Drummers and non-drummers alike can often be seen making percussive gestures on their chests, knees and feet. Ubiquitous Drums enhances this experience by providing musical feedback for these and other gestures. This ...
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Street art and political activism have a rich history of shaping urban landscapes. Our work explores the processes by which public artists and political activists contribute to public spaces, introducing opportunities...
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Fast and effective communication is crucial during medical emergencies, but patients' disabilities can make it a challenging task for emergency medical responders. This paper proposes a mobile system to deal with ...
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As an important approach to ensure safety and naturalness, compliant motion is already implemented in large-size robots, but it is still an undeveloped area in child-oriented robots as it calls for a lightweight and c...
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As an important approach to ensure safety and naturalness, compliant motion is already implemented in large-size robots, but it is still an undeveloped area in child-oriented robots as it calls for a lightweight and compact solution compared with large-size robots. In this paper, we proposed the design of a social robot which aims at conducting safe and playful human-Robot interaction (HRI), especially with children. We built a teddy bear robot prototype based on hybrid passive-active compliant system which consists of flexible joints as passive part and compliant motion controller as active part. The compliant controller detects external perturbation through motor state variables, therefore force and torque sensors could be omitted to keep overall system compact. Experiments conducted in typical HRI scenarios showed that the hybrid passive-active compliant system enabled our robot to conduct safer and more interactive physical interaction compared with robot under traditional control method.
This symposium addresses how different classes of research methods, all based upon the use of log data from educational software, can facilitate the analysis of students' learning strategies and behaviors. To this...
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The article discusses various reports published within the issue, including one on EMBR, a state-of-the-art character animation engine, another on the second dimension, identity and individuality and another on the ge...
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The article discusses various reports published within the issue, including one on EMBR, a state-of-the-art character animation engine, another on the second dimension, identity and individuality and another on the generation of basic-level reactive behavior when groups of people come together.
This paper describes a research effort to support collaborative translation by monolingual speakers, or people that speak only the source or target language. I hypothesize that sharing knowledge across the language ba...
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ISBN:
(纸本)9781605582474
This paper describes a research effort to support collaborative translation by monolingual speakers, or people that speak only the source or target language. I hypothesize that sharing knowledge across the language barrier is possible with a combination of automated (but poor quality) machine translation, language-independent communication, and existing background knowledge. I demonstrate this possibility with proof-of-concept experiments.
This paper evaluates the input performance capabilities of Velocity Threshold (I-VT) and Kalman Filter (I-KF) eye movement detection models when employed for eye-gaze-guided interface control. I-VT is a common eye mov...
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ISBN:
(纸本)9781605586007
This paper evaluates the input performance capabilities of Velocity Threshold (I-VT) and Kalman Filter (I-KF) eye movement detection models when employed for eye-gaze-guided interface control. I-VT is a common eye movement identification model employed by the eye tracking community, but it is neither robust nor capable of handling high levels of noise present in the eye position data. Previous research implies that use of a Kalman filter reduces the noise in the eye movement signal and predicts the signal during brief eye movement failures, but the actual performance of I-KF was never evaluated. We evaluated the performance of I-VT and I-KF models using guidelines for ISO 9241 Part 9 standard, which is designed for evaluation of non keyboard/mouse input devices with emphasis on performance, comfort, and effort. Two applications were implemented for the experiment: 1) an accuracy test 2) a photo viewing application specifically designed for eye-gaze-guided control. Twenty-one subjects participated in the evaluation of both models completing a series of tasks. The results indicates that I-KF allowed participants to complete more tasks with shorter completion time while providing higher general comfort, accuracy and operation speeds with easier target selection than the I-VT model. We feel that these results are especially important to the engineers of new assistive technologies and interfaces that employ eye-tracking technology in their design. Copyright 2009 ACM.
An increasing number of temporal categorical databases are being collected: Electronic Health Records in healthcare organizations, traffic incident logs in transportation systems, or student records in universities. F...
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The benefits of pet ownership to physical and mental health are extensive and well documented. Online social networks have the potential to strengthen these relationships and build community among pet owners. In this ...
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ISBN:
(纸本)9781605582474
The benefits of pet ownership to physical and mental health are extensive and well documented. Online social networks have the potential to strengthen these relationships and build community among pet owners. In this work, we present several results on the difference in behavior between dog and cat owners in pet-oriented social networks. We extend this analysis to divisions between urban and rural users. Our results show that there are significant differences among these groups. We propose a theory for future testing that more socially isolated the owners are from real-world communities of similar pet owners, the more active they are in forming social connections on these websites, and we offer initial evidence to support this. These results show that these pet social networks are already being used to help support the human-animal bond online, and that different types of pet owners would benefit from different types of support within the systems.
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