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检索条件"机构=Department of Computer Science and Human-Computer Interaction Lab"
1519 条 记 录,以下是1061-1070 订阅
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Exploring heterogeneous datasets from different searcher perspectives
Exploring heterogeneous datasets from different searcher per...
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6th International Workshop on Semantic Web User interaction: Sharing Ideas for Complex Problems in User interaction, SWUI 2009 - Collocated with the 8th International Semantic Web Conference, ISWC 2009
作者: Wilson, Max L. Schraefel, M.C. Future Interaction Technologies Lab. Department of Computer Science Swansea University United Kingdom Intelligence Agents and Multimedia Research Group School of Electronics and Computer Science Southampton University United Kingdom
This paper demonstrates how a recently developed analytical usability evaluation method, the Sii framework, can by used to inspect semantic search interfaces for how they support people working with the large heteroge... 详细信息
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Generating high-coverage semantic orientation lexicons from overtly marked words and a thesaurus
Generating high-coverage semantic orientation lexicons from ...
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2009 Conference on Empirical Methods in Natural Language Processing, EMNLP 2009, Held in Conjunction with ACL-IJCNLP 2009
作者: Mohammad, Saif Dunne, Cody Dorr, Bonnie Laboratory for Computational Linguistics and Information Processing University of Maryland United States Human-Computer Interaction Lab. University of Maryland United States Institute for Advanced Computer Studies University of Maryland United States Department of Computer Science University of Maryland United States Human Language Technology Center of Excellence United States
Sentiment analysis often relies on a semantic orientation lexicon of positive and negative words. A number of approaches have been proposed for creating such lexicons, but they tend to be computationally expensive, an... 详细信息
来源: 评论
Strong mobile device protection from loss and capture  09
Strong mobile device protection from loss and capture
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2nd International Conference on PErvasive Technologies Related to Assistive Environments, PETRA 2009
作者: Le, Zhengyi Bishop, Matt Makedon, Fillia Heracleia Human-Centered Computing Lab Department of Computer Science and Engineering University of Texas Arlington United States Department of Computer Science University of California Davis United States
Assistive environments employ multiple types of devices to monitor human actions and identify critical events for phys- ical safety. Some of the devices must be wireless in order to be nonintrusive. This introduces th... 详细信息
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Replica placement algorithm for highly available peer-to-peer storage systems
Replica placement algorithm for highly available peer-to-pee...
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1st International Conference on Advances in P2P Systems, AP2PS 2009
作者: Song, Gyuwon Kim, Suhyun Seo, Daeil Human Computer Interaction and Robotics Department University of Science and Technology Seoul Korea Republic of Imaging Media Research Center Korea Institute of Science and Technology Seoul Korea Republic of
Peer-to-peer (P2P) technology is an emerging approach to overcoming the limitations of the traditional client server architecture. However, building a highly available P2P system is quite challenging, in particular a ... 详细信息
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Sweep-shake: Finding digital resources in physical environments  09
Sweep-shake: Finding digital resources in physical environme...
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Living in a world as colorful as you - 11th International Conference on human-computer interaction with Mobile Devices and Services, MobileHCI 2009
作者: Robinson, Simon Eslambolchilar, Parisa Jones, Matt Future Interaction Technology Lab Computer Science Department Swansea University Swansea SA2 8PP United Kingdom
in this article we describe the Sweep-Shake system, a novel, low interaction cost approach to supporting the spontaneous discovery of geo-located information. By sweeping a mobile device around their environment, user... 详细信息
来源: 评论
Evaluating haptics for information discovery while walking
Evaluating haptics for information discovery while walking
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23rd Annual Conference on human computer interaction, HCI 2009
作者: Robinson, Simon Eslambolchilar, Parisa Jones, Matt Future Interaction Technology Lab. Computer Science Department Swansea University Swansea SA2 8PP United Kingdom
In this article we describe and evaluate a novel, low interaction cost approach to supporting the spontaneous discovery of geo-tagged information while on the move. Our mobile haptic prototype helps users to explore t... 详细信息
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Poster: A hybrid direct visual editing method for architectural massing study in virtual environments
Poster: A hybrid direct visual editing method for architectu...
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IEEE Symposium on 3D User Interfaces (3DUI)
作者: Jian Chen Doug A. Bowman David H. Laidlaw Department of Computer Science Brown University USA Department of Computer Science Center of Human-Computer Interaction Virginia Technology USA
We present a hybrid user interface and gesture-based direct visual editing techniques for quick and rough object creation and manipulation in three-dimensional (3D) virtual environments (VEs). The user interface inclu... 详细信息
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human pose estimation from monocular image captures
Human pose estimation from monocular image captures
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2009 IEEE International Conference on Multimedia and Expo, ICME 2009
作者: Lin, Huei-Yung Chen, Ting-Wen Chen, Chih-Chang Hsieh, Chia-Hao Lie, Wen-Nung Department of Electrical Engineering National Chung Cheng University Chiayi 621 Taiwan Human Computer Interaction Lab. Industrial Technology Research Institute Tainan 734 Taiwan
A human pose estimation method from monocular image captures is presented. The objective is to develop a human-computer interface (HCI) for virtual sport activities. In the proposed technique, a graphical 3D human mod... 详细信息
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Product-based learning in software engineering education
Product-based learning in software engineering education
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Frontiers in Education (FIE) Conference
作者: Eric D. Ragan Stephen Frezza Jeremy Cannell Center for Human-Computer Interaction and Department of Computer Science Virginia Technology USA Computer and Information Science Department Gannon University USA Computer and Information Science Department USA
Problem-based learning is a pedagogy that employs open-ended problems as a means of increasing student motivation and interaction in addition to achieving the intended educational goals. We present product-based learn... 详细信息
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Understanding social computing participation with visual exploration tools
Understanding social computing participation with visual exp...
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International Symposium on Collaborative Technologies and Systems
作者: Ben Shneiderman Department of Computer Science & Human-Computer Interaction Laboratory University of Maryland College Park MD USA
The rapid growth of socio-technical systems, social media and social networking websites has raised the importance of understanding the determinants of their success. The pressure to understand success is increased by... 详细信息
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