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检索条件"机构=Computer Vision for Human Computer Interaction Lab"
640 条 记 录,以下是101-110 订阅
排序:
Collaborative Framework for circRNA-Disease Associations Prediction using Dual Variational Graph
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IEEE Transactions on Big Data 2025年
作者: Liu, Changchun Wang, Lei Zhao, Bowei Wei, Mengmeng Li, Yang Lu, Mianshuo Wei, Yu Liang, Sizhe The School of Computer Science and Technology China University of Mining and Technology Xuzhou221116 China Key Lab of Human-machine Interaction and Intelligent Decision Guangxi Acad emy of Science Nanning530007 China The School of Computer Science and Information Engineer ing Hefei University of Technology Hefei230601 China The College of Computer and Information Science School of Software University of Chinese Academy of Sciences Urumqi830011 China
Many experiments have shown that circular RNA (circRNA) can act as biomarkers for complex diseases and play significant regulatory roles in multiple pathological processes. However, most circRNA-disease associations r... 详细信息
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FlexiFed: Personalized Federated Learning for Edge Clients with Heterogeneous Model Architectures  23
FlexiFed: Personalized Federated Learning for Edge Clients w...
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2023 World Wide Web Conference, WWW 2023
作者: Wang, Kaibin He, Qiang Chen, Feifei Chen, Chunyang Huang, Faliang Jin, Hai Yang, Yun School of Computer Science and Technology Huazhong University of Science and Technology China Department of Computing Technologies Swinburne University of Technology Australia School of Information Technology Deakin University Australia Faculty of Information Technology Monash University Australia Guangxi Key Lab of Human-machine Interaction and Intelligent Decision Nanning Normal University China National Engineering Research Center for Big Data Technology and System Services Computing Technology and System Lab Cluster and Grid Computing Lab Huazhong University of Science and Technology Wuhan430074 China
Mobile and Web-of-Things (WoT) devices at the network edge account for more than half of the world's web traffic, making a great data source for various machine learning (ML) applications, particularly federated l... 详细信息
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A game-based approach for evaluating and customizing handwriting training using an autonomous social robot
A game-based approach for evaluating and customizing handwri...
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IEEE International Workshop on Robot and human Communication (ROMAN)
作者: Daniel Carnieto Tozadore Chenyang Wang Giorgia Marchesi Barbara Bruno Pierre Dillenbourg Computer-Human Interaction in Learning and Instruction (CHILI) Lab EPFL Lausanne Switzerland MOBOTS Group EPFL Lausanne Switzerland Dept. DIBRIS University of Genova Italy
Handwriting learning is a long and complex process that takes about ten years to be fully mastered. Nearly one-third of all children aged 4-12 experiences handwriting difficulties and, sadly, most of them are left to ... 详细信息
来源: 评论
Letters from Future Self: Augmenting the Letter-Exchange Exercise with LLM-based Agents to Enhance Young Adults' Career Exploration  25
Letters from Future Self: Augmenting the Letter-Exchange Exe...
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Proceedings of the 2025 CHI Conference on human Factors in Computing Systems
作者: Hayeon Jeon Suhwoo Yoon Keyeun Lee Seo Hyeong Kim Esther Hehsun Kim Seonghye Cho Yena Ko Soeun Yang Laura Dabbish John Zimmerman Eun-mee Kim Hajin Lim hci+d lab. Seoul National University Seoul Republic of Korea Department of Communication Seoul National University Seoul Republic of Korea Human-Computer Interaction Institute Carnegie Mellon University Pittsburgh Pennsylvania USA HCI Institute Carnegie Mellon University Pittsburgh Pennsylvania USA
来源: 评论
Video Face Clustering with Self-Supervised Representation Learning
IEEE Transactions on Biometrics, Behavior, and Identity Scie...
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IEEE Transactions on Biometrics, Behavior, and Identity Science 2020年 第2期2卷 145-157页
作者: Sharma, Vivek Tapaswi, Makarand Saquib Sarfraz, M. Stiefelhagen, Rainer Department of Informatics Institute for Anthropomatics and Robotics Computer Vision for Human-Computer Interaction Lab Karlsruhe Institute of Technology Karlsruhe76131 Germany University of Toronto TorontoONM5S 3G4 Canada Massachusetts Institute of Technology CambridgeMA02139 United States Vector Institute TorontoON Canada Inria Paris75012 France
Characters are a key component of understanding the story conveyed in TV series and movies. With the rise of advanced deep face models, identifying face images may seem like a solved problem. However, as face detector... 详细信息
来源: 评论
FastForce: Real-Time Reinforcement of Laser-Cut Structures  21
FastForce: Real-Time Reinforcement of Laser-Cut Structures
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Proceedings of the 2021 CHI Conference on human Factors in Computing Systems
作者: Muhammad Abdullah Martin Taraz Yannis Kommana Shohei Katakura Robert Kovacs Jotaro Shigeyama Thijs Roumen Patrick Baudisch Hasso Plattner Institute Germany Human Computer Interaction Lab Hasso Plattner Institute Germany
We present fastForce, a software tool that detects structural flaws in laser cut 3D models and fixes them by introducing additional plates into the model, thereby making models up to 52x stronger. By focusing on a spe... 详细信息
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Towards Understanding Interactive Sonic Gastronomy with Chefs and Diners  25
Towards Understanding Interactive Sonic Gastronomy with Chef...
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Proceedings of the 2025 CHI Conference on human Factors in Computing Systems
作者: Hongyue Wang Jialin Deng Linjia He Nathalie Overdevest Ryan Wee Yan Wang Phoebe O. Toups Dugas Don Samitha Elvitigala Florian Floyd Mueller Exertion Games Lab Department of Human-Centred Computing Monash University Melbourne Australia Exertion Games Lab Department of Human-Centred Computing Monash University Melbourne Australia and Diverse-ability Interaction Lab School of Computer Science Bristol United Kingdom Exertion Games Lab Department of Human-Centred Computing Monash University Melbourne Australia and Faculty of Engineering and Information Technology University of Technology Sydney Sydney Australia Exertion Games Lab Department of Human-Centred Computing Monash University Melbourne Australia and Mineral Resources Commonwealth Scientific and Industrial Research Organisation Melbourne Australia
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Overscan Detection in Digitized Analog Films by Precise Sprocket Hole Segmentation  15th
Overscan Detection in Digitized Analog Films by Precise Spro...
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15th International Symposium on Visual Computing, ISVC 2020
作者: Helm, Daniel Kampel, Martin Institute of Visual Computing and Human-Centered Technology Computer Vision Lab TU Wien Vienna Austria
Automatic video analysis is explored in order to understand and interpret real-world scenes automatically. For digitized historical analog films, this process is influenced by the video quality, video composition or s... 详细信息
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Immersive Virtual Reality Improves Psychophysiological Responses to Agent-Guided Breathing Training
SSRN
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SSRN 2025年
作者: Corrò, Christian Chittaro, Luca Human-Computer Interaction Lab Department of Mathematics Computer Science and Physics University of Udine Via delle Scienze 206 Udine33100 Italy
Slow deep breathing (SDB) techniques offer physical and mental health benefits that help mitigate stress, anxiety, and pain. However, economic and logistical barriers limit access to traditional breathing training pro... 详细信息
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Confidence-oriented Contrastive Graph Clustering
Confidence-oriented Contrastive Graph Clustering
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International Joint Conference on Neural Networks (IJCNN)
作者: Yan-Di Huang Guang-Yu Zhang Dong Huang Chang-Dong Wang Yang Liu Enbo Huang College of Mathematics and Informatics South China Agricultural University Guangzhou China School of Computer Science and Engineering Sun Yat-Sen University Guangdong Provincial Key Laboratory of Intellectual Property and Big Data Guangzhou China School of Computer Science and Engineering Sun Yat-Sen University Guangzhou China Guangxi Key Lab of Human-Machine Interaction and Intelligent Decision Nanning Normal University Nanning China
Contrastive clustering has recently been an emerging topic in deep unsupervised learning. Nevertheless, the previous works mostly adopt the stochastic data augmentations, which easily leads to the semantic drift probl... 详细信息
来源: 评论