A recent approach to address the blind source separation (BSS) problem relies on autoencoders with a discriminator as a generative adversarial network (GAN). However, this model is difficult to train due to the lack o...
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This paper presents a mobile app game designed for educational learning. The game is created by using contemporary software tools, featuring five different puzzle levels in which players have to solve jigsaw puzzles a...
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Plant identification and categorization tasks require accurate leaf classification. In this study, we investigate the use of deep learning approaches for categorizing the leaves of cempedak (Artocarpus integra) and ja...
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In recent years, the edge computing paradigm enables the movement of processing units and storage nearer to the data available locations. The mechanism completes the computation in a short span of time in minimum band...
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ISBN:
(数字)9798350384369
ISBN:
(纸本)9798350384376
In recent years, the edge computing paradigm enables the movement of processing units and storage nearer to the data available locations. The mechanism completes the computation in a short span of time in minimum bandwidth. Edge ecosystem is a type of distributed computing that is sensitive to topology and geography; the Internet of Things is a prime instance of this. Rather than referring to a single technology, Edge computing refers to an architecture. This paper proposes a resource allocation methodology that will enliven the situation between users and edge servers. By creating continuous control at the edge servers to determine resource allocation, edge computing improves reaction time, provides high security with decreased risk, scalability, lowers transmission costs, and versatility (offload targets, migration bandwidth and computing resources). The Deterministic Policy Gradient, Deep learning and Quality Network concepts are combined in the proposed system. The continuous action space is achieved by a deterministic policy gradient. The experience relay includes a quality network. In the proposed system, the actor-critic network produces a single continuous action instead of resulting probability based actions. The critic-part uses Q-value from a quality network based on current status and activity. The goal of the proposed system is to develop a Deep Deterministic Policy Gradient methodology to allocate servers for mobile users with the help of the Edge computing while taking computation resources, offloading goals and migration bandwidth into consideration. The simulation result indicates that deterministic policy gradients integrated deep learning models improve the system performance compared with Game theory.
Building an abstract syntax tree is an integral part of compilers. We analyze a few of the popular techniques providing such analysis in the web environment. Based on the analysis of these solutions, we deal with the ...
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Throughout their useful life, plastic injection moulds operate in rapidly varying cyclic environments, and are prone to continual degradation. Quantifying the remaining useful life of moulds is a necessary step for mi...
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Coulomb and Franklin’s electricity laws are used in this paper to model an efficient optimization algorithm based on electric particle searches, which has been named CFA. For the CFA optimizer, the influence of elect...
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Unity is a popular game development platform. Various industries are inspired by it and this can be a positive impact on the learning motivation, career growth and job opportunities. The aim of this paper is to develo...
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Heart disease problems are growing day by day in the world. Many factors are responsible for increasing the chance of heart attack and any other disease. Many countries have a low level of cardiovascular competence in...
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