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检索条件"机构=Computer Science and Human Computer Interaction"
1359 条 记 录,以下是71-80 订阅
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Artificial Intelligence Driven Predictive Analysis of Acoustic and Linguistic Behaviors for ASD Identification
IEEE Transactions on Artificial Intelligence
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IEEE Transactions on Artificial Intelligence 2024年 第11期5卷 5709-5719页
作者: Ashwini, B. Deeptanshu Gulati, Sheffali Shukla, Jainendra Human-Machine Interaction Laboratory Delhi New Delhi110020 India All India Institute of Medical Sciences Department of Pediatrics Child Neurology Division Centre of Excellence and Advanced Research for Childhood Neurodevelopmental Disorders New Delhi110029 India Department of Computer Science and Engineering Delhi New Delhi110020 India
The identification of autism spectrum disorder (ASD) faces challenges due to the lack of reliable biomarkers and the subjectivity in diagnostic procedures, necessitating improved tools for objectivity and efficiency. ... 详细信息
来源: 评论
Evaluating the Feasibility of Predicting Information Relevance During Sensemaking with Eye Gaze Data
Evaluating the Feasibility of Predicting Information Relevan...
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International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Ibrahim A. Tahmid Lee Lisle Kylie Davidson Kirsten Whitley Chris North Doug A. Bowman Department of Computer Science Center for Human-Computer Interaction Virginia Tech US Department of Defense
Eye gaze patterns vary based on reading purpose and complexity, and can provide insights into a reader’s perception of the content. We hypothesize that during a complex sensemaking task with many text-based documents...
来源: 评论
CLUE HOG: An Immersive Competitive Lock-Unlock Experience using Hook On Go-Go Technique for Authentication in the Metaverse
CLUE HOG: An Immersive Competitive Lock-Unlock Experience us...
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Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE Conference on
作者: Alexander Giovannelli Francielly Rodrigues Shakiba Davari Ibrahim A. Tahmid Logan Lane Cherelle Connor Kylie Davidson Gabriella N. Ramirez Brendan David-John Doug A. Bowman Department of Computer Science Center for Human-Computer Interaction Virginia Tech Blacksburg VA USA
This paper presents our solution to the 2023 3DUI Contest challenge. Our goal was to provide an immersive VR experience to engage users in privately securing and accessing information in the Metaverse while improving ... 详细信息
来源: 评论
A Communication-Focused Framework for Understanding Immersive Collaboration Experiences
A Communication-Focused Framework for Understanding Immersiv...
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Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE Conference on
作者: Jerald Thomas Sang Won Lee Alexander Giovannelli Logan Lane Doug Bowman Department of Computer Science Center for Human-Computer Interaction Virginia Tech Blacksburg VA USA
The ability to collaborate with other people across barriers created by time and/or space is one of the greatest features of modern communication. Immersive technologies are positioned to enhance this ability to colla... 详细信息
来源: 评论
Real-Time Facial Expression Recognition using Facial Landmarks and Neural Networks  12
Real-Time Facial Expression Recognition using Facial Landmar...
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12th Iranian/2nd International Conference on Machine Vision and Image Processing, MVIP 2022
作者: Haghpanah, Mohammad A. Saeedizade, Ehsan Masouleh, Mehdi Tale Kalhor, Ahmad University of Tehran Human and Robot Interaction Lab School of Electrical and Computer Engineering Tehran Iran University of Nevada Department of Computer Science and Engineering Reno United States
This paper presents a lightweight algorithm for feature extraction, classification of seven different emotions, and facial expression recognition in a real-time manner based on static images of the human face. In this... 详细信息
来源: 评论
Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process
Spaces to Think: A Comparison of Small, Large, and Immersive...
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International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Lee Lisle Kylie Davidson Leonardo Pavanatto Ibrahim A. Tahmid Chris North Doug A. Bowman Department of Computer Science Center for Human-Computer Interaction Virginia Tech Department of Computer Science Sanghani Center Virginia Tech
Analysts need to process large amounts of data in order to extract concepts, themes, and plans of action based upon their findings. Different display technologies offer varying levels of space and interaction methods ...
来源: 评论
Opportunities for Serious Game Technologies to Engage Children with Autism in a Pakistani Sociocultural and Institutional Context: An investigation of the design space for serious game technologies to enhance engagement of children with autism and to facilitate external support provided  34
Opportunities for Serious Game Technologies to Engage Childr...
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34th Australian computer-human interaction Conference: Connected Creativity, OzCHI 2022
作者: Muneeb, Sara Sitbon, Laurianne Ahmad, Faizan Research Center for Human Computer Interaction Comsats University Islamabad Lahore Campus Pakistan Department of Computer Science Queensland University of Technology Australia Department of Computer Science School of Technologies Cardiff Metropolitan University United Kingdom
Usability and design of serious game technologies have been widely investigated as academic interventions tools for children with autism. However, besides the technology, the sociocultural and institutional context al... 详细信息
来源: 评论
A Technical User Study on an Authoring Tool for Simplifying VR Study Setups in HRI Research  20
A Technical User Study on an Authoring Tool for Simplifying ...
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20th Annual ACM/IEEE International Conference on human-Robot interaction, HRI 2025
作者: Helgert, André Eimler, Sabrina C. Gross, Tom Institute of Computer Science Ruhr West University of Applied Sciences Bottrop Germany Human-Computer Interaction Group University of Bamberg Bamberg Germany
This paper presents a novel virtual reality (VR) authoring tool designed to simplify the creation of human-robot interaction (HRI) studies. The tool was developed to lower the technical barriers in VR development and ... 详细信息
来源: 评论
Beyond Coding: Empowering HRI Researchers with an Authoring Tool for Simplified VR Studies
Beyond Coding: Empowering HRI Researchers with an Authoring ...
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IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)
作者: André Helgert Sabrina C. Eimler Tom Gross Institute of Computer Science Ruhr West University of Applied Sciences Bottrop Germany Human-Computer Interaction Group University of Bamberg Bamberg Germany
Although Virtual Reality (VR) is a promising tool in today's human-Robot interaction (HRI) research, the technical hurdle of creating high-quality and customized VR applications for one's own research prevents... 详细信息
来源: 评论
A Technical User Study on an Authoring Tool for Simplifying VR Study Setups in HRI Research  25
A Technical User Study on an Authoring Tool for Simplifying ...
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ACM/IEEE International Conference on human-Robot interaction (HRI)
作者: André Helgert Sabrina C. Eimler Tom Gross Institute of Computer Science Ruhr West University of Applied Sciences Bottrop Germany Human-Computer Interaction Group University of Bamberg Bamberg Germany
This paper presents a novel virtual reality (VR) authoring tool designed to simplify the creation of human-robot interaction (HRI) studies. The tool was developed to lower the technical barriers in VR development and ... 详细信息
来源: 评论