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检索条件"机构=Department of Computer Science & Human-Computer Interaction Lab"
1487 条 记 录,以下是51-60 订阅
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Focus Cat: Designing Idle Games to Promote Intermittent Practice and On-Going Adherence of Breathing Exercise for ADHD  22
Focus Cat: Designing Idle Games to Promote Intermittent Prac...
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9th ACM SIGCHI Annual Symposium on computer-human interaction in Play, CHI PLAY 2022
作者: Sadprasid, Book Tabor, Aaron Scheme, Erik Bateman, Scott Faculty Of Computer Science University Of New Brunswick Canada Human Computer Interaction Lab University Of New Brunswick Canada Institute Of Biomedical Engineering University Of New Brunswick Canada
Adherence and frequency of play are well-established challenges for serious games that target breathing exercises, because exercises are most effective when practiced in short and frequent sessions. Researchers have r... 详细信息
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CoLT: Enhancing Collaborative Literature Review Tasks with Synchronous and Asynchronous Awareness Across the Reality-Virtuality Continuum
CoLT: Enhancing Collaborative Literature Review Tasks with S...
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IEEE International Symposium on Mixed and Augmented Reality Workshops (ISMARW)
作者: Ibrahim A. Tahmid Francielly Rodrigues Alexander Giovannelli Lee Lisle Jerald Thomas Doug A. Bowman Department of Computer Science Center for Human-Computer Interaction Virginia Tech Blacksburg VA USA
Collaboration plays a vital role in both academia and industry whenever we need to browse through a big amount of data to extract meaningful insights. These collaborations often involve people living far from each oth...
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Situational Adaptive Autonomy in human-AI Cooperation
Situational Adaptive Autonomy in Human-AI Cooperation
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2023 Workshop on Intervening, Teaming, Delegating, AutomationXP 2023
作者: Salikutluk, Vildan Frodl, Eric Herbert, Franziska Balfanz, Dirk Koert, Dorothea Interactive AI Algorithms & Cognitive Models for Human-AI Interaction Computer Science Department Technical University Darmstadt Germany Models of Higher Cognition Human Sciences Department Technical University Darmstadt Germany Centre for Cognitive Science Technical University Darmstadt Germany
human-AI teams have the potential to produce improved outcomes in various tasks as opposed to each team member working alone. However, there are various factors that influence human-AI team performance which potential... 详细信息
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Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality  32
Semantics-Controlled Gaussian Splatting for Outdoor Scene Re...
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32nd IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2025
作者: Schieber, Hannah Young, Jacob Langlotz, Tobias Zollmann, Stefanie Roth, Daniel Technical University of Munich Human-Centered Computing and Extended Reality Lab Tum University Hospital Clinic for Orthopedics and Sports Orthopedics Munich Germany Erlangen Germany University of Otago Department of Computer Science Dunedin New Zealand Aarhus University Department of Computer Science Aarhus Denmark
Advancements in 3D rendering like Gaussian Splatting (GS) allow novel view synthesis and real-time rendering in virtual reality (VR). However, GS-created 3D environments are often difficult to edit. For scene enhancem... 详细信息
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Post-Training Quantization in Brain-computer Interfaces Based on Event-Related Potential Detection
Post-Training Quantization in Brain-Computer Interfaces Base...
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IEEE International Conference on Systems, Man and Cybernetics
作者: Hubert Cecotti Dalvir Dhaliwal Hardip Singh Yohesh Kumar Meena Department of Computer Science California State University Fresno USA Human-AI Interaction (HAIx) Lab IIT Gandhinagar India
Post-training quantization (PTQ) is a technique used to optimize and reduce the memory footprint and computational requirements of machine learning models. It has been used primarily for neural networks. For Brain-Com... 详细信息
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Quantifying Spatial Domain Explanations in BCI using Earth Mover’s Distance
Quantifying Spatial Domain Explanations in BCI using Earth M...
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International Joint Conference on Neural Networks (IJCNN)
作者: Param Rajpura Hubert Cecotti Yogesh Kumar Meena Human-AI Interaction (HAIx) Lab IIT Gandhinagar India Department of Computer Science California State University Fresno USA
Brain-computer interface (BCI) systems facilitate unique communication between humans and computers, benefiting severely disabled individuals. Despite decades of research, BCIs are not fully integrated into clinical a... 详细信息
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Improving the Interpretability through Maximizing Mutual Information for EEG Emotion Recognition
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IEEE Transactions on Affective Computing 2024年 第2期16卷 744-757页
作者: Yang, Hua Philip Chen, C.L. Chen, Bianna Zhang, Tong North Carolina State University Department of Computer Science United States South China University of Technology Guangdong Provincial Key Laboratory of AI Large Model and Intelligent Cognition The School of Computer Science and Engineering Guangzhou510006 China Pazhou Lab Guangzhou510335 China Engineering Research Center The Ministry of Education on Health Intelligent Perception and Paralleled Digital-Human Guangzhou China
Trustworthy Graph Neural Networks (GNNs) for EEG emotion recognition should identify emotions accurately and elucidate corresponding rationales. Current GNNs have achieved notable performance by dynamically modeling e... 详细信息
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Daily Pain Prediction in Workplace Using Gaussian Processes
Daily Pain Prediction in Workplace Using Gaussian Processes
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16th International Joint Conference on Biomedical Engineering Systems and Technologies, BIOSTEC 2023
作者: Puri, Chetanya Keyaerts, Stijn Szymanski, Maxwell Godderis, Lode Verbert, Katrien Luca, Stijn Vanrumste, Bart KU Leuven Belgium Leuven Belgium Department ofPublic Health and Primary Care KU Leuven Leuven Belgium Department of Computer Science KU Leuven Belgium Human-computer Interaction research group Department of Computer Science KU Leuven Belgium Department of Data Analysis and Mathematical Modelling Ghent University Ghent Belgium
Work-related Musculoskeletal disorders (MSDs) account for 60% of sickness-related absences and even permanent inability to work in the Europe, Long term impacts of MSDs include "Pain chronification'' whic... 详细信息
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Enhancing Cancer Gene Prediction through Aligned Fusion of Multiple PPI Networks Using Graph Transformer Models
Enhancing Cancer Gene Prediction through Aligned Fusion of M...
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2023 IEEE International Conference on Bioinformatics and Biomedicine, BIBM 2023
作者: Han, Zebei Yu, Gufeng Yang, Yang Shanghai Jiao Tong University Key Lab. of Shanghai Education Commission for Intelligent Interaction and Cognitive Engineering Department of Computer Science and Engineering Shanghai200240 China
Despite the considerable progress that has been made in cancer research, identifying cancer genes remains a significant challenge due to the intricate nature of the disease. Given the importance of incorporating gene ... 详细信息
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Exploring Digital Misinformation as a Sociotechnical Phenomenon: Insights from a Small-scale Study  23
Exploring Digital Misinformation as a Sociotechnical Phenome...
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Proceedings of the XXII Brazilian Symposium on human Factors in Computing Systems
作者: Alisson Andery Puska Roberto Pereira Human-Computer Interaction Laboratory Universidade Federal do Paraná Brasil Department of Computer Science Universidade Federal do Paraná Brasil
This article addresses the challenge of comprehending digital misinformation as a sociotechnical phenomenon within the field of human-computer interaction, particularly in the context of COVID-19-related misinformatio... 详细信息
来源: 评论