咨询与建议

限定检索结果

文献类型

  • 970 篇 会议
  • 521 篇 期刊文献
  • 13 册 图书

馆藏范围

  • 1,504 篇 电子文献
  • 0 种 纸本馆藏

日期分布

学科分类号

  • 1,050 篇 工学
    • 795 篇 计算机科学与技术...
    • 643 篇 软件工程
    • 212 篇 控制科学与工程
    • 166 篇 生物工程
    • 128 篇 信息与通信工程
    • 91 篇 生物医学工程(可授...
    • 70 篇 机械工程
    • 65 篇 光学工程
    • 39 篇 电气工程
    • 36 篇 仪器科学与技术
    • 36 篇 土木工程
    • 35 篇 建筑学
    • 26 篇 电子科学与技术(可...
    • 23 篇 化学工程与技术
    • 21 篇 交通运输工程
  • 449 篇 理学
    • 192 篇 生物学
    • 163 篇 数学
    • 125 篇 物理学
    • 56 篇 统计学(可授理学、...
    • 25 篇 化学
    • 19 篇 系统科学
  • 242 篇 管理学
    • 139 篇 图书情报与档案管...
    • 107 篇 管理科学与工程(可...
    • 58 篇 工商管理
  • 103 篇 医学
    • 89 篇 临床医学
    • 61 篇 基础医学(可授医学...
    • 38 篇 药学(可授医学、理...
    • 31 篇 公共卫生与预防医...
  • 73 篇 法学
    • 72 篇 社会学
  • 67 篇 教育学
    • 56 篇 教育学
  • 13 篇 经济学
  • 12 篇 农学
  • 7 篇 文学
  • 4 篇 艺术学
  • 3 篇 军事学
  • 1 篇 哲学
  • 1 篇 历史学

主题

  • 63 篇 computer science
  • 63 篇 human computer i...
  • 48 篇 user interfaces
  • 47 篇 virtual reality
  • 42 篇 visualization
  • 31 篇 data visualizati...
  • 26 篇 semantics
  • 25 篇 humans
  • 25 篇 students
  • 22 篇 educational inst...
  • 17 篇 three-dimensiona...
  • 17 篇 robots
  • 17 篇 augmented realit...
  • 17 篇 usability
  • 17 篇 games
  • 17 篇 training
  • 16 篇 data mining
  • 16 篇 artificial intel...
  • 16 篇 testing
  • 15 篇 application soft...

机构

  • 80 篇 department of co...
  • 78 篇 moe key lab of a...
  • 58 篇 key laboratory o...
  • 32 篇 human-computer i...
  • 29 篇 key lab. of shan...
  • 18 篇 human-computer i...
  • 15 篇 guangxi key lab ...
  • 13 篇 shenzhen key lab...
  • 12 篇 tsinghua univers...
  • 9 篇 key lab. of shan...
  • 9 篇 human-robot inte...
  • 9 篇 department of co...
  • 9 篇 beijing key lab ...
  • 8 篇 department of co...
  • 8 篇 university of ch...
  • 8 篇 human computer i...
  • 8 篇 human-computer i...
  • 7 篇 microsoft resear...
  • 7 篇 the department o...
  • 7 篇 department of in...

作者

  • 101 篇 zhao hai
  • 44 篇 zhang zhuosheng
  • 41 篇 shneiderman ben
  • 28 篇 bederson benjami...
  • 27 篇 ben shneiderman
  • 27 篇 li zuchao
  • 25 篇 bowman doug a.
  • 25 篇 doug a. bowman
  • 17 篇 yu kai
  • 16 篇 wang rui
  • 14 篇 petrie helen
  • 13 篇 plaisant catheri...
  • 13 篇 utiyama masao
  • 12 篇 b. shneiderman
  • 11 篇 heng pheng-ann
  • 11 篇 chen lu
  • 10 篇 zhou xiang
  • 10 篇 sumita eiichiro
  • 10 篇 north chris
  • 9 篇 huang faliang

语言

  • 1,411 篇 英文
  • 86 篇 其他
  • 6 篇 中文
  • 1 篇 法文
检索条件"机构=Department of Computer Science & Human-Computer Interaction Lab"
1504 条 记 录,以下是181-190 订阅
排序:
Collaborative Framework for circRNA-Disease Associations Prediction using Dual Variational Graph
收藏 引用
IEEE Transactions on Big Data 2025年
作者: Liu, Changchun Wang, Lei Zhao, Bowei Wei, Mengmeng Li, Yang Lu, Mianshuo Wei, Yu Liang, Sizhe The School of Computer Science and Technology China University of Mining and Technology Xuzhou221116 China Key Lab of Human-machine Interaction and Intelligent Decision Guangxi Acad emy of Science Nanning530007 China The School of Computer Science and Information Engineer ing Hefei University of Technology Hefei230601 China The College of Computer and Information Science School of Software University of Chinese Academy of Sciences Urumqi830011 China
Many experiments have shown that circular RNA (circRNA) can act as biomarkers for complex diseases and play significant regulatory roles in multiple pathological processes. However, most circRNA-disease associations r... 详细信息
来源: 评论
Finding Our Joy: Queer Perspectives on HCI Research
Finding Our Joy: Queer Perspectives on HCI Research
收藏 引用
2025 CHI Conference on human Factors in Computing Systems, CHI EA 2025
作者: O’Reilly-Kime, Molly Feng, Yifan Cipelli, Francesca Osipova, Ekat Kender, Kay Steeds, Madeleine Clinch, Sarah Rubegni, Elisa Rode, Jennifer School of Computing & Communications Lancaster University Lancaster United Kingdom Knowledge Lab. University College London London United Kingdom Creative Computing Institute University of the Arts London London United Kingdom Catholic University of the Sacred Heart Milan Italy Crip Collective Human-Computer Interaction Group TU Wien Vienna Austria Smurfit Business School University College Dublin Dublin Ireland Department of Computer Science The University of Manchester Manchester United Kingdom School of Computing and Communication Lancaster University Lancaster United Kingdom
How do we make space for joy in Queer HCI? This work draws on our authors’ experiences as Queer researchers and allies, navigating a field that is ostensibly receptive to our work, yet provides a narrow framework for...
来源: 评论
Challenging Futures: Using Chatbots to Reflect on Aging and Dementia  25
Challenging Futures: Using Chatbots to Reflect on Aging and ...
收藏 引用
2025 CHI Conference on human Factors in Computing Systems, CHI 2025
作者: Khot, Rucha Arets, Teis Wester, Joel Burger, Franziska Van Berkel, Niels Brankaert, Rens Ijsselsteijn, Wijnand Lee, Minha Industrial Design Eindhoven University of Technology Eindhoven Netherlands Human-Technology Interaction Eindhoven University of Technology Eindhoven Netherlands Department of Computer Science Aalborg University Aalborg Denmark Industrial Design Engineering University of Ghent Ghent Belgium Tranzo Tilburg University Tilburg Netherlands Fontys School of Applied Sciences Eindhoven Netherlands Centrum Wiskunde & Informatica Amsterdam Netherlands
Intertemporal reflection, flexibly thinking forward and backward in time, is vital for one's future planning. Yet, cultivating intertemporal reflection about encountering difficult futures, e.g., developing a prog... 详细信息
来源: 评论
CompAct: Designing Interconnected Compliant Mechanisms with Targeted Actuation Transmissions  25
CompAct: Designing Interconnected Compliant Mechanisms with ...
收藏 引用
2025 CHI Conference on human Factors in Computing Systems, CHI 2025
作者: Yang, Humphrey Shen, I-Chao Martelaro, Nikolas Zhu, Bo Xie, Haoran Igarashi, Takeo Yao, Lining Human-Computer Interaction Institute Carnegie Mellon University Pittsburgh PA United States The University of Tokyo Graduate School of Information Science and Technology Tokyo Japan Georgia Institute of Technology Atlanta GA United States JAIST Ishikawa Japan The University of Tokyo Tokyo Japan Mechanical Engineering Department University of California Berkeley Berkeley CA United States
Compliant mechanisms enable the creation of compact and easy-to-fabricate devices for tangible interaction. This work explores interconnected compliant mechanisms consisting of multiple joints and rigid bodies to tran... 详细信息
来源: 评论
The Mobile Office: A Mobile AR Systems for Productivity Applications in Industrial Environments  13th
The Mobile Office: A Mobile AR Systems for Productivity Appl...
收藏 引用
13th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2021, Held as Part of the 23rd HCI International Conference, HCII 2021
作者: Linares Garcia, Daniel Antonio Dongre, Poorvesh Roofigari-Esfahan, Nazila Bowman, Doug A. Department of Building Construction Virginia Tech BlacksburgVA24060 United States Department of Computer Science Virginia Tech BlacksburgVA24060 United States Center for Human-Computer Interaction Virginia Tech BlacksburgVA24060 United States
This article proposes the Mobile Office, an AR-Based System for productivity applications in industrial environments. It focuses on addressing workers’ needs while mobilizing in complex environments and when workers ... 详细信息
来源: 评论
Global and Transdisciplinary Perspectives on Dark Patterns and Deceptive Design Practice
Global and Transdisciplinary Perspectives on Dark Patterns a...
收藏 引用
2025 CHI Conference on human Factors in Computing Systems, CHI EA 2025
作者: Seaborn, Katie Gray, Colin M. Gunawan, Johanna Mildner, Thomas Schäfer, René Chamorro, Lorena Sanchez Nakamura, Satoshi Department of Industrial Engineering and Economics Institute of Science Tokyo Tokyo Japan UXP2 Lab. Indiana University Bloomington IN United States Law and Tech Lab. Maastricht University Maastricht Netherlands University of Bremen Bremen Germany RWTH Aachen University Aachen Germany Human-Computer Interaction Research Group University of Luxembourg Esch-Sur-Alzette Luxembourg Meiji University School of Interdisciplinary Mathematical Sciences Nakano Tokyo Japan
Dark patterns and deceptive designs (DPs) refer to user interfaces (UIs) that trick people into interactions that benefit the service providers. Today, academic research, legal action, and media coverage has raised aw... 详细信息
来源: 评论
Sonic Delights: Exploring the Design of Food as An Auditory-Gustatory Interface  25
Sonic Delights: Exploring the Design of Food as An Auditory-...
收藏 引用
2025 CHI Conference on human Factors in Computing Systems, CHI 2025
作者: Deng, Jialin Li, Yinyi Wang, Hongyue Fang, Ziqi Mueller, Florian School of Computer Science University of Bristol Bristol United Kingdom Exertion Games Lab Department of Human-Centred Computing Monash University Melbourne VIC Australia Royal College of Art London United Kingdom Imperial College London London United Kingdom
While interest in blending sound with culinary experiences has grown in human-Food interaction (HFI), the significance of food's material properties in shaping sound-related interactions has largely been overlooke... 详细信息
来源: 评论
A great disturbance in the crypto:Understanding cryptocurrency returns under attacks
收藏 引用
Blockchain(Research and Applications) 2021年 第3期2卷 68-78页
作者: Simona Ramos Fabio Pianese Thomas Leach Ester Oliveras Augmented Machine Interaction team AI Research LabNokia Bell LabsParis-SaclayNozay 91620France Department of Computer Science Universitat Pompeu FabraBarcelona 08002Spain Department of Economics Universita di PaviaPavia 27100Italy
A non-traditional type of financial asset,cryptocurrencies based on public blockchains are still little understood in their real-world *** events such as cyber-attacks and their media coverage can strongly affect thei... 详细信息
来源: 评论
How Users Who are Blind or Low Vision Play Mobile Games: Perceptions, Challenges, and Strategies
arXiv
收藏 引用
arXiv 2025年
作者: Ran, Zihe Fan, Xianzhe Li, Xiyu Li, Franklin Mingzhe Lu, Zhicong Xiao, Qing Wang, Yanyun Communication University of China Beijing China Tsinghua University Beijing China Human-Computer Interaction Institute Carnegie Mellon University PittsburghPA United States Department of Computer Science George Mason University FairfaxVA United States College of Media Communication and Information University of Colorado Boulder BoulderCO United States
As blind and low-vision (BLV) players engage more deeply with games, accessibility features have become essential. While some research has explored tools and strategies to enhance game accessibility, the specific expe... 详细信息
来源: 评论
ExplainitAI: When do we trust artificial intelligence? The influence of content and explainability in a cross-cultural comparison
arXiv
收藏 引用
arXiv 2025年
作者: Kang, Sora Potinteu, Andreea-Elena Said, Nadia Human-Computer Interaction+Design Lab Seoul National University Seoul Korea Republic of Perception and Action Lab Leibniz-Institut für Wissensmedien Tübingen Germany Applied Cognitive Psychology Department of Psychology University of Tübingen Tübingen Germany
This study investigates cross-cultural differences in the perception of AI-driven chatbots between Germany and South Korea, focusing on topic dependency and explainability. Using a custom AI chat interface, ExplainitA...
来源: 评论