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检索条件"机构=Computer Vision for Human Computer Interaction Lab."
247 条 记 录,以下是141-150 订阅
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Finding comparable temporal categorical records: A similarity measure with an interactive visualization
Finding comparable temporal categorical records: A similarit...
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VAST 09 - IEEE Symposium on Visual Analytics Science and Technology
作者: Wongsuphasawat, Krist Shneiderman, Ben Department of Computer Science Human-Computer Interaction Lab. University of Maryland College Park MD 20742 United States
An increasing number of temporal categorical databases are being collected: Electronic Health Records in healthcare organizations, traffic incident logs in transportation systems, or student records in universities. F... 详细信息
来源: 评论
On the internet, everybody knows you're a dog: The human-pet relationship in online social networks
On the internet, everybody knows you're a dog: The human-pet...
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27th International Conference Extended Abstracts on human Factors in Computing Systems, CHI 2009
作者: Golbeck, Jennifer Human-Computer Interaction Lab. University of Maryland College Park MD 20742 United States
The benefits of pet ownership to physical and mental health are extensive and well documented. Online social networks have the potential to strengthen these relationships and build community among pet owners. In this ... 详细信息
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3D object arrangement for novice users: The effectiveness of combining a first-person and a map view  09
3D object arrangement for novice users: The effectiveness of...
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VRST 2009 - 16th ACM Symposium on Virtual Reality Software and Technology
作者: Chittaro, Luca Ranon, Roberto Ieronutti, Lucio Human-Computer Interaction Lab. Department of Mathematics and Computer Science University of Udine Via delle Scienze 206 33100 Udine Italy
Arranging 3D objects in Virtual Environments can be a complex, error prone and time consuming task, especially for users who are not familiar with interfaces for 3D navigation and object manipulation. In this paper, w... 详细信息
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Tutorial on using social trust for recommender systems
Tutorial on using social trust for recommender systems
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3rd ACM Conference on Recommender Systems, RecSys'09
作者: Golbeck, Jennifer Human-Computer Interaction Lab. University of Maryland College Park College Park MD United States
As the Web has shifted to an interactive environment where vast amounts of content is created by users, the question of whom to trust and what information to trust has become both more important and more difficult to ... 详细信息
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Wii can do it: Using co-design for creating an instructional game
Wii can do it: Using co-design for creating an instructional...
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27th International Conference Extended Abstracts on human Factors in Computing Systems, CHI 2009
作者: Walsh, Greg Human-Computer Interaction Lab. University of Maryland College Park 2117 Hornbake Bldg South Wing College Park MD 20742 United States
There are many children for whom learning is difficult if they need to remain still. The Nintendo Wii, with its motion-controlled sensors, can support learning experiences that enable children to be physically active ... 详细信息
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human pose estimation from monocular image captures
Human pose estimation from monocular image captures
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2009 IEEE International Conference on Multimedia and Expo, ICME 2009
作者: Lin, Huei-Yung Chen, Ting-Wen Chen, Chih-Chang Hsieh, Chia-Hao Lie, Wen-Nung Department of Electrical Engineering National Chung Cheng University Chiayi 621 Taiwan Human Computer Interaction Lab. Industrial Technology Research Institute Tainan 734 Taiwan
A human pose estimation method from monocular image captures is presented. The objective is to develop a human-computer interface (HCI) for virtual sport activities. In the proposed technique, a graphical 3D human mod... 详细信息
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Generating high-coverage semantic orientation lexicons from overtly marked words and a thesaurus
Generating high-coverage semantic orientation lexicons from ...
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2009 Conference on Empirical Methods in Natural Language Processing, EMNLP 2009, Held in Conjunction with ACL-IJCNLP 2009
作者: Mohammad, Saif Dunne, Cody Dorr, Bonnie Laboratory for Computational Linguistics and Information Processing University of Maryland United States Human-Computer Interaction Lab. University of Maryland United States Institute for Advanced Computer Studies University of Maryland United States Department of Computer Science University of Maryland United States Human Language Technology Center of Excellence United States
Sentiment analysis often relies on a semantic orientation lexicon of positive and negative words. A number of approaches have been proposed for creating such lexicons, but they tend to be computationally expensive, an... 详细信息
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First steps to NetViz Nirvana: Evaluating social network analysis with NodeXL
First steps to NetViz Nirvana: Evaluating social network ana...
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2009 IEEE International Conference on Social Computing, SocialCom 2009
作者: Bonsignore, Elizabeth M. Dunne, Cody Rotman, Dana Smith, Marc Capone, Tony Hansen, Derek L. Shneiderman, Ben University of Maryland College Park MD 20742 United States Center for Advanced Study of Communities College of Information Studies United States Human-Computer Interaction Lab. Department of Computer Science United States Telligent Systems Corporation Microsoft Corporation United States Hornbake Library United States
Social Network Analysis (SNA) has evolved as a popular, standard method for modeling meaningful, often hidden structural relationships in communities. Existing SNA tools often involve extensive pre-processing or inten... 详细信息
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Multi-point touch input method for Korean text entry
Multi-point touch input method for Korean text entry
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27th International Conference Extended Abstracts on human Factors in Computing Systems, CHI 2009
作者: Shin, Heesook Lee, Woohun Lee, Geehyuk Cho, Ilyeon Wearable Computing Research Team Electronics and Telecommunications Research Institute 161 Gajeongno Yuseong-gu Daejeon Korea Republic of Design Media Lab. Korea Advanced Institute of Science and Technology 335 Gwahangno Yuseong-gu Deajeon Korea Republic of Human Computer Interaction Lab. Information and Communications University 119 Munjiro Yuseong-gu Daejeon Korea Republic of
Multi-touch interfaces are becoming popular as a new input means for the various applications. In this paper, we suggest a new Korean text entry method using a multi-touch interface called MPT (Multi-Point Touch) inpu... 详细信息
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Eek! a mouse! organic user interfaces: Tangible, transitive materials and programmable reality
Eek! a mouse! organic user interfaces: Tangible, transitive ...
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27th International Conference Extended Abstracts on human Factors in Computing Systems, CHI 2009
作者: Vertegaal, Roel Ishii, Hiroshi Poupyrev, Ivan Kodama, Sachiko Biloria, Nimish Maes, Pattie Goldstein, Seth Rekimoto, Jun Human Media Lab. Queen's University Kingston NS Canada MIT Media Lab. Cambridge MA United States Interaction Laboratory Sony CSL Inc. Tokyo Japan University of Electro-Communications Tokyo Japan TU Delft Netherlands Computer Science Dept. Carnegie Mellon University Pittsburgh PA United States Interfaculty Initiative in Information Studies University of Tokyo Japan Interaction Laboratory SONY CSL Inc. Tokyo Japan
In this panel, we explore the role emerging transitive materials, like flexible thin-film displays, multi-touch input skins, e-textiles, micro-actuators and Claytronics might play in re-defining the human interface to... 详细信息
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