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检索条件"机构=Department of Computer Science and Computer Graphics"
1178 条 记 录,以下是611-620 订阅
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Sketch-based subdivision models  09
Sketch-based subdivision models
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Sketch-Based Interfaces and Modeling 2009 - ACM SIGGRAPH/Eurographics Symposium Proceedings
作者: Nasri, A. Karam, W. Bou Samavati, F. Computer Graphics and Animation Lab. Department of Computer Science American University of Beirut Lebanon Computer Sciences Department University of Calgary Canada
Designing a control mesh (or a polyhedron) for a subdivision model is a tedious task. It involves many difficult decisions such as how to minimize the number of extraordinary vertices, how best to choose their valenci... 详细信息
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Style learning and transferring for facial animation editing  09
Style learning and transferring for facial animation editing
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Symposium on computer Animation 2009 - ACM SIGGRAPH / Eurographics Symposium
作者: Ma, Xiaohan Le, Binh Huy Deng, Zhigang Computer Graphics and Interactive Media Lab Department of Computer Science University of Houston Houston TX United States
Most of current facial animation editing techniques are frame-based approaches (i.e., manually edit one keyframe every several frames), which is ineffective, time-consuming, and prone to editing inconsistency. In this... 详细信息
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Texture-enhanced direct volume rendering
Texture-enhanced direct volume rendering
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4th International Conference on computer graphics Theory and Applications, GRAPP 2009
作者: Manke, Felix Wünsche, Burkhard Graphics Group Department of Computer Science University of Auckland Auckland New Zealand
Direct volume rendering (DVR) is a flexible technique for visualizing and exploring scientific and biomedical volumetric data *** functions associate field values with colors and opacities,hovvever,forcomplex data are... 详细信息
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Anisotropic huber-L1 optical flow
Anisotropic huber-L1 optical flow
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2009 20th British Machine Vision Conference, BMVC 2009
作者: Werlberger, Manuel Trobin, Werner Pock, Thomas Wedel, Andreas Cremers, Daniel Bischof, Horst Institute for Computer Graphics and Vision Graz University of Technology Austria Department of Computer Science University of Bonn Germany
The presented work is motivated by the problem of restoring severely degraded historic video material via an optical flow-based interpolation. In order to increase the robustness as well as the accuracy of discontinui... 详细信息
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Texture synthesis with prioritized pixel Re-synthesis
Texture synthesis with prioritized pixel Re-synthesis
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作者: Yan, Chung-Ren Lee, Tong-Yee Computer Graphics Group Department of Computer Science and Information Engineering National Cheng Kung University Tainan 701 Taiwan
In this paper, we propose a new patch-based texture synthesis method. The core of the proposed method consists of two main components: (1) a feature-weighted similarity measurement to search for the best match and (2)... 详细信息
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Raytracing point clouds using geometric algebra
Raytracing point clouds using geometric algebra
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1st International Workshop on computer graphics, computer Vision and Mathematics, GraVisMa 2009
作者: Deul, Crispin Burger, Michael Hildenbrand, Dietmar Koch, Andreas Interactive Graphics Systems Group Computer Science Department TU Darmstadt Germany Embedded Systems and Applications Computer Science Department TU Darmstadt Germany
Geometric Algebra (GA) supports the geometrically intuitive development of an algorithm with its build-in geometric primitives such as points, lines, spheres or planes. But on the negative side GA has a huge computati... 详细信息
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Retinal image analysis for automated glaucoma risk evaluation
Retinal image analysis for automated glaucoma risk evaluatio...
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MIPPR 2009 - Medical Imaging, Parallel Processing of Images, and Optimization Techniques: 6th International Symposium on Multispectral Image Processing and Pattern Recognition
作者: Nyúl, László G. Department of Image Processing and Computer Graphics University of Szeged Hungary Department of Computer Science Friedrich-Alexander-University Erlangen-Nuremberg Germany
Images of the eye ground not only provide an insight to important parts of the visual system but also reflect the general state of health of the entire human body. Automatic retina image analysis is becoming an import... 详细信息
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Hierarchical approach for fast and efficient collision detection in urban simulation
Hierarchical approach for fast and efficient collision detec...
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1st International Visual Informatics Conference, IVIC 2009
作者: Asyrani Sulaiman, Hamzah Bade, Abdullah Daman, Daut Suaib, Norhaida Mohd. Department of Computer Graphics and Multimedia Faculty of Computer Science and Information System Universiti Teknologi Malaysia 81310 Skudai Johor Malaysia
Urban simulation research has become an important research area in computer graphics due to the need to visualize urban environment as realistic as possible. Urban environment consists of elements such as culling, lig... 详细信息
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Judgment of natural perspective projections in head-mounted display environments  09
Judgment of natural perspective projections in head-mounted ...
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VRST 2009 - 16th ACM Symposium on Virtual Reality Software and Technology
作者: Steinicke, Frank Bruder, Gerd Hinrichs, Klaus Lappe, Markus Kuhl, Scott Willemsen, Pete Visualization and Computer Graphics Research Group Department of Computer Science University of Münster Germany Psychology Department II University of Münster Germany Department of Computer Science Michigan Technological University United States Department of Computer Science University of Minnesota Duluth United States
The display units integrated in todays head-mounted displays (HMDs) provide only a limited field of view (FOV) to the virtual world. In order to present an undistorted view to the virtual environment (VE), the perspec... 详细信息
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Presence-enhancing real walking user interface for first-person video games
Presence-enhancing real walking user interface for first-per...
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2009 ACM SIGGRAPH Symposium on Video Games, Sandbox '09
作者: Steinicke, Frank Bruder, Gerd Hinrichs, Klaus Steed, Anthony Visualization and Computer Graphics Research Group Department of Computer Science University of Munster Einsteinstraße 62 48149 Munster Germany Virtual Environments and Computer Graphics Group Department of Computer Science University College London Gower Street London WC1E 6BT United Kingdom
For most first-person video games it is important that players have a high level of feeling presence in the displayed game environment. Virtual reality (VR) technologies have enormous potential to enhance gameplay sin... 详细信息
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