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检索条件"机构=Department of Computer Science and Human-Computer Interaction Lab"
1503 条 记 录,以下是911-920 订阅
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Visually Exploring Social Participation in Encyclopedia of Life
Visually Exploring Social Participation in Encyclopedia of L...
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International Conference on Social Informatics (SocialInformatics)
作者: Jae-Wook Ahn Jennifer Hammock Cynthia Parr Jennifer Preece Ben Shneiderman Katja Schulz Derek Hansen Dana Rotman Yurong He Department of Computer Science & Human-Computer Interaction Lab University of Maryland USA Smithsonian Institution USA College of Information Studies University of Maryland USA School of Technology Brigham Young University USA
Social network visualization is useful for understanding the complex structure of collaborative efforts such as citizen science projects. It has been widely accepted by social network analysts for exploring and analyz...
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Examining the equivalence of simulated and real AR on a visual following and identification task
Examining the equivalence of simulated and real AR on a visu...
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IEEE Annual International Symposium Virtual Reality
作者: Cha Lee Steffen Gauglitz Tobias Höllerer Doug A. Bowman Four Eyes Laboratory University of California Santa Barbara USA Center for Human-Computer Interaction and Department of Computer Science Virginia Polytechnic Institute and State University USA
Mixed Reality (MR) simulation, in which a Virtual Reality (VR) system is used to simulate both the real and virtual components of an Augmented Reality (AR) system, has been proposed as a method for evaluating AR syste... 详细信息
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On-body interaction: Armed and dangerous  12
On-body interaction: Armed and dangerous
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6th International Conference on Tangible, Embedded and Embodied interaction, TEI 2012
作者: Harrison, Chris Ramamurthy, Shilpa Hudson, Scott E. Human-Computer Interaction Institute Carnegie Mellon University 5000 Forbes Avenue Pittsburgh PA 15213 United States Heinz College Center for the Future of Work Carnegie Mellon University 5000 Forbes Avenue Pittsburgh PA 15213 United States Computer Science Department Carnegie Mellon University 5000 Forbes Avenue Pittsburgh PA 15213 United States
Recent technological advances in input sensing, as well as ultra-small projectors, have opened up new opportunities for interaction - the use of the body itself as both an input and output platform. Such on-body inter... 详细信息
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Parametric design of an excitation pattern for smooth vibrotactile flow on thin plates
Parametric design of an excitation pattern for smooth vibrot...
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International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS)
作者: J. Kang K. Cho J. Ryu Human-Machine-Computer Interface Laboratory Department of Mechatronics GIST Gwangju South Korea Department of Interaction Science Sungkyunkwan University Seoul South Korea
In the previous research, the vibrotactile flow that can be generated by the excitation pattern utilizing structural resonance phenomena of a thin plate was smoother than the vibrotactile flow generated by the convent...
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Visualization of processes in self-learning systems
Visualization of processes in self-learning systems
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Annual Conference on Privacy, Security and Trust, PST
作者: Gabriele Peters Kerstin Bunte Marc Strickert Michael Biehl Thomas Villmann Human-Computer Interaction FernUniversität in Hagen Germany CITEC-Cognitive Interaction Technology Center of Excellence Bielefeld University Germany Department of Computer Science and Mathematics University of Marburg Germany Johann Bernoulli Inst. for Mathematics & Computer Science University of Groningen The Netherlands Computational Intelligence Group University of Applied Sciences Mittweida Germany
One aspect of self-organizing systems is their desired ability to be self-learning, i.e., to be able to adapt dynamically to conditions in their environment. This quality is awkward especially if it comes to applicati... 详细信息
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Tailoring feedback to users' actions in a persuasive game for household electricity conservation
Tailoring feedback to users' actions in a persuasive game fo...
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7th International Conference on Persuasive Technology, PERSUASIVE 2012
作者: Gamberini, Luciano Spagnolli, Anna Corradi, Nicola Jacucci, Giulio Tusa, Giovanni Mikkola, Topi Zamboni, Luca Hoggan, Eve Human Technology Lab. Department of General Psychology University of Padova Via Venezia 8 35131 Padova Italy HIIT Department of Computer Science University of Helsinki Finland IES Solutions Catania Italy BaseN Helsinki Finland
Recent work has begun to focus on the use of games as a platform for energy awareness and eco-feedback research. While technical advancements (wireless sensors, fingerprinting) make timely and tailored feedback an obj... 详细信息
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Tactile feedback for button GUI on touch devices
Tactile feedback for button GUI on touch devices
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30th ACM Conference on human Factors in Computing Systems, CHI 2012
作者: Shin, Heesook Lim, Jeong-Mook Lee, Jong-Uk Kyung, Ki-Uk Lee, Geehyuk Smart Interface Research Team Electronics and Telecommunications Research Institute 161 Gajeongno Yuseong-gu Daejeon Korea Republic of Smart Interface Research Team Electronics and Telecommunications Research Institute Korea Republic of Human Computer Interaction Lab Korea Advanced Institute of Science and Technology 335 Gwahangno Yuseong-gu Deajeon Korea Republic of
In this paper, we describe a tactile feedback for a button GUI activated by a tap gesture on mobile touch devices. We implemented a new HW platform based on a film-type actuator to obtain a large range of tactile expr... 详细信息
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Classifying behavior patterns of user nodes
Classifying behavior patterns of user nodes
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International Conference on Cloud Computing and Social Networking (ICCCSN)
作者: Gyuwon Song Suhyun Kim Human Computer Interaction and Robotics Department University of Science and Technology Daejeon South Korea Imaging Media Research Center Korea Institute of Science and Technology Seoul South Korea
To increase the scalability of cloud computing, utilizing resources of individual users has been widely adopted especially in video streaming services. Accurately predicting behavior of user nodes is critical to achie... 详细信息
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Conversational gaze mechanisms for humanlike robots
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ACM Transactions on Interactive Intelligent Systems 2012年 第2期1卷 1–33页
作者: Mutlu, Bilge Kanda, Takayuki Forlizzi, Jodi Hodgins, Jessica Ishiguro, Hiroshi Department of Computer Sciences University of Wisconsin-Madison 1210W. Dayton St. Madison WI 53706 United States Intelligent Robotics and Communication Laboratories ATR 2-2-2 Hikaridai Soraku-gun Seika-cho Kyoto 619-0224 Japan Human-Computer Interaction Institute Carnegie Mellon University 5000 Forbes Ave. Pittsburgh PA 15213 United States Robotics Institute Carnegie Mellon University 5000 Forbes Ave. Pittsburgh PA 15213 United States Department of System Innovation Graduate School of Engineering Science Osaka University 1-3 Machikaneyama Toyonaka Osaka Japan
During conversations, speakers employ a number of verbal and nonverbal mechanisms to establish who participates in the conversation, when, and in what capacity. Gaze cues and mechanisms are particularly instrumental i... 详细信息
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Changing requirements to HCI funding: A global perspective
Changing requirements to HCI funding: A global perspective
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30th ACM Conference on human Factors in Computing Systems, CHI 2012
作者: Evers, Vanessa Brewster, Stephen Lazar, Jonathan Liu, Zhengjie Marsden, Gary Prates, Raquel Nijboer, Femke Human Media Interaction University of Twente Enschede 7500 AE Netherlands School of Computing Science University of Glasgow Glasgow G12 8QQ United Kingdom Universal Usability Laboratory Towson University Towson MD 8000 United States Sino-European Usability Center Dalian Maritime University Dalian 116026 China Department of Computer Science University of Cape Town Cape Town South Africa Department of Computer Science Universidade Federal de Minas Gerais Belo Horizonte MG Brazil
The requirements for funding for HCI research are changing globally. In this SIG meeting, we will review with panel members and high-level grant decision makers from different continents and countries how the requirem... 详细信息
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