Background In recent years,the demand for interactive photorealistic three-dimensional(3D)environments has increased in various fields,including architecture,engineering,and ***,achieving a balance between the quality...
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Background In recent years,the demand for interactive photorealistic three-dimensional(3D)environments has increased in various fields,including architecture,engineering,and ***,achieving a balance between the quality and efficiency of high-performance 3D applications and virtual reality(VR)remains *** This study addresses this issue by revisiting and extending view interpolation for image-based rendering(IBR),which enables the exploration of spacious open environments in 3D and ***,we introduce multimorphing,a novel rendering method based on the spatial data structure of 2D image patches,called the image *** this approach,novel views can be rendered with up to six degrees of freedom using only a sparse set of *** rendering process does not require 3D reconstruction of the geometry or per-pixel depth information,and all relevant data for the output are extracted from the local morphing cells of the image *** detection of parallax image regions during preprocessing reduces rendering artifacts by extrapolating image patches from adjacent cells in *** addition,a GPU-based solution was presented to resolve exposure inconsistencies within a dataset,enabling seamless transitions of brightness when moving between areas with varying light *** Experiments on multiple real-world and synthetic scenes demonstrate that the presented method achieves high"VR-compatible"frame rates,even on mid-range and legacy hardware,*** achieving adequate visual quality even for sparse datasets,it outperforms other IBR and current neural rendering *** Using the correspondence-based decomposition of input images into morphing cells of 2D image patches,multidimensional image morphing provides high-performance novel view generation,supporting open 3D and VR ***,the handling of morphing artifacts in the parallax image regions remains a topic for future resea
Vision-based semantic scene completion task aims to predict dense geometric and semantic 3D scene representations from 2D images. However, 3D modeling from a single view is an ill-posed problem, limited by the field o...
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Training in virtual reality (VR) offers advantages such as a safe learning environment, good scalability, and cost saving. However, state-of-the-art simulations are limited in faithfully conveying real-world physical ...
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This paper presents our solution to the 2025 3DUI Contest challenge. We aimed to develop a collaborative, immersive experience that raises awareness about trash pollution in natural landscapes while enhancing traditio...
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In historical photo research, the presence of painted backdrops have the potential to help identify subjects, photographers, locations, and events surrounding certain photographs. However, there are few dedicated tool...
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An important research branch of human-computerinteraction(HCI) is to develop predictive models for human performance in fundamental interactions [1]. On today's graphical user interface(GUI), users often implicit...
An important research branch of human-computerinteraction(HCI) is to develop predictive models for human performance in fundamental interactions [1]. On today's graphical user interface(GUI), users often implicitly perform various trajectory-based interactions, such as navigating through menus [2], entering the boundary of a button,
This study explores the use of virtual reality (VR) as an educational tool to enhance the understanding of electricity and magnetism among 10th-grade students in India. A VR application was developed using Unity and M...
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Social robots capable of physically or tactilely interacting with users could unlock new health applications. Despite the potential benefits, integrating physical interaction capabilities in social robot applications ...
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Although Virtual Reality (VR) is a promising tool in today's human-Robot interaction (HRI) research, the technical hurdle of creating high-quality and customized VR applications for one's own research prevents...
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Local disasters such as the Ahr Valley flood in Germany, the international backdrop of the Russo-Ukrainian War, or the global impact of the COVID-19 pandemic place high demands on the people and organisations that are...
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