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检索条件"机构=Computer Vision for Human Computer Interaction Lab."
247 条 记 录,以下是61-70 订阅
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25th Annual Computational Neuroscience Meeting CNS-2016, Seogwipo City, South Korea, July 2-7, 2016 Abstracts
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BMC NEUROSCIENCE 2016年 第1期17卷 1-112页
作者: [Anonymous] Computational Neurobiology Laboratory The Salk Institute for Biological Studies San Diego USA UNIC CNRS Gif sur Yvette France The European Institute for Theoretical Neuroscience (EITN) Paris France ATR Computational Neuroscience Laboratories Kyoto Japan Krembil Research Institute University Health Network Toronto Canada Department of Physiology University of Toronto Toronto Canada Department of Medicine (Neurology) University of Toronto Toronto Canada Department of Physics University of New Hampshire Durham USA Department of Neurophysiology Nencki Institute of Experimental Biology Warsaw Poland Department of Theory Wigner Research Centre for Physics of the Hungarian Academy of Sciences Budapest Hungary Department of Mathematical Sciences KAIST Daejoen Republic of Korea Department of Mathematics University of Houston Houston USA Department of Biochemistry & Cell Biology and Institute of Biosciences and Bioengineering Rice University Houston USA Department of Biology and Biochemistry University of Houston Houston USA Grupo de Neurocomputación Biológica Dpto. de Ingeniería Informática Escuela Politécnica Superior Universidad Autónoma de Madrid Madrid Spain Department of Biological Sciences University of Southern California Los Angeles USA Center for Neuroscience Korea Institute of Science and Technology Seoul South Korea Department of Neurology Albert Einstein College of Medicine Bronx USA Center for Neuroscience KIST Seoul South Korea Department of Neuroscience University of Science and Technology Daejon South Korea Systems Neuroscience Group QIMR Berghofer Medical Research Institute Herston Australia Department of Psychology Yonsei University Seoul South Korea Department of Psychiatry Kyung Hee University Hospital at Gangdong Seoul South Korea Department of Psychiatry Veterans Administration Boston Healthcare System and Harvard Medical School Brockton USA Department of Electrical and Electronic Engineering The University of Melbourne Parkvil
A1 Functional advantages of cell-type heterogeneity in neural circuits Tatyana O. Sharpee A2 Mesoscopic modeling of propagating waves in visual cortex Alain Destexhe A3 Dynamics and biomarkers of mental disorders Mits...
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Playing for real: Designing alternate reality games for teenagers in learning contexts  13
Playing for real: Designing alternate reality games for teen...
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12th International Conference on interaction Design and Children, IDC 2013
作者: Bonsignore, Elizabeth Hansen, Derek Kraus, Kari Visconti, Amanda Ahn, June Druin, Allison School of Technology Brigham Young University Provo UT United States Human-Computer Interaction Lab. University of Maryland College Park MD United States Dept. of English University of Maryland College Park MD United States
An Alternate Reality Game (ARG) is a form of transmedia storytelling that engages players in scavenger hunt-like missions to collectively uncover, interpret, and reassemble the fragments of a story that is distributed... 详细信息
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Brownies or bags-of-stuff? Domain expertise in cooperative inquiry with children  13
Brownies or bags-of-stuff? Domain expertise in cooperative i...
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12th International Conference on interaction Design and Children, IDC 2013
作者: Yip, Jason Clegg, Tamara Bonsignore, Elizabeth Gelderblom, Helene Rhodes, Emily Druin, Allison University of Maryland Human-Computer Interaction Lab. 2117 Hornbake Bldg. South Wing College Park MD 20742 United States University of South Africa School of Computing PO Box 392 Pretoria 0003 South Africa
Researchers often utilize the method of Participatory Design to work together with users to enhance technology. In particular, Cooperative Inquiry is a method of Participatory Design with children that involves full p... 详细信息
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Developing a real-time inference approach for rule-based reasoning systems  13
Developing a real-time inference approach for rule-based rea...
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2013 Research in Adaptive and Convergent Systems, RACS 2013
作者: Qiao, Ying Leng, Chang Wang, Hongan Liu, Jian Beijing Key Lab. of Human-computer Interaction Institute of Software Chinese Academy of Sciences No.4 Zhong Guan Cun Nan Si St. Beijing China Shanxi Electric Power Research Institute YouYi East Rd. Xi'an Shan Xi China
Rule-based reasoning systems play importance roles for many real-time intelligent systems that need to take time-critical actions in response to the continuously arriving events. In this paper, we propose a novel infe... 详细信息
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Designing reusable Alternate Reality Games  13
Designing reusable Alternate Reality Games
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31st Annual CHI Conference on human Factors in Computing Systems: Changing Perspectives, CHI 2013
作者: Hansen, Derek Bonsignore, Elizabeth Ruppel, Marc Visconti, Amanda Kraus, Kari School of Technology Brigham Young University Provo UT United States Human-Computer Interaction Lab. University of Maryland College Park MD United States Dept. of English University of Maryland College Park MD United States National Endowment for the Humanities Washington DC United States
Successful Alternate Reality Games (ARGs), such as The Lost Experience, I Love Bees and Urgent EVOKE have solicited thousands of active participants and, often, millions of spectators from around the world. ARGs requi... 详细信息
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Using social media and learning analytics to understand how children engage in scientific inquiry  13
Using social media and learning analytics to understand how ...
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12th International Conference on interaction Design and Children, IDC 2013
作者: Ahn, June Gubbels, Michael Yip, Jason Bonsignore, Elizabeth Clegg, Tamara College of Information Studies University of Maryland College Park College Park MD 20742 United States College of Education University of Maryland College Park College Park MD 20742 United States Human Computer Interaction Lab. University of Maryland College Park College Park MD 20742 United States
Children are increasingly using social media tools in their lives. In addition, there is great interest in understanding how to design and evaluate social technologies to aid in children's learning and development... 详细信息
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Life on the line: Interacting with temporal event sequence representations
Life on the line: Interacting with temporal event sequence r...
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7th International Conference on the Theory and Application of Diagrams, Diagrams 2012
作者: Plaisant, Catherine Human-Computer Interaction Lab. University of Maryland United States
Sequences of events are part of people's life, their travel, hospital visits, even web browsing experiences. Analysing collections of event sequences can be challenging even for skilled computer professionals. We ... 详细信息
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Exploration to design a cursor for indirect pen interfaces  12
Exploration to design a cursor for indirect pen interfaces
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24th Australian computer-human interaction Conference, OzCHI 2012
作者: Han, Jaehyun Lee, Geehyuk Human-Computer Interaction Lab. KAIST Daejeon Korea Republic of
Indirect pen interfaces with a horizontal control space and a vertical display space are common in designers' work environments. They have advantages compared to direct pen interfaces in respect of fatigue and occ... 详细信息
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A TV remote pointing device using LED directivity  12
A TV remote pointing device using LED directivity
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24th Australian computer-human interaction Conference, OzCHI 2012
作者: Lee, Geehyuk Han, Jaehyun Lee, Seunghwan Human-Computer Interaction Lab. KAIST Daejeon Korea Republic of
As TV contents and its user interfaces become rich and complex, the demand for a more efficient pointing device is increasing. As a lightweight solution for this purpose, we present a remote pointing device using LED ... 详细信息
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The metafora tool: Supporting learning to learn together
The metafora tool: Supporting learning to learn together
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10th International Conference on computer-Supported Collab.rative Learning, CSCL 2013
作者: De-Groot, Reuma Dragon, Toby Mavrikis, Manolis Harrer, Andreas Pfahler, Kerstin McLaren, Bruce M. Wegerif, Rupert Kynigos, Chronis Schwarz, Baruch Hebrew University of Jerusalem 91905 Jerusalem Israel Center for E-Learning Technology Saarland University C5.4 66123 Saarbrücken Germany London Knowledge Lab. Institute of Education University of London London United Kingdom Catholic University Eichstätt-Ingolstadt 85072 Eichstätt Germany Human Computer Interaction Institute Carnegie Mellon University Pittsburgh PA United States Graduate School of Education University of Exeter Exeter EX1 2LU United Kingdom School of Philosophy Ed. Tech. Lab. Athens Greece
Collab.ration in complex learning scenarios does not succeed automatically without structuring the learning process. The Metafora project (http://***) is designing a pedagogy and a platform of web-based software to su... 详细信息
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