Background In recent years,the demand for interactive photorealistic three-dimensional(3D)environments has increased in various fields,including architecture,engineering,and ***,achieving a balance between the quality...
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Background In recent years,the demand for interactive photorealistic three-dimensional(3D)environments has increased in various fields,including architecture,engineering,and ***,achieving a balance between the quality and efficiency of high-performance 3D applications and virtual reality(VR)remains *** This study addresses this issue by revisiting and extending view interpolation for image-based rendering(IBR),which enables the exploration of spacious open environments in 3D and ***,we introduce multimorphing,a novel rendering method based on the spatial data structure of 2D image patches,called the image *** this approach,novel views can be rendered with up to six degrees of freedom using only a sparse set of *** rendering process does not require 3D reconstruction of the geometry or per-pixel depth information,and all relevant data for the output are extracted from the local morphing cells of the image *** detection of parallax image regions during preprocessing reduces rendering artifacts by extrapolating image patches from adjacent cells in *** addition,a GPU-based solution was presented to resolve exposure inconsistencies within a dataset,enabling seamless transitions of brightness when moving between areas with varying light *** Experiments on multiple real-world and synthetic scenes demonstrate that the presented method achieves high"VR-compatible"frame rates,even on mid-range and legacy hardware,*** achieving adequate visual quality even for sparse datasets,it outperforms other IBR and current neural rendering *** Using the correspondence-based decomposition of input images into morphing cells of 2D image patches,multidimensional image morphing provides high-performance novel view generation,supporting open 3D and VR ***,the handling of morphing artifacts in the parallax image regions remains a topic for future resea
Training in virtual reality (VR) offers advantages such as a safe learning environment, good scalability, and cost saving. However, state-of-the-art simulations are limited in faithfully conveying real-world physical ...
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In historical photo research, the presence of painted backdrops have the potential to help identify subjects, photographers, locations, and events surrounding certain photographs. However, there are few dedicated tool...
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This study explores the use of virtual reality (VR) as an educational tool to enhance the understanding of electricity and magnetism among 10th-grade students in India. A VR application was developed using Unity and M...
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An important research branch of human-computerinteraction(HCI) is to develop predictive models for human performance in fundamental interactions [1]. On today's graphical user interface(GUI), users often implicit...
An important research branch of human-computerinteraction(HCI) is to develop predictive models for human performance in fundamental interactions [1]. On today's graphical user interface(GUI), users often implicitly perform various trajectory-based interactions, such as navigating through menus [2], entering the boundary of a button,
Collaboration plays a vital role in both academia and industry whenever we need to browse through a big amount of data to extract meaningful insights. These collaborations often involve people living far from each oth...
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The development of large language models (LLMs) has led to the proliferation of chatbot services like ChatGPT, Replika and Project December further contributing to technologically mediated grief. Called variously grie...
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This paper presents our solution to the 2025 3DUI Contest challenge. We aimed to develop a collaborative, immersive experience that raises awareness about trash pollution in natural landscapes while enhancing traditio...
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Locating small features in a large, dense object in virtual reality (VR) poses a significant interaction challenge. While existing multiscale techniques support transitions between various levels of scale, they are no...
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With the advancement of computer vision techniques in surveillance systems,the need for more proficient,intelligent,and sustainable facial expressions and age recognition is *** main purpose of this study is to develo...
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With the advancement of computer vision techniques in surveillance systems,the need for more proficient,intelligent,and sustainable facial expressions and age recognition is *** main purpose of this study is to develop accurate facial expressions and an age recognition system that is capable of error-free recognition of human expression and age in both indoor and outdoor *** proposed system first takes an input image pre-process it and then detects faces in the entire *** that landmarks localization helps in the formation of synthetic face mask prediction.A novel set of features are extracted and passed to a classifier for the accurate classification of expressions and age *** proposed system is tested over two benchmark datasets,namely,the Gallagher collection person dataset and the Images of Groups *** system achieved remarkable results over these benchmark datasets about recognition accuracy and computational *** proposed system would also be applicable in different consumer application domains such as online business negotiations,consumer behavior analysis,E-learning environments,and emotion robotics.
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