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检索条件"机构=Department of Computer Science Human-Computer Interaction Laboratory"
1888 条 记 录,以下是1491-1500 订阅
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A multirate energy bounding algorithm for high fidelity stable haptic interaction control
A multirate energy bounding algorithm for high fidelity stab...
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SICE-ICASE International Joint Conference
作者: Kim, Jong-Phil Seo, Changhoon Ryu, Jeha Human-Machine-Computer Interface Laboratory Department of Mechatronics Gwangju Institute of Science and Technology(GIST) South Korea Department of Mechatronics Gwangju Institute of Science and Technology(GIST) South Korea
This paper presents multirate energy bounding algorithm to provide high fidelity stable haptic interaction. Stable haptic interaction control algorithms such as virtual coupling or time-domain passivity algorithm has ... 详细信息
来源: 评论
Mica: A Web-Search Tool for Finding API Components and Examples
Mica: A Web-Search Tool for Finding API Components and Examp...
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IEEE Symposium on Visual Languages and human Centric Computing (VL/HCC)
作者: J. Stylos B.A. Myers Computer Science Department Human-Computer Interaction Institute Carnegie Mellon University Pittsburgh PA USA
Because software libraries are numerous and large, learning how to use them is a common and problematic task for experienced programmers and novices alike. Internet search engines such as Google have emerged as import... 详细信息
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Joint Correspondence and Background Modeling Based on Tree Dynamic Programming
Joint Correspondence and Background Modeling Based on Tree D...
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International Conference on Pattern Recognition
作者: N.I. Rao Huijun Di Guangyou Xu Pervasive Computing Laboratory Institute of Human Computer Interaction Department of Computer Engineering Tsinghua University Beijing China
Foreground segmentation with moving camera is a challenging task due to the presence of parallax effect, registration error, scene variations in out door, and etc. Currently, background modeling techniques either assu... 详细信息
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The use of abstraction and motion in the design of social interfaces
The use of abstraction and motion in the design of social in...
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6th ACM Conference on Designing Interactive Systems, DIS 2006
作者: Mutlu, Bilge Forlizzi, Jodi Nourbakhsh, Illah Hodgins, Jessica Human-Computer Interaction Institute School of Design Carnegie Mellon University 5000 Forbes Avenue Pittsburgh PA 15213 United States Robotics Institute Computer Science Department Carnegie Mellon University 5000 Forbes Avenue Pittsburgh PA 15213 United States
In this paper, we explore how dynamic visual cues can be used to create accessible and meaningful social interfaces without raising expectations beyond what is achievable with current technology. Our approach is inspi... 详细信息
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Comparison of silhouette shape descriptors for example-based human pose recovery
Comparison of silhouette shape descriptors for example-based...
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International Conference on Automatic Face and Gesture Recognition
作者: R. Poppe M. Poel Department of Computer Science Human Media Interaction Group University of Twente Enschede Netherlands
Automatically recovering human poses from visual input is useful but challenging due to variations in image space and the high dimensionality of the pose space. In this paper, we assume that a human silhouette can be ... 详细信息
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Overcoming World in Miniature Limitations by a Scaled and Scrolling WIM
Overcoming World in Miniature Limitations by a Scaled and Sc...
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IEEE Symposium on 3D User Interfaces (3DUI)
作者: C.A. Wingrave Y. Haciahmetoglu D.A. Bowman Department of Computer Science Center for Human Computer Interaction Virginia Polytechnic Institute and State University Blacksburg VA USA
The World In Miniature (WIM) technique has effectively allowed users to interact and travel efficiently in Virtual Environments. However, WIM fails to work in worlds with tasks at various levels of scale. Such an exam... 详细信息
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A Storytelling Robot: Modeling and Evaluation of human-like Gaze Behavior
A Storytelling Robot: Modeling and Evaluation of Human-like ...
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IEEE-RAS International Conference on humanoid Robots
作者: Bilge Mutlu Jodi Forlizzi Jessica Hodgins Human-Computer Interaction Institute Carnegie Mellon University USA Human-Computer Interaction Institute and School of Design Carnegie Mellon University USA Robotics Institute and Computer Science Department Carnegie Mellon University USA
Engaging storytelling is a necessary skill for humanoid robots if they are to be used in education and entertainment applications. Storytelling requires that the humanoid robot be aware of its audience and able to dir... 详细信息
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FRBR: enriching and integrating digital libraries
FRBR: enriching and integrating digital libraries
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IEEE/ACM Joint Conference on Digital Libraries(JCDL)
作者: George Buchanan Future Interaction Techology Laboratory Department of Computer Science University of Wales Swansea UK
FRBR (functional requirements for bibliographic records) is a promising framework for supporting rich indexation, and therefore rich interaction, in digital libraries. However, it is poorly reported in the digital lib... 详细信息
来源: 评论
Domain Ontology for Personalized E-Learning in Educational Systems
Domain Ontology for Personalized E-Learning in Educational S...
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International Conference on Advanced Learning Technologies (ICALT)
作者: J.M. Gascuena A. Fernandez-Caballero P. Gonzalez Laboratory of User Interaction and Software Engineering LoUISE Computer Science Research Institute and Department of Computer Science University of Castilla La Mancha Albacete Spain
This paper introduces domain ontology to describe learning materials that compose a course, capable of providing adaptive e-learning environments and reusable educational resources. Two characteristics have been consi... 详细信息
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Vertical vergence calibration for augmented reality displays
Vertical vergence calibration for augmented reality displays
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IEEE Virtual Reality 2006 Conference
作者: Livingston, Mark A. Ellis, Stephen R. White, Sean M. Virtual Reality Lab. Naval Research Laboratory United States Human Information Processing Research Branch NASA Ames Research Center United States Department of Computer Science Columbia University United States
Stereo and bi-ocular head-mounted displays (HMDs) require the user to fuse two,images into a coherent picture of the three-dimensional world, The human visual system performs this task constantly, but when the input i... 详细信息
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