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检索条件"机构=Department of Computer Science & Human-Computer Interaction Lab"
1503 条 记 录,以下是861-870 订阅
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Metalogue: A Multiperspective Multimodal Dialogue System with Metacognitive Abilities for Highly Adaptive and Flexible Dialogue Management
Metalogue: A Multiperspective Multimodal Dialogue System wit...
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International Conference on Intelligent Environments (IE)
作者: Jan Alexandersson Maria Aretoulaki Nick Campbell Michael Gardner Andrey Girenko Dietrich Klakow Dimitris Koryzis Volha Petukhova Marcus Specht Dimitris Spiliotopoulos Alexander Stricker Niels Taatgen German Research Centre for Artificial Intelligence GmbH (DFKI) Saarbrücken Germany Interaction Design Lab University of Peloponnese Greece Department of Spoken Language Systems Universität des Saarlandes Saarbrücken Germany Hellenic Parliament Athens Greece Department of Artificial Intelligence University of Groningen Netherlands Teaching and Technology Open University of the Netherlands (OUNL) Trinity College School of Linguistic Speech and Communication Sciences Dublin Ireland DialogConnection Ltd Manchester UK Charamel GmbH Cologne Germany School of Computer Science and Electronic Engineering University of Essex UK
This poster paper presents a high-level description of the Metalogue project that is developing a multi-modal dialogue system that is able to implement interactive behaviors that seem natural to users and is flexible ... 详细信息
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Natural interaction expressivity modeling and analysis  13
Natural interaction expressivity modeling and analysis
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6th ACM International Conference on PErvasive Technologies Related to Assistive Environments, PETRA 2013
作者: Caridakis, George Moutselos, Konstantinos Maglogiannis, Ilias Intelligent Systems Content and Interaction Lab. National Technical University of Athens Greece Dept. of Computer Science and Biomedical Informatics University of Central Greece Greece Department of Digital Systems University of Piraeus Greece Dept. of Cultural Technology University of the Aegean Greece
Behavior, including non verbal, expressiveness is an integral part of the communication process since it can provide information on the emotional state and the user's performance when the aim of the interaction is... 详细信息
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Picking Favorites: The Influence of Robot Eye-Gaze on interactions with Multiple Users
Picking Favorites: The Influence of Robot Eye-Gaze on Intera...
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IEEE/RSJ International Conference on Intelligent Robots and Systems
作者: Daphne E. Karreman Gilberto U. Sepulveda Bradford Elisabeth M.A.G. van Dijk Manja Lohse Vanessa Evers Human Media Interaction group Department Electrical Engineering Mathematics and Computer Science University of Twente PO Box 217 7500 AE Enschede The Netherlands
We evaluated the effects of robot gaze behavior on interactions with multiple users in a museum-like setting. We posit that a robot needs to divide its attention between multiple users and may be able to use its gaze ... 详细信息
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Perceptual effects of damped and exaggerated facial motion in animated characters
Perceptual effects of damped and exaggerated facial motion i...
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International Conference on Automatic Face and Gesture Recognition
作者: Jennifer Hyde Elizabeth J. Carter Sara Kiesler Jessica K. Hodgins Computer Science Department Carnegie Mellon University Pittsburgh PA USA Robotics Institute Carnegie Mellon University Pittsburgh PA USA Human Computer Interaction Institute Carnegie Mellon University Pittsburgh PA USA Computer Science Department Robotics Institute Carnegie Mellon University Pittsburgh PA USA
Common guidelines followed in the animation community include the idea that cartoon characters should be exaggerated to better convey emotion and intent, whereas more realistic characters should have “matching” real... 详细信息
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A gaming interface using body gestures for collaborative navigation
A gaming interface using body gestures for collaborative nav...
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7th International IEEE Symposium on 3D User Interfaces 2012, 3DUI 2012
作者: Apostolellis, Panagiotis Laha, Bireswar Bowman, Doug A. Center for Human-Computer Interaction Department of Computer Science Virginia Tech United States
We designed a collaborative navigation interface in which one user (the controller) guides a second, remote user (the navigator) through a 3D game environment. Both sides of the interface use commercially available ga... 详细信息
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A feasibility study of crowdsourcing and google street view to determine sidewalk accessibility  12
A feasibility study of crowdsourcing and google street view ...
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14th International ACM SIGACCESS Conference on computers and Accessibility, ASSETS 2012
作者: Hara, Kotaro Le, Victoria Froehlich, Jon Human-Computer Interaction Lab Computer Science Department University of Maryland College Park MD 20742 United States
We explore the feasibility of using crowd workers from Amazon Mechanical Turk to identify and rank sidewalk accessibility issues from a manually curated database of 100 Google Street View images. We examine the effect... 详细信息
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CTArcade: Learning Computational Thinking while Training Virtual Characters Through Game Play
CTArcade: Learning Computational Thinking while Training Vir...
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30th ACM Conference on human Factors in Computing Systems, CHI 2012
作者: Lee, Tak Yeon Mauriello, Matthew Louis Ingraham, John Sopan, Awalin Ahn, June Bederson, Benjamin B. Human-Computer Interaction Lab Department of Computer Science University of Maryland College ParkMD20742 United States
In this paper we describe CTArcade, a web application framework that seeks to engage users through game play resulting in the improvement of computational thinking (CT) skills. Our formative study indicates that CT sk... 详细信息
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Sentiment classification in Persian: Introducing a mutual information-based method for feature selection
Sentiment classification in Persian: Introducing a mutual in...
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Iranian Conference on Electrical Engineering (ICEE)
作者: Ayoub Bagheri Mohamad Saraee Franciska de Jong Intelligent Database Data Mining and Bioinformatics Laboratory Electrical and Computer Engineering Department Isfahan University of Technology Isfahan Iran School of Computing Science and Engineering University of Salford Manchester UK Human Media Interaction University of Twente Enschede Netherlands
With the enormous growth of online reviews in Internet, sentiment analysis has received more and more attention in information retrieval and natural language processing community. Up to now there are very few research... 详细信息
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On the relationship between changes in distributed system behavior and group dynamics
On the relationship between changes in distributed system be...
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2012 13th International Conference on Collaboration Technologies and Systems, CTS 2012
作者: Lazem, Shaimaa Gračanin, Denis Harrison, Steve Department of Computer Science Center for Human-Computer Interaction Virginia Tech Blacksburg VA 24060 United States
What, if any, are the effects of the changes in distributed systems behavior on the social dynamics of distributed groups? The rapid evolution of cloud infrastructures, portable devices and multimedia services has ena... 详细信息
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Emotion Expression of Avatar through Eye Behaviors, Lip Synchronization and MPEG4 in Virtual Reality based on Xface Toolkit: Present and Future
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Procedia - Social and Behavioral sciences 2013年 97卷 700-706页
作者: Ahmad Hoirul Basori Itimad Raheem Ali UTM VicubeLab Faculty of Computer Science and Information SystemsUniversiti Teknologi MalaysiaJohor Bahru Malaysia Interactive Media and Human Interface Lab Department of Informatics Faculty of Information TechnologyInstitut Teknologi Sepuluh November Surabaya Indonesia
Eye movement combined with lip synchronization, eye movements, and emotional facial expression revealed an interesting research field that gives information about verbal and nonverbal behaviors occurring in the human ... 详细信息
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