Given a set of radio broadcast programs, the radio broadcast scheduling problem is to allocate a set of devices to transmit the programs to achieve the optimal sound quality. In this article, we propose a complete alg...
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Given a set of radio broadcast programs, the radio broadcast scheduling problem is to allocate a set of devices to transmit the programs to achieve the optimal sound quality. In this article, we propose a complete algorithm to solve the problem, which is based on a branch-and-bound(BnB) algorithm. We formulate the problem with a new model, called constrained maximum weighted bipartite matching(CMBM),i.e., the maximum matching problem on a weighted bipartite graph with constraints. For the reduced matching problem, we propose a novel BnB algorithm by introducing three new strategies, including the highest quality first, the least conflict first and the more edge first. We also establish an upper bound estimating function for pruning the search space of the algorithm. The experimental results show that our new algorithm can quickly find the optimal solution for the radio broadcast scheduling problem at small scales, and has higher scalability for the problems at large scales than the existing complete algorithm.
Statistical dialogue management is the core of cognitive spoken dialogue systems (SDS) and has attracted great research interest. In recent years, SDS with the ability of evolution is of particular interest and beco...
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Statistical dialogue management is the core of cognitive spoken dialogue systems (SDS) and has attracted great research interest. In recent years, SDS with the ability of evolution is of particular interest and becomes the cuttingedge of SDS research. Dialogue state tracking (DST) is a process to estimate the distribution of the dialogue states at each dialogue turn, given the previous interaction history. It plays an important role in statistical dialogue management. To provide a common testbed for advancing the research of DST, international DST challenges (DSTC) have been organised and well-attended by major SDS groups in the world. This paper reviews recent progresses on rule-based and statistical approaches during the challenges. In particular, this paper is focused on evolvable DST approaches for dialogue domain extension. The two primary aspects for evolution, semantic parsing and tracker, are discussed. Semantic enhancement and a DST framework which bridges rule-based and statistical models are introduced in detail. By effectively incorporating prior knowledge of dialogue state transition and the ability of being data-driven, the new framework supports reliable domain extension with little data and can continuously improve with more data available. This makes it excellent candidate for DST evolution. Experiments show that the evolvable DST approaches can achieve the state-of-the-art performance and outperform all previously submitted trackers in the third DSTC.
Most windowing systems follow the independent overlapping windows approach, which emerged as an answer to the needs of the 80s' applications and technology. Advances in computers, display technology, and the appli...
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Hypertext systems are being used in many applications because of their flexible structure and the great browsing freedom they give to diverse communities of users. However, this same freedom and flexibility is the cau...
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TreePlus is a graph browsing technique based on a tree-style layout. It shows the missing graph structure using interaction techniques and enables users to start with a specific node and incrementally explore the loca...
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In current windowing environments, individual windows are treated independently, making it difficult for users to coordinate information across multiple windows. While coordinated multi-window strategies are increasin...
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This paper describes an investigation of using interactive sonification (non-speech sound) to present geo-referenced statistical data to vision-impaired users for problem solving and decision making. By working with v...
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ISBN:
(纸本)1595930027
This paper describes an investigation of using interactive sonification (non-speech sound) to present geo-referenced statistical data to vision-impaired users for problem solving and decision making. By working with vision-impaired users, the work will identify effective interaction and sound designs for geo-referenced data, and derive principles that can guide general interactive data sonification designs for auditory information seeking.
In historical photo research, the presence of painted backdrops have the potential to help identify subjects, photographers, locations, and events surrounding certain photographs. However, there are few dedicated tool...
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