In this paper, we consider the hidden Markov model(HMM) parameter compensation in noisy environments with multiple noise sources based on the vector Taylor series(VTS) approach. General formulations for multiple envir...
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This paper investigates the direct adaptive control of nonlinear systems using chaotic neural networks. Since the structure of a chaotic neural network contains self and internal feedback loops in each layer, chaotic ...
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Interactive exploration of multidimensional data sets is challenging because: (1) it is difficult to comprehend patterns in more than three dimensions, and (2) current systems often are a patchwork of graphical and st...
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The multiband excitation (MBE) vocoder represents speech signal with a pitch, band magnitudes, and a voice/unvoice (V/UV) decision for each spectral band. In the conventional MBE model, model parameters are sequential...
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This paper investigates the direct adaptive control of nonlinear systems using chaotic neural networks. Since the structure of a chaotic neural network contains self and internal feedback loops in each layer, chaotic ...
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ISBN:
(纸本)0780341228
This paper investigates the direct adaptive control of nonlinear systems using chaotic neural networks. Since the structure of a chaotic neural network contains self and internal feedback loops in each layer, chaotic neural networks can show robust characteristics for controlling highly nonlinear dynamics such as in robotic manipulators. This paper presents modified chaotic neural networks with the backpropagation learning algorithm. To evaluate the performance of the proposed neural networks, we simulate the trajectory control of the three-axis PUMA robot with direct adaptive control strategies. The structure of the robot controller consists of the PD controller and chaotic neural networks controller in parallel. Simulation results showed the superior performance on convergence and final error compared with recurrent neural networks. Chaotic neural networks also reduce the number of nodes and computation time.
Interruptions and cancellations are important parts of a user interface, yet they are treated as special cases in user interface design and notations. In an effort to build a dialogue notation that allows for effectiv...
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ISBN:
(纸本)9780897918329
Interruptions and cancellations are important parts of a user interface, yet they are treated as special cases in user interface design and notations. In an effort to build a dialogue notation that allows for effective definition of these commands that allows for effective definition of these commands or user turns, we present a behavioral definition of interruptions and cancellations. We show several examples of how our definition accounts for different forms of behavior. The behavioral definitions provided here are a step towards providing better support for the definition and implementation of these turns.
Computation visualization or algorithm animation is becoming an increasingly popular and effective way of teaching, debugging, and analyzing algorithms. Over the past ten years, several algorithm animation systems hav...
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Computation visualization or algorithm animation is becoming an increasingly popular and effective way of teaching, debugging, and analyzing algorithms. Over the past ten years, several algorithm animation systems have been produced. Proposed here is a new approach and framework for visualizing three-dimensional algorithms or computations. Implemented on a prototype algorithm animation system, this framework, termed the vector-guided view, produces insightful visualizations of three-dimensional computation by effectively solving the problems of 3D scene navigation. The creation of this framework was motivated by the desire to produce visualizations of an increasingly large and complex set of rendering algorithms now ubiquitous in the field of computer graphics. To show the potential of this framework, a dynamic visualization of a recursive ray-tracing program has been created. A brief summary of the algorithm animation system is presented.
Computation visualization or algorithm animation is becoming an increasingly popular and effective way of teaching, debugging, and analyzing algorithms. Over the past ten years, several algorithm animation systems hav...
ISBN:
(纸本)9780897917575
Computation visualization or algorithm animation is becoming an increasingly popular and effective way of teaching, debugging, and analyzing algorithms. Over the past ten years, several algorithm animation systems have been produced. Proposed here is a new approach and framework for visualizing three-dimensional algorithms or computations. Implemented on a prototype algorithm animation system, this framework, termed the vector-guided view, produces insightful visualizations of three-dimensional computation by effectively solving the problems of 3D scene navigation. The creation of this framework was motivated by the desire to produce visualizations of an increasingly large and complex set of rendering algorithms now ubiquitous in the field of computer graphics. To show the potential of this framework, a dynamic visualization of a recursive ray-tracing program has been created. A brief summary of the algorithm animation system is presented.
作者:
Kushnier, SDHeithecker, CHBallas, JAMcFarlane, DCScott Kushnier:is an engineer at the Naval Air Warfare Center in Warminster
Pennsylvania where he has worked for the past seven years. He earned an M.S. degree in Computer Science from the University of Delaware in 1994. Scott has worked on projects in automated classification plan recognition interface design and modeling & simulation to support various aspects of the Naval Air Warfare mission. He is interested in humun-computer interaction artificial intelligence natural language pvocessing modeling & simulation and open systems architectures. Jim Ballas:is a scientist at the Navy Center for Applied Research in Artificial Intelligence at the Naval Research Lab. He has a Ph.D. in Applied Experimental Psychology
has been active in seueral areas of human-computer systems design and integration and has forty-two publications and technical reports. Prior to his position at NRL. he held faculty appointments at Georgetown and George Mason University. He is a member of the Acoustical Society of America the Human Factors and Ergonomics Society and Sigma Xi. He served in U.S. Army Intelligence and was awarded the Bronze Star for service in Vietnam.
Data fusion has been characterized as taking place at four levels oi abstraction: the unit level, the situation level, the threat level, and the resource allocation level. A unit level characterization tries to pin do...
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Data fusion has been characterized as taking place at four levels oi abstraction: the unit level, the situation level, the threat level, and the resource allocation level. A unit level characterization tries to pin down the attributes of individual platform objects, At the situation level, organized groups of units, such as battle groups, are explored. At the threat level and resource allocation level, reasoning about possible enemy intentions and possible responses is undertaken. Little work, however has been done concerning some of the higher levels of abstraction, namely the force and threat levels. This paper presents an approach toward situation assessment which includes explicit conceptualizations of forces and threats. Graphical representations of these forces and threats are designed to enhance the unit level depiction without obscuring it. This paper explores a novel style of user interface-one designed to allow collaboration between the person and the machine, enabling a tactical assessment which is superior to one in which either the person or the machine works in isolation. The paper will then describe a natural division of responsibilities between person and machine and illustrate the benefit of such a collaborative system in light of an example based on a warfare scenario.
Focus in natural language processing is used to keep track of the attentional space of the participants in the dialogue. Graphical interfaces have still to benefit from the use of this level of communication. We discu...
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