This volume contains research papers that were presented at the Sixth Eurographics Workshop on Animation and Simulation which took place at Maastricht, The Nether lands, September 2-3, 1995. A core area within c...
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ISBN:
(数字)9783709194355
ISBN:
(纸本)9783211827383
This volume contains research papers that were presented at the Sixth Eurographics Workshop on Animation and Simulation which took place at Maastricht, The Nether lands, September 2-3, 1995. A core area within computergraphics, animation is concerned with the computer synthesis of dynamic scenes. The creation of realistic animation based on the simulation of physical and biological phenomena is a unify ing and rapidly evolving research theme. This series of workshops, an activity of the Eurographics Working Group on Animation and Simulation, is an international forum where researchers representing the animation and simulation communities convene to exchange knowledge and experience related to this theme and to physics-based mod elling, human modelling, motion control, visualization, etc. Of keen interest at this sixth workshop were novel animation techniques and animation systems that simulate the dynamics and interactions of physical objects-solid, fluid, and gaseous-as well as the behaviors of living systems such as plants, lower animals, and humans. The workshop continued to promote the confluence of animation and simulation as a leading edge of computergraphics research that is providing animators with sophisticated new algorithms for synthesizing dynamic scenes. The call for extended abstracts for the workshop, issued in February 1995, elicited an enthusiastic response.
3D imaging sensors have been investigated for several decades. Recently, - provements on classical approaches such as stereo vision and structured light on the one hand, and novel time-of-?ight (ToF) techniques on the...
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ISBN:
(数字)9783642037788
ISBN:
(纸本)9783642037771
3D imaging sensors have been investigated for several decades. Recently, - provements on classical approaches such as stereo vision and structured light on the one hand, and novel time-of-?ight (ToF) techniques on the other hand have emerged, leading to 3D vision systems with radically improvedcharacter- tics. Presently, these techniques make full-range 3D data available at interactive frame rates, and thus open the path toward a much broader application of 3D vision systems. The workshop on Dynamic 3D Vision (Dyn3D) was held in conjunction with the annual conference of the German Association of Pattern Recognition (DAGM) in Jena on September 9, 2009. Previous workshops in this series have focused on the same topic, i.e., the Dynamic 3D Vision workshopin conjunction with the DAGM conference in 2007 and the CVPR workshop Time of Flight Camera-Based computer Vision (TOF-CV) in 2008. The goal of this year’s workshop, as for the prior events, was to constitute a platform for researchers working in the ?eld of real-time range imaging, where all aspects, from sensor evaluation to application scenarios, are addressed. After a very competitive and high-quality reviewing process, 13 papers were accepted for publication in this LNCS issue. The research area on dynamic 3D vision proved to be extremely lively. Again, as for prior workshops on this ?eld, numerous new insights and novel approaches on time-of-?ight sensors, on re- time mono- and multidimensional data processing and on various applications are presented in these workshop proceedings.
Advances in computing and communications have brought about an increasing demand for visual information.;addresses the principles behind "visual technology", and provides readers with a good understanding of...
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ISBN:
(数字)9783642850233
ISBN:
(纸本)9783642850257
Advances in computing and communications have brought about an increasing demand for visual information.;addresses the principles behind "visual technology", and provides readers with a good understanding of how the integration of computergraphics, Visual Perception and Imaging is achieved.;Included in the book is an overview of important research areas within this integration which will be useful for further work in the field. Foundations of visual perception and psychophysics are presented as well as basic methods of imaging and computer vision.;This book serves as an excellent reference and textbook for those who wish to apply or study "visual computing technology."
It is with great pleasure that we welcome you all to the proceedings of the 2nd InternationalSymposiumonVisualComputing(ISVC2006)heldinLakeTahoe. Followinga successfulmeeting lastyear,wewitnesseda muchstrongerandmore ...
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ISBN:
(数字)9783540486312
ISBN:
(纸本)9783540486282
It is with great pleasure that we welcome you all to the proceedings of the 2nd InternationalSymposiumonVisualComputing(ISVC2006)heldinLakeTahoe. Followinga successfulmeeting lastyear,wewitnesseda muchstrongerandmore productive event this year. ISVC o?ers a common umbrella for the four main areas of visual computing including vision, graphics, visualization, and virtual reality. Its goal is to provide a forum for researchers, scientists, engineers and practitionersthroughouttheworldtopresenttheirlatestresearch?ndings,ideas, developments and applications in the broader area of visual computing. This year, the program consisted of 13 oral sessions, one poster session, ten special tracks, and six keynote presentations. The response to the call for - pers was very strong. We received more than twice the papers received last year. Speci?cally, we received over 280 submissions for the main symposium from which we accepted 65 papers for oral presentation (23% acceptance) and 56 papers for poster presentation (20% acceptance). Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 57 papers were accepted for presentation in the special tracks. All papers were reviewed with an emphasis on potential to contribute to the state of the art in the ?eld. Selection criteria included accuracy and originality of ideas, clarity and signi?cance of results, and presentation quality. The review process was quite rigorous, involving two to three independent blind reviews followed by several days of discussion. During the discussion period we tried to correct anomalies and errors that might have existed in the initial reviews.
The two volume set LNCS 8887 and 8888 constitutes the refereed proceedings of the 10th International Symposium on Visual Computing, ISVC 2014, held in Las Vegas, NV, USA. The 74 revised full papers and 55 poster paper...
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ISBN:
(数字)9783319143644
ISBN:
(纸本)9783319143637
The two volume set LNCS 8887 and 8888 constitutes the refereed proceedings of the 10th International Symposium on Visual Computing, ISVC 2014, held in Las Vegas, NV, USA. The 74 revised full papers and 55 poster papers presented together with 39 special track papers were carefully reviewed and selected from more than 280 submissions. The papers are organized in topical sections: Part I (LNCS 8887) comprises computational bioimaging, computergraphics; motion, tracking, feature extraction and matching, segmentation, visualization, mapping, modeling and surface reconstruction, unmanned autonomous systems, medical imaging, tracking for human activity monitoring, intelligent transportation systems, visual perception and robotic systems. Part II (LNCS 8888) comprises topics such as computational bioimaging , recognition, computer vision, applications, face processing and recognition, virtual reality, and the poster sessions.
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