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检索条件"机构=Department of Computer Science and Human Computer Interaction"
5562 条 记 录,以下是181-190 订阅
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UMAP and Tree Physiology Optimization for Effective Water Quality Management in Consumer Electronics
UMAP and Tree Physiology Optimization for Effective Water Qu...
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IEEE International Conference on Consumer Electronics (ICCE)
作者: Brij B. Gupta Akshat Gaurav Shavi Bansal Jinsong Wu Varsha Arya Kwok Tai Chui Department of Computer Science and Information Engineering Asia University Taichung Taiwan University of Economics and Human Science Warsaw Poland Ronin Institute Montclair NJ USA Insights2Techinfo India Department of Electrical Engineering Universidad de Chile Chile Hong Kong Metropolitan University (HKMU) Hong Kong
Leveraging UMAP for feature selection and Tree Physiology Optimization (TPO) for hyperparameter tuning, we proposed model for efficient water quality control in consumer electronics. We balanced the data with SMOTE fr... 详细信息
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Tragic errors: Usability and electronic health records
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interactions 2011年 第6期18卷 60-63页
作者: Shneiderman, Ben Department of Computer Science Human-Computer Interaction Laboratory College Park United States Institute for Advanced Computer Studies University of Maryland College Park United States
Several steps that need to be followed to ensure better reporting and tracking of medical errors are presented. One of steps is to use improved electronic health records (EHR) user-interface designs that offer healthc... 详细信息
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Dynamic detection of novice vs. skilled use without a task model
Conference on Human Factors in Computing Systems - Proceedin...
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Conference on human Factors in Computing Systems - Proceedings 2007年 271-280页
作者: Hurst, Amy Hudson, Scott E. Mankoff, Jennifer Human Computer Interaction Institute School of Computer Science Carnegie Mellon University 5000 Forbes Avenue Pittsburgh PA 15213
If applications were able to detect a user's expertise, then software could automatically adapt to better match exper-tise. Detecting expertise is difficult because a user's skill changes as the user interacts... 详细信息
来源: 评论
Encountering others: Reciprocal openings in participatory design and user-centered design
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human-computer interaction 1996年 第3期11卷 285-290页
作者: Carroll, JM Virginia Polytechnic Institute State University Department of Computer Science and Psychology Center for Human-Computer Interaction Computer Science Department Virginia Tech Department of Computer Science 660 McBryde Hall Virginia Tech (VPI and SU) Blacksburg VA 24061-0106 United States
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CGMatch: A Different Perspective of Semi-supervised Learning
arXiv
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arXiv 2025年
作者: Cheng, Bo Lu, Jueqing Tian, Yuan Zhao, Haifeng Chang, Yi Du, Lan School of Artificial Intelligence Jilin University China International Center of Future Science Jilin University China Engineering Research Center of Knowledge-Driven Human-Machine Intelligence MOE China Faculty of Information Technology Monash University Australia Department of Computer Science Jinling Institute of Technology China
Semi-supervised learning (SSL) has garnered significant attention due to its ability to leverage limited labeled data and a large amount of unlabeled data to improve model generalization performance. Recent approaches... 详细信息
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We Are Sending You Back... to the Optimum! Fuzzy Time Travel Particle Swarm Optimization  28th
We Are Sending You Back... to the Optimum! Fuzzy Time Trav...
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28th European Conference on Applications of Evolutionary Computation, EvoApplications 2025, held as part of EvoStar 2025
作者: Papetti, Daniele M. Tangherloni, Andrea Coelho, Vasco Besozzi, Daniela Cazzaniga, Paolo Nobile, Marco S. Department of Informatics Systems and Communication University of Milano-Bicocca Milan Italy Department of Computer Science Bocconi University Milan Italy Department of Human and Social Sciences University of Bergamo Bergamo Italy Department of Environmental Sciences Informatics and Statistics Ca’ Foscari University of Venice Venice Italy Research Center Milan Italy
Particle Swarm Optimization (PSO) is a swarm intelligence meta-heuristics whose performance highly depends on the selection of its hyper-parameters, which control the particles’ exploration and exploitation... 详细信息
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BackTrace: A human-AI Collaborative Approach to Discovering Studio Backdrops in Historical Photographs  11th
BackTrace: A Human-AI Collaborative Approach to Discovering ...
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11th AAAI Conference on human Computation and Crowdsourcing, HCOMP 2023
作者: Lim, Jude Mohanty, Vikram Dodson, Terryl Luther, Kurt Center for Human-Computer Interaction and Department of Computer Science Virginia Tech United States
In historical photo research, the presence of painted backdrops have the potential to help identify subjects, photographers, locations, and events surrounding certain photographs. However, there are few dedicated tool... 详细信息
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Principles for privacy protection software  00
Principles for privacy protection software
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10th Conference on computers, Freedom and Privacy: Challenging the Assumptions, CFP 2000
作者: Hochheiser, Harry Department of Computer Science Human-Computer Interaction Laboratory University of Maryland United States
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Design and evaluation of a visual acclimation aid for a semi-natural locomotion device  10
Design and evaluation of a visual acclimation aid for a semi...
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2015 10th IEEE Symposium on 3D User Interfaces, 3DUI 2015
作者: Nabiyouni, Mahdi Scerbo, Siroberto Devito, Vincent Smolen, Stefan Starrin, Patrick Bowman, Doug A. Center for Human-Computer Interaction Department of Computer Science Virginia Tech United States
One of the limitations of most virtual reality (VR) systems is that users cannot physically walk through large virtual environments. Many solutions have been proposed to this problem, including locomotion devices such... 详细信息
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Interval Player: Designing a virtual musical instrument using in-air gestures  10
Interval Player: Designing a virtual musical instrument usin...
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2015 10th IEEE Symposium on 3D User Interfaces, 3DUI 2015
作者: Lages, Wallace Nabiyouni, Mahdi Tibau, Javier Bowman, Doug A. Center for Human Computer Interaction Department of Computer Science Virginia Tech United States
We present a novel virtual musical instrument interface based on in-air 3D gestures called the Interval Player. Instead of specifying absolute notes, the user specifies the melodic interval between the most recent not... 详细信息
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