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检索条件"机构=Department of Computer Science and Computer Graphics"
1178 条 记 录,以下是831-840 订阅
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View-dependent streaming of progressive meshes
View-dependent streaming of progressive meshes
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International Conference on Shape Modeling and Applications
作者: Junho Kim Seungyong Lee L. Kobbelt Department of Computer Science and Engineering Postech South Korea Computer Graphics Group RWTH Aachen Germany
Multiresolution geometry streaming has been well studied in recent years. The client can progressively visualize a triangle mesh from the coarsest resolution to the finest one while a server successively transmits det... 详细信息
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Shape from contours and multiple stereo a hierarchical, mesh-based approach
Shape from contours and multiple stereo a hierarchical, mesh...
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Canadian Conference on computer and Robot Vision, CRV
作者: H. Kiick W. Heidrich C. Vogelgsang Department of Computer Science University of British Columbia Canada Computer Graphics Group Universitat Erlangen-Nuremberg Germany
Start of the above-titled section of the conference proceedings record.
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Framework for real time cloud rendering
Framework for real time cloud rendering
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International Conference on computer graphics, Imaging and Visualization, CGIV
作者: M.A. Rana M.S. Sunar M.N.N. Hayat S. Kari A. Bade Department of Computer Graphics and Multimedia Faculty of Computer Science and Information System University Technology of Malaysia Skudai Johor Malaysia
computer graphics (CG) is a key technology for producing visual contents. Currently computer generated imagery techniques are being developed and applied, particularly in the field of virtual reality applications, fil... 详细信息
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Multi-path algorithm for triangle strips
Multi-path algorithm for triangle strips
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computer graphics International
作者: P. Vanecek I. Kolingerova Centre of Computer Graphics and Data Visualization Department of Computer Science and Engineering University of West Bohemia Pilsen Czech Republic
Triangle surface models belong to the most popular type of geometric objects description in computer graphics. Therefore, the problem of fast visualization of this type of data is often solved. One of popular approach... 详细信息
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Robust registration of virtual objects for industrial applications
Robust registration of virtual objects for industrial applic...
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IEEE International Conference on Industrial Technology (ICIT)
作者: B. Fergani M.C. Batouche B. Boufama Computer Science Department Faculty of Engineering LIRE laboratory Vision and Computer Graphics Group Mentouri University Constantine Algeria School of Computer Science University of Windsor Windsor Canada
Vision-based registration techniques for augmented reality systems have been the subject of intensive research recently due to their potential to accurately align virtual objects with the real world. The registration ... 详细信息
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A method for reconstructing label images from a few projections, as motivated by electron microscopy
A method for reconstructing label images from a few projecti...
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IEEE International Symposium on Biomedical Imaging
作者: H.K. Liao G.T. Herman Discrete Imaging and Graphics Group Department of Computer Science Post-Graduate Center NY USA
Our aim is to produce a tessellation of space into small voxels and, based on only a few tomographic projections of an object, assign to each voxel a label that indicates one of the components of interest constituting... 详细信息
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Robust watermarking of point-sampled geometry
Robust watermarking of point-sampled geometry
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International Conference on Shape Modeling and Applications
作者: D. Cotting T. Weyrich M. Pauly M. Gross Computer Graphics Laboratory Swiss Federal Institute of Technology Zurich Switzerland Computer Science Department University of Stanford Stanford CA USA
We present a new scheme for digital watermarking of point-sampled geometry based on spectral analysis. By extending existing algorithms designed for polygonal data to unstructured point clouds, our method is particula... 详细信息
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Smooth trimmed NURBS surface connection with tension control
Smooth trimmed NURBS surface connection with tension control
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Geometric Modeling and Processing
作者: Pifu Zhang Fuhua Cheng Graphics & Geometric Modeling Lab Department of Computer Science University of Kentucky Lexington KY USA
An automatic smooth surface connection method that has the capability of tension control is presented. Given two trimmed NURBS surfaces, the new method constructs a smooth connection surface to connect the trimming re... 详细信息
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Human body segmentation and matching using biomechanics 3D models
Human body segmentation and matching using biomechanics 3D m...
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International Conference on Information Visualisation (IV)
作者: J.M. Buades F.J. Perales M. Gonzalez A. Aguilo P. Martinez Department of Computer Science (UIB) Computer Graphics and Vision Group Spain Nursing and Physical Therapy Department Universitat de les Illes Balears Spain
In many applications the study of human movement using a computer vision and graphics techniques is very useful. One of these applications is the three-dimensional reconstruction of the structure of the human body and... 详细信息
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GPU-assisted z-field simplification
GPU-assisted z-field simplification
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International Symposium on 3D Data Processing Visualization and Transmission
作者: A. Bogomjakov C. Gotsman Center of Graphics and Geometric Computing Computer Science Department Technion-Israel Institute of Technology Haifa Israel
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the reason why efficient methods for their si... 详细信息
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