This paper describes a multiple criteria, statistical technique for mobile robot evaluation. The evaluation method measures the time and energy costs of a particular class of exploratory missions. The method is implem...
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This paper describes a multiple criteria, statistical technique for mobile robot evaluation. The evaluation method measures the time and energy costs of a particular class of exploratory missions. The method is implemented in the special case of one wheeled mobile robot in the laboratory, which was made to execute several (approximately 100) instances of the mission. It is proposed that a validated, dynamic model of the robot embedded in a simulated mission scenario is to be used to study alternate robot designs in a small 'neighborhood' of the existing physical system. Such a simulation was built and is described here. Results from trials with the physical robot and its simulated counterpart are compared and shown to agree well. The simulation is used to evaluate designs not constructed in the laboratory, and results are discussed.
A broad computer research program that includes many topics of basic research such as perceptual grouping, stereo and motion analysis, shape description and object recognition as well as many application areas such as...
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A broad computer research program that includes many topics of basic research such as perceptual grouping, stereo and motion analysis, shape description and object recognition as well as many application areas such as aerial image analysis, moving target analysis and vehicle navigation are being conducted at the University of Southern California. The objective of the research is to construct 'generic' vision system. A generic system is one that is capable of working in a variety of domains, or at least is capable of being reconfigured rapidly to do so.
Programming by Demonstration (PbD) is a programming method that allows to add new functionalities to a system by simply showing the desired task or skill in form of few examples. In the domain of robotics this paradig...
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Load balancing is one of the central problems that have to be solved in parallel computation. Here, the problem of distributed, dynamic load balancing for massive parallelism is addressed.A new local method, which rea...
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Load balancing is one of the central problems that have to be solved in parallel computation. Here, the problem of distributed, dynamic load balancing for massive parallelism is addressed.A new local method, which realizes a physical analogy to equilibrating liquids in multi-dimensional tori or hypercubes, is presented. It is especially suited for communication mechanisms with low set-up to transfer ratio occurring in tightly-coupled or SIMD systems. By successive shifting single load elements to the direct neighbors, the load is automatically transferred to lightly loaded *** to former methods, the proposed Liquid model has two main advantages. First, the task of load sharing is combined with the task of load balancing, where the former has priority. This property is valuable in many applications and important for highly dynamic load distribution. Second, the Liquid model has high efficiency, Asymptotically, it needsO(D K Ldiff) load transfers to reach the balanced state in aD-dimensional torus withKprocessors per dimension and a maximum initial load difference ofLdiff. The Liquid model clearly outperforms an earlier load balancing approach, the *** a survey of related research, analytical results within a formal framework are derived. These results are validated by worst-case simulations in one- and two-dimeasional tori with up to two thousand processors.
Performing fine manipulations with multifingered robot hands makes high demands on the control algorithms and the speed of the control computer. Mainly nonlinear friction problems and plant uncertainties require inten...
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Performing fine manipulations with multifingered robot hands makes high demands on the control algorithms and the speed of the control computer. Mainly nonlinear friction problems and plant uncertainties require intensive fine-tuning of a controller. This paper gives insight into the frictional behaviour of geared finger links. The behaviour has been approximated by a friction model. Considering the estimated system parameters two kinds of controllers are developed: a simple PD controller with switchable I-part and a PD-controller with a fuzzy friction compensation working in parallel. The results of both controllers are presented and compared in this paper.
The autonomy of mobile systems increases constantly. That means that the flexibility of their task execution, their capabilities to handle local conflicts and the usage of their local knowledge increase. The paper sho...
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The autonomy of mobile systems increases constantly. That means that the flexibility of their task execution, their capabilities to handle local conflicts and the usage of their local knowledge increase. The paper shows that because of this autonomy coordination in a factory must be reconsidered and that global coordination is still able to improve the efficiency and the safety of autonomous mobile systems. It suggests a knowledge structure for coordination containing global information which is called section knowledge. This section knowledge helps the mobile systems to coordinate themselves. Furthermore, some agents, using the section knowledge, are introduced which can advise the mobile systems. The section knowledge is stored in the distributed knowledge base, whose features of preventing the section knowledge of becoming a bottleneck are explained.
A fixture is an arrangement of fixturing modules that locate and hold a workpart during a manufacturing operation. In this work we address the fixturing problem in the plane. We consider fixtures with frictionless poi...
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The article presents the development of a concept for the distribution and migration of data to several databases within a distributed knowledge base. Thus a concept for a load-dependent and application-specific migra...
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The article presents the development of a concept for the distribution and migration of data to several databases within a distributed knowledge base. Thus a concept for a load-dependent and application-specific migration of data is introduced which takes into consideration the number and sort of accesses to the data. The main part of the migration method is a distribution function, which generates an optimal distribution of data on the databases according to the defined aims. It uses all information of the profile of accesses and evaluates this information with the help of several decision parameters of different priority. A quick reaction on changes in the profile of accesses is guaranteed by a cycle protocol, which consists of three parallelly running phases with a sort of pipeline structure.
The problem of non-preemptively scheduling a set of n tasks on m identical processors with communication overhead subject to precedence and deadline constraints is considered. A new heuristic with the time complexity ...
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The problem of non-preemptively scheduling a set of n tasks on m identical processors with communication overhead subject to precedence and deadline constraints is considered. A new heuristic with the time complexity of O(n/sup 2/m), Least Space-time First (LSTF), is proposed to minimize the maximum tardiness. From simulation results, it is shown that LSTF outperforms other heuristic algorithms.
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