Previous work in the hidden-surface problem has revealed two key concepts. First, the removal of nonvisible surfaces is essentially a sorting problem. Second, some form of coherence is essential for the efficient solu...
详细信息
We present an experimental study of the angular distribution of light scattered from several rough metallic surfaces, which cover a range of roughness conditions. The substrate materials are steel or glass;roughened b...
详细信息
We present an experimental study of the angular distribution of light scattered from several rough metallic surfaces, which cover a range of roughness conditions. The substrate materials are steel or glass;roughened by bead-blasting, grinding, or etching;and aluminum-coated. The measured surface-roughness statistics are filtered by using a composite roughness model. The raw mechanical roughnesses range from 0.21/μm to 2.66/ μum;the high-frequency small-scale roughnesses range from 0.13/μm to 0.86μm. The optical wavelength is 550nm, so that the roughness-to-wavelength ratio is of order one. A BRDF model based on the Kirchhoff approximation is used to establish a relationship between surface-height statistics and the angular distribution of the scattered light. Angular distributions calculated with the BRDF model are fit to the measurements. The best-fit roughness statistics from the BRDF model agree closely with those measured for the high-frequency small-scale roughness component. The latter roughness component, which has the highest surface slopes, is thus the primary contributor to the angular distribution of the reflected light. We show that the Kirchhoff approximation can be applied to rough metallic surfaces that have multiple scales of roughness and near-, but not perfect, Gaussian surface-height distributions.
In this paper we introduce Functional Difference Predictors (FDPs), a new class of perceptually-based image difference metrics that predict how image errors affect the ability to perform visual tasks using the images....
详细信息
In this paper we introduce Functional Difference Predictors (FDPs), a new class of perceptually-based image difference metrics that predict how image errors affect the ability to perform visual tasks using the images. To define the properties of FDPs, we conduct a psychophysical experiment that focuses on two visual tasks: spatial layout and material estimation. In the experiment we introduce errors in the positions and contrasts of objects reflected in glossy surfaces and ask subjects to make layout and material judgments. The results indicate that layout estimation depends only on positional errors in the reflections and material estimation depends only on contrast errors. These results suggest that in many task contexts, large visible image errors may be tolerated without loss in task performance, and that FDPs may be better predictors of the relationship between errors and performance than current Visible Difference Predictors (VDPs).
This paper addresses light transport through a discrete random medium, which we define as a volume filled with macroscopic scattering geometry generated by a random process. This formulation is more general than stand...
详细信息
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies that contact at finitely many points....
详细信息
The Q9 membrane finite element is unable to experience arbitrary change of uniaxial curvature without the occurence of artificial membrane stains. The error which accumulates due to this inability can be significant w...
详细信息
The Q9 membrane finite element is unable to experience arbitrary change of uniaxial curvature without the occurence of artificial membrane stains. The error which accumulates due to this inability can be significant when a large change of curvature is experienced by this element. This paper investigates the effect of element shape distortion on the accumulation of error in the Q9 membrane element, and presents two methods for evaluating shape distortion effects in problems with large changes of curvature: a series of ‘patch tests’, and single element tests.
An algorithm for determining visible lines or visible surfaces in polygonal form, at object resolution, is presented. The original scene must consist of non-intersecting planar polygons. The procedure relies on image ...
详细信息
We describe an automated three-axis BRDF measurement instrument that can help increase the physical realism of computergraphics images by providing light scattering data for the surfaces within a synthetic scene that...
详细信息
We describe an automated three-axis BRDF measurement instrument that can help increase the physical realism of computergraphics images by providing light scattering data for the surfaces within a synthetic scene that is to be rendered. To our knowledge, the instrument is unique in combining wide angular coverage (beyond 85° from the surface normal), dense sampling of the visible wavelength spectrum (1024 samples), and rapid operation (less than ten hours for complete measurement of an isotropic sample). The gonioreflectometer employs a broadband light source and a detector with a diffraction grating and linear diode array. Validation was achieved by comparisons against reference surfaces and other instruments. The accuracy and spectral and angular ranges of the BRDFs are appropriate for computergraphics imagery, while reciprocity and energy conservation are preserved. Measured BRDFs on rough aluminum, metallic silver automotive paint, and a glossy yellow paint are reported, and an example rendered automotive image is included.
There has been a trend during the 1980s in commercial airliner cockpits of replacing many of the round-faced, analog instruments with CRT displays. However, the computergraphics technology that is utilized in these C...
详细信息
A polygon hidden surface and hidden line removal algorithm is presented. The algorithm recursively subdivides the image into polygon shaped windows until the depth order within the window is found. Accuracy of the inp...
详细信息
ISBN:
(纸本)9781450373555
A polygon hidden surface and hidden line removal algorithm is presented. The algorithm recursively subdivides the image into polygon shaped windows until the depth order within the window is found. Accuracy of the input data is preserved. The approach is based on a two-dimensional polygon clipper which is sufficiently general to clip a concave polygon with holes to the borders of a concave polygon with holes. A major advantage of the algorithm is that the polygon form of the output is the same as the polygon form of the input. This allows entering previously calculated images to the system for further processing. Shadow casting may then be performed by first producing a hidden surface removed view from the vantage point of the light source and then resubmitting these tagged polygons for hidden surface removal from the position of the observer. Planar surface detail also becomes easy to represent without increasing the complexity of the hidden surface problem. Translucency is also possible. Calculation times are primarily related to the visible complexity of the final image, but can range from a linear to an exponential relationship with the number of input polygons depending on the particular environment portrayed. To avoid excessive computation time, the implementation uses a screen area subdivision preprocessor to create several windows, each containing a specified number of polygons. The hidden surface algorithm is applied to each of these windows separately. This technique avoids the difficulties of subdividing by screen area down to the screen resolution level while maintaining the advantages of the polygon area sort method.
暂无评论