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检索条件"机构=Department of Computer Science and Human-Computer Interaction Lab"
1486 条 记 录,以下是61-70 订阅
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Discovering Chunks in Neural Embeddings for Interpretability
arXiv
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arXiv 2025年
作者: Wu, Shuchen Alaniz, Stephan Schulz, Eric Akata, Zeynep Explainable Machine Learning Lab Helmholtz Munich Germany Max Planck Institute for Biological Cybernetics Germany Munich Center for Machine Learning Germany Department of Computer Science Technical University of Munich Germany Institute for Human-Centered AI Helmholtz Munich Germany
Understanding neural networks is challenging due to their high-dimensional, interacting components. Inspired by human cognition, which processes complex sensory data by chunking it into recurring entities, we propose ... 详细信息
来源: 评论
Theory of Mind Abilities Predict Robot's Gaze Effects on Object Preference
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IEEE Transactions on Affective Computing 2025年
作者: Manzi, Federico Ishikawa, Mitsuhiko Dio, Cinzia Di Itakura, Shoji Kanda, Takayuki Ishiguro, Hiroshi Massaro, Davide Marchetti, Antonella Università Cattolica del Sacro Cuore Research Unit on Theory of Mind Department of Psychology Milan Italy Università Cattolica del Sacro Cuore Research Unit in Psychology and Robotics in the Lifespan Department of Psychology Milan Italy IRCCS Fondazione Don Carlo Gnocchi Milan Italy Hitotsubashi University Hitotsubashi Institute for Advanced Study Japan Ritsumeikan University Kyoto Japan Kyoto University Department of Computer Science Human-Robot Interaction Laboratory Kyoto Japan IRC'HIL Keihana Science City Advanced Telecommunications Research Institute International Kyoto Japan Osaka University Department of Intelligent Systems Toyonaka Japan
This study investigated the differences between human and robot gaze in influencing preference formation, and examined the role of Theory of Mind (ToM) abilities in this process. human eye gaze is one of the most impo... 详细信息
来源: 评论
Automated Facial Expression Recognition and Age Estimation Using Deep Learning
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computers, Materials & Continua 2022年 第6期71卷 5235-5252页
作者: Syeda Amna Rizwan Yazeed Yasin Ghadi Ahmad Jalal Kibum Kim Department of Computer Science Air UniversityIslamabad44000Pakistan Department of Computer Science and Software Engineering Al Ain UniversityAbu Dhabi122612UAE Department of Human-Computer Interaction Hanyang UniversityAnsan15588Korea
With the advancement of computer vision techniques in surveillance systems,the need for more proficient,intelligent,and sustainable facial expressions and age recognition is *** main purpose of this study is to develo... 详细信息
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Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments  02
Evaluating the effectiveness of spatial memory in 2D and 3D ...
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SIGCHI Conference on human Factors in Computing Systems: Changing our World, Changing Ourselves, CHI '02
作者: Cockburn, Andy McKenzie, Bruce Department of Computer Science Human-Computer Interaction Lab University of Canterbury Christchurch New Zealand
User interfaces can improve task performance by exploiting the powerful human capabilities for spatial cognition. This opportunity has been demonstrated by many prior experiments. It is tempting to believe that provid... 详细信息
来源: 评论
Markerless Sagittal Gait Analysis of Cerebral Palsy in Children Using Pose Estimation Techniques
Markerless Sagittal Gait Analysis of Cerebral Palsy in Child...
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Innovation in Computing and Engineering (ICE), International Conference on
作者: Vinay Kumar Vats Chandra Prakash Amandeep Kaur Rajesh Kumar Computer Science and Engineering National Institute of Technology Delhi India Computational Intelligence and Smart Motion Research (CISMR) Lab SVNIT Surat India Malaviya National Institute of Technology Jaipur India Department of Human Anatomy and Physiology Faculty of Health Sciences University of Johannesburg Johannesburg South Africa
Cerebral Palsy (CP) is a neurological disorder affecting children’s motor function and posture. Early detection and monitoring of Cerebral palsy is crucial for effective intervention and improved quality of life. Gai... 详细信息
来源: 评论
Threefolded motion perception during immersive walkthroughs  14
Threefolded motion perception during immersive walkthroughs
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20th ACM Symposium on Virtual Reality Software and Technology, VRST 2014
作者: Bruder, Gerd Steinicke, Frank Human-Computer Interaction Department of Computer Science University of Hamburg Germany
Locomotion is one of the most fundamental processes in the real world, and its consideration in immersive virtual environments (IVEs) is of major importance for many application domains requiring immersive walkthrough... 详细信息
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TOUCHSCREEN FIELD SPECIFICATION FOR PUBLIC-ACCESS DATABASE QUERIES - LET YOUR FINGERS DO THE WALKING  90
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18TH ANNUAL CONF OF THE ASSOC FOR COMPUTING MACHINERY ON computer science : COOPERATION ( CSC 90 )
作者: SEARS, A KOCHAVY, Y SHNEIDERMAN, B Human-Computer Interaction Laboratory Department of Computer Science University of Maryland College Park Maryland
Database query is becoming a common task in public access systems; touchscreens can provide an appealing interface for such a system. This paper explores three interfaces for constructing queries on alphabetic field v... 详细信息
来源: 评论
Efficacy of Immersive Virtual Reality Combined With Multisensor Biofeedback on Chronic Pain in Fibromyalgia: A Pilot Randomized Controlled Trial
ACR Open Rheumatology
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ACR Open Rheumatology 2025年 第5期7卷 e70048页
作者: Chittaro, Luca Longhino, Simone Serafini, Marta Cacioppo, Sofia Quartuccio, Luca Human-Computer Interaction Lab Department of Mathematics Computer Science and Physics University of Udine Udine Italy Rheumatology Division Department of Medicine University of Udine Udine Italy Rheumatology Division Department of Medicine University of Udine and Azienda Sanitaria Universitaria Friuli Centrale Udine Italy
Objective: Fibromyalgia (FM) is a syndrome marked by chronic pain, fatigue, and mood disorders. Nonpharmacologic strategies are recommended to avoid overuse of opioids or nonsteroidal anti-inflammatory drugs, but curr...
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Analysing mouse and pen flick gestures  02
Analysing mouse and pen flick gestures
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3rd ACM SIGCHI NZ Symposium on computer-human interaction, CHINZ 2002
作者: Moyle, Michael Cockburn, Andy Human-Computer Interaction Lab. Department of Computer Science University of Canterbury Christchurch New Zealand
Gesture based interfaces promise to increase the efficiency of user input, particularly in mobile computing where standard input devices such as the mouse and keyboard are impractical. This paper describes an investig... 详细信息
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Algorithmic Mirror: Designing an Interactive Tool to Promote Self-Reflection for YouTube Recommendations
arXiv
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arXiv 2025年
作者: Kondo, Yui Dunnell, Kevin Xiao, Qing Zhao, Jun Rocher, Luc Oxford Internet Institute University of Oxford United Kingdom MIT Media Lab Massachusetts Institute of Technology United States Human-Computer Interaction Institute Carnegie Mellon University United States Department of Computer Science University of Oxford United Kingdom
Big Data analytics and Artificial Intelligence systems derive non-intuitive and often unverifiable inferences about individuals’ behaviors, preferences, and private lives. Drawing on diverse, feature-rich datasets of... 详细信息
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