In this paper, we describe an interactive system for positioning articulated figures which uses a 3D direct manipulation technique to provide input to an inverse kinematics algorithm running in real time. The system a...
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Using the concept of symmetric algorithms, we construct a new patch representation for bivariate polynomials: the B-patch. B-patches share many properties with B-spline segments: They are characterized by their contro...
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Ray tracing requires testing of many rays to determine intersections with objects. A way of reducing the computation is to organize objects into hierarchical data structures. We examine two heuristics for space subdiv...
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Two strategies, pre-computation before display and adaptive refinement during display, are used to combine interactivity with high image quality in a virtual building simulation. Pre-computation is used in two ways. T...
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A highly parallel technique for linking line segments into curved contours or boundaries has been developed. This bottom-up organization of the line segments utilizes information in the line data itself and perceptual...
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We present a real-time robot motion planner that is fast and complete to a resolution. The technique is guaranteed to find a path if one exists at the resolution, and all paths returned are safe. The planner can handl...
ISBN:
(纸本)9780897913447
We present a real-time robot motion planner that is fast and complete to a resolution. The technique is guaranteed to find a path if one exists at the resolution, and all paths returned are safe. The planner can handle any polyhedral geometry of robot and obstacles, including disjoint and highly concave unions of *** planner uses standard graphics hardware to rasterize configuration space obstacles into a series of bitmap slices, and then uses dynamic programming to create a navigation function (a discrete vector-valued function) and to calculate paths in this rasterized space. The motion paths which the planner produces are minimal with respect to an L1 (Manhattan) distance metric that includes rotation as well as *** examples are shown illustrating the competence of the planner at generating planar rotational and translational plans for complex two and three dimensional robots. Dynamic motion sequences, including complicated and non-obvious backtracking solutions, can be executed in real time.
The authors describe LOGOmotion, a programming environment that is visually enhanced, animated, unobtrusive, extensible, and monomorphic. The programmer can obtain with ease visual and animated presentations of the ex...
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The authors describe LOGOmotion, a programming environment that is visually enhanced, animated, unobtrusive, extensible, and monomorphic. The programmer can obtain with ease visual and animated presentations of the execution of programs written in the LOGO language. The programmer can also define new methods of program presentation by writing visualization procedures in LOGO without altering the original program code. Methods may include classical debugging tools such as traces, as well as more modern visualization aids such as the animation of program behavior. The design goals and fundamental principles of the system are discussed. Illustrations of its use and implementation are presented.< >
The computer-aided fabrication environment (CAFE) is a software system being developed at MIT for use in the manufacture of integrated circuits. CAFE is intended to be used in all phases of process design, development...
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The computer-aided fabrication environment (CAFE) is a software system being developed at MIT for use in the manufacture of integrated circuits. CAFE is intended to be used in all phases of process design, development, planning, and manufacturing of integrated-circuit wafers. The CAFE architectural framework supports a wide variety of software modules, including both development tools and online applications. The key components of the CAFE architecture are the data model and database schema, the process flow and wafer representations, the user interface, and the application programming and database interfaces. All CAFE application modules store and retrieve persistent data through a common database interface layer. Interface wrappers provide seamless, transparent integration of external tools and packages which have their own internal data formats.< >
The Command Support At-Sea Experiment (CS@SE) provides experimental advanced graphics display systems consisting of large screen color displays and operator console color displays in the combat information center (CIC...
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The Command Support At-Sea Experiment (CS@SE) provides experimental advanced graphics display systems consisting of large screen color displays and operator console color displays in the combat information center (CIC) of an Aegis cruiser and in the tactical flag command center (TFCC) of an aircraft carrier. CS@SE systems are designed to prototype potential command support capabilities in an at-sea environment to validate and refine requirements for planned production system upgrades. These systems use sophisticated color graphics techniques to provide real-time tactical displays that improve the availability of information to an operator by reducing clutter through the use of color, area fill, transparen overlays and intensity coding of track symbols. Interfaces wen developed with the Aegis Display System (ADS), Shipboarc Gridlock System with Auto-correlation (SGS/AC), Flag Dats Display System (FDDS) and Tomahawk Engagement Planning and Exercise Evaluation System (TEPEE) that provided the data for the presentation of a tactical display. Display elements included both real-time and over-the-horizon (OTH) surface track data, velocity leaders, tags, uncertainty ellipses, and history trails. The display also included filled land masses, country boundaries, commercial airways, cities, graphics overlays (i.e., operational areas), weapon system missile performance contours, and engagement plans. This paper describes the experiment, its installation and integration into the shipboard environments of an Aegis cruiser (USS Leyte Gulf ) and an aircraft carrier (USS America , its usage by the ships companies and embarked staffs, and the experiment result! and findings. Key conclusions of the experiment are: 1 Advanced graphics color displays can significantly enhance the ability of the warfighter to assimilate a complex tactical display. 2 Both ships reported a requirement for a correlated OTH and real-time track display with the ability to clearly differentiate the two types
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