynamic environments is proving to be very unwieldy. In this paper, we introduce, describe and evaluate a technique ...
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Construct3D is a three dimensional geometric construction tool based on the collaborative augmented reality system 'Studierstube'. Our setup uses a stereoscopic head mounted display (HMD) and the Personal Inte...
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The performance of decoder-based evolutionary algorithms (EAs) strongly depends on the locality of the used decoder and opera- tors. While many approaches to characterize locality are based on the fitness landscape, w...
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The demand on virtual planning systems is increasing, in particular for technical pretentious surgical interventions such as intracranial endoscopy. In this paper, a new virtual system for neuroendoscopy is presented....
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The demand on virtual planning systems is increasing, in particular for technical pretentious surgical interventions such as intracranial endoscopy. In this paper, a new virtual system for neuroendoscopy is presented. The main purpose of this system is to provide support for the planning and training of neuroendoscopic interventions. The software is applied for virtual endoscopic visualization of three-dimensional magnetic resonance data sets, using a clinical magnetic resonance scanner. Rendering is performed on a Hewlett-Packard unix workstation. Virtual endoscopy provides a three-dimensional view of the cerebral ventricles with good visualization of anatomic details. The rendering system used allows the generation of fly-through sequences through the entire ventricular system in real-time. Navigation is controlled by mouse movements. The visualization of the computer generated intraventricular spaces is adapted to the characteristics of the optical endoscope. The presented virtual neuroendoscopy system is a promising tool for planning and training of neuroendoscopic procedures. It provides the ability to simulate these procedures based on the patient's individual anatomy, prior to surgery.
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