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检索条件"机构=Department of Computer Science and Computer Graphics"
1178 条 记 录,以下是861-870 订阅
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Shape simplification based on the medial axis transform
Shape simplification based on the medial axis transform
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IEEE Conference on Visualization
作者: R. Tam W. Heidrich Imager Computer Graphics Laboratory Department of Computer Science University of British Columbia Canada
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm computes the MAT, decomposes the axis int... 详细信息
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Isosurfaces on optimal regular samples
Isosurfaces on optimal regular samples
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5th Joint Eurographics - IEEE TCVG Symposium on Visualization, VisSym 2003
作者: Carr, Hamish Theußl, Thomas Möller, Torsten Department of Computer Science University of British Columbia VancouverBC Canada Institute of Computer Graphics and Algorithms Vienna University of Technology Vienna Austria Lab Simon Fraser University VancouverBC Canada
Volumetric samples on Cartesian lattices are less ef_cient than samples on body-centred cubic (BCC) lattices. We show how to construct isosurfaces on BCC lattices using several different algorithms. Since the mesh tha... 详细信息
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Binary space partitions for 3D subdivisions
Binary space partitions for 3D subdivisions
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Configuralble Computing: Technology and Applications
作者: Hershberger, John Suri, Subhash Mentor Graphics Corp. 8005 SW Boeckman Road Wilsonville OR 97070 United States Computer Science Department University of California Santa Barbara CA 93106 United States
We consider the following question: Given a subdivision of space into n convex polyhedral cells, what is the worst-case complexity of a binary space partition (BSP) for the subdivision? We show that if the subdivision... 详细信息
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Face tracking for expressions simulations  03
Face tracking for expressions simulations
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Proceedings of the 4th international conference conference on computer systems and technologies: e-Learning
作者: Peter Gejgus Martin Sperka Department of Computer Graphics and Image Processing Comenius University of Technology Department of Computer Science and Engineering Slovak University of Technology
This paper presents a work that is part of the system for creation of real-faced avatar for emphatic communication. We have made a new extension of the KL T (Kanade-Lucas-Tomasi) face tracker. which is robust against ... 详细信息
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Variance invariant adaptive temporal supersampling for motion blurring
Variance invariant adaptive temporal supersampling for motio...
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Pacific Conference on computer graphics and Applications
作者: D. Neilson Yee-Hong Yang Computer Graphics Research Group Department of Computing Science University of Alberta Canada
Adaptive temporal sampling, used to create motion blur in distributed ray tracing, generates more sample points in regions with motion blur than in regions without motion blur. When the number of sample points used on... 详细信息
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Multi-resolution modeling in collaborative design
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18th International Symposium on computer and Information sciences, ISCIS 2003
作者: Han, Junghyun Kim, Taeseong Cera, Christopher D. Regli, William C. Computer Graphics Laboratory School of Information and Communications Engineering Sung Kyun Kwan University Suwon440-746 Korea Republic of Geometric and Intelligent Computing Laboratory Department of Computer Science Drexel University PhiladelphiaPA19104 United States
This paper provides a framework for information assurance within collaborative design, based on a technique we call role-based viewing. Such rolebased viewing is achieved through integration of multi-resolution geomet... 详细信息
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Hierarchical role-based viewing for secure collaborative CAD
Hierarchical role-based viewing for secure collaborative CAD
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2003 ASME Design Engineering Technical Conferences and computers and Information in Engineering Conference
作者: Cera, Christopher D. Braude, Ilya Comer, Immanuel Kim, Taeseong Han, JungHyun Regli, William C. Geometric/Intelligent Comp. Lab. Department of Computer Science Drexel University Philadelphia PA 19104 United States Computer Graphics Laboratory Sch. of Info./Commun. Engineering Sung Kyun Kwan University Suwon 440-746 Korea Republic of
This paper provides a framework for information assurance within collaborative design based on a technique we call role-based viewing. Role-based viewing enables role-based access control through geometric partitionin... 详细信息
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The blue-c distributed scene graph
The blue-c distributed scene graph
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IEEE Annual International Symposium Virtual Reality
作者: M. Naef E. Lamboray O. Staadt M. Gross Computer Graphics Laboratory Swiss Federal Institute of Technology Zurich Switzerland Computer Science Department University of California Davis USA
We present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Performer toolkit to provide a distributed scene graph mai... 详细信息
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Communication via eye blinks and eyebrow raises: Video-based human-computer interfaces
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Universal Access in the Information Society 2003年 第4期2卷 359-373页
作者: Grauman, K. Betke, M. Lombardi, J. Gips, J. Bradski, G.R. Vision Interface Group AI Laboratory Massachusetts Institute of Technology 77 Massachusetts Avenue CambridgeMA02139 United States Computer Science Department Boston University 111 Cummington St BostonMA02215 United States EagleEyes Computer Science Department Boston College Fulton Hall Chestnut HillMA02467 United States Vision Graphics and Pattern Recognition Microcomputer Research Laboratory Intel Corporation SC12-303 2200 Mission College Blvd Santa ClaraCA95054-1537 United States
Two video-based human-computer interaction tools are introduced that can activate a binary switch and issue a selection command. "BlinkLink," as the first tool is called, automatically detects a user's e... 详细信息
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Greedy heuristics and an evolutionary algorithm for the bounded-diameter minimum spanning tree problem  03
Greedy heuristics and an evolutionary algorithm for the boun...
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Proceedings of the 2003 ACM Symposium on Applied Computing
作者: Raidl, Günther R. Julstrom, Bryant A. Inst. of Comp. Graphics/Algorithms Vienna University of Technology 1040 Vienna Austria Department of Computer Science St. Cloud State University St. Cloud MN 56301 United States
Given a connected, weighted, undirected graph G and a bound D, the bounded-diameter minimum spanning tree problem seeks a spanning tree on G of lowest weight in which no path between two vertices contains more than D ... 详细信息
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