This paper presents an improved approach to servo control for nonlinear systems with constraints on inputs and states using the fuzzy model-based control approach. In our previous paper, servo control based on error d...
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Basis Pursuit (BP) finds a minimum ℓ 1 -norm vector z that satisfies the underdetermined linear system Mz = b, where the matrix M and vector b are given. Lately, BP has attracted attention because of its application i...
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Basis Pursuit (BP) finds a minimum ℓ 1 -norm vector z that satisfies the underdetermined linear system Mz = b, where the matrix M and vector b are given. Lately, BP has attracted attention because of its application in compressed sensing, where it is used to reconstruct signals by finding the sparsest solutions of linear systems. In this paper, we propose a distributed algorithm to solve BP. This means no central node is used for the processing and no node has access to all the data: the rows of M and the vector b are distributed over a set of interconnected compute nodes. A typical scenario is a sensor network. The novelty of our method is in using an optimal first-order method to solve an augmented Lagrangian-based reformulation of BP. We implemented our algorithm in a computer cluster, and show that it can solve problems that are too large to be stored in and processed by a single node.
We present an Electronic Health Record (EHR) system for recording chart notes during patient encounters, enhanced by the use of various feedback mechanisms like progress bars and alerts. The extensive use of various f...
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We present an Electronic Health Record (EHR) system for recording chart notes during patient encounters, enhanced by the use of various feedback mechanisms like progress bars and alerts. The extensive use of various feedback mechanisms, which are not present in existing EHRs, leads to improved quality of chart notes. Our experiments show that alerts in the EHR can help enhance the quality of chart notes.
This paper presents a middleware for managing task allocation to agents (humans, robots, or software artifacts) operating in environments equipped with RFID technology. The system uses workflows and task decomposition...
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This paper presents a middleware for managing task allocation to agents (humans, robots, or software artifacts) operating in environments equipped with RFID technology. The system uses workflows and task decomposition techniques for preparing a task plan, and exploits the RFID technology for distributing and deploying the tasks within the environment. RFID tags are used for both labeling relevant objects and modeling the physical environment as a graph of deployed RFID tag nodes. The acquisition of new tasks and their distribution take place by means of the proposed infrastructure.
The increasing availability of sophisticated mobile network appliances, such as smartphones and PDAs (Personal Digital Assistants), jointly with the maturity and cost-effectiveness of Radio Frequency IDentification (R...
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The increasing availability of sophisticated mobile network appliances, such as smartphones and PDAs (Personal Digital Assistants), jointly with the maturity and cost-effectiveness of Radio Frequency IDentification (RFID) technology, allow the rapid development of smart environments. This can dramatically increase the users experience enabling new interaction models. In this perspective, we present a framework to deploy RFID-driven smart environments to provide ad-hoc and personalized contents, to visitors in cultural settings (e.g., museums). The work showcases the architectural choices, from both the viewpoint of the needed hardware and the related interaction paradigm. Lastly, it also presents a preliminary performance evaluation to quantify the produced network traffic.
This paper presents a social interactive robot Nancy that has been developed in Social robotics Laboratory, National University of Singapore. Fundamentally different from factory robots, Nancy's design focuses on ...
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This paper presents a social interactive robot Nancy that has been developed in Social robotics Laboratory, National University of Singapore. Fundamentally different from factory robots, Nancy's design focuses on social interaction and social intelligent system. The design objectives and consideration are examined in the beginning, followed by the description of hardware and software architectures. Contrast to current existing social robots, Nancy has a graphical user interface (GUI), which acts as an additional channel for human-robot interaction. This GUI helps users to have a better understanding of Nancy's internal states and hence make users feel more comfortable during the interaction with Nancy. Visitors' interaction experience with Nancy is discussed together with Nancy's social skills.
Chapter 1 briefly introduces the problem formations and the organization of the book. In particular, given a feasible set of switching signals, the concepts of stability and stabilizability are introduced, and the rel...
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Synthesis of cellular automata is an important area of modeling and describing complex systems. Large amounts of combinations and candidate solutions render the usage of deterministic approaches impractical and thus n...
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Synthesis of cellular automata is an important area of modeling and describing complex systems. Large amounts of combinations and candidate solutions render the usage of deterministic approaches impractical and thus nondeterministic optimization methods have to be employed. Two of the typical evolutionary approaches to synthesizing cellular automata are the evolution of a single automaton and a genetic algorithm that evolves a population of automata. The first approach, with addition of some heuristics, is known as the cellular programming algorithm. In this paper we address the second approach and develop a genetic algorithm that evolves a population of cellular automata. We test both approaches on the density classification task, which is one of the most widely studied computational problems in the context of evolving cellular automata. Comparison of the synthesized cellular automata demonstrates unexpected similarity of the evolved rules and comparable classification accuracy performance of both approaches.
We propose an algorithm used to obtain the information on stride length, height difference, and direction based on user's intent during walking. For exoskeleton robots used to assist paraplegic patients' walki...
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We propose an algorithm used to obtain the information on stride length, height difference, and direction based on user's intent during walking. For exoskeleton robots used to assist paraplegic patients' walking, this information is used to generate gait patterns by themselves in on-line. To obtain this information, we attach an inertial measurement unit(IMU) on crutches and apply an extended kalman filter-based error correction method to reduce the phenomena of drift due to bias of the IMU. The proposed method is verifed in real walking scenarios including walking, climbing up-stairs, and changing direction of walking with normal.
To understand emotion and make machine emotion is one of the goals of affective computing. In order to understand language from interface of machine, both the meaning and the emotion are necessary to be interpreted co...
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To understand emotion and make machine emotion is one of the goals of affective computing. In order to understand language from interface of machine, both the meaning and the emotion are necessary to be interpreted correctly. But until now the study of fine-grained theory of emotion is still full of challenges. In this paper, a novel method to analyze emotion category is proposed according to the statistics of affective word hierarchy in Dictionary of contemporary Chinese. The emotion hierarchy is called complex emotion. Firstly, over 7,000 common affective words have be annotated and their detailed explanations had been collected for an affective lexicon, then we analyze the consistent relationship in the affective lexicon and consequently 52 salient complex emotion state hierarchies are categorized and tagged by a lexical affective clustering algorithm. The complex emotions are compared to the traditional definitions of basic emotions in psychology and have been evaluated to be valid by kappa value in the experiment. Moreover we also have tagged the semantic orientation for the collected words.
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