In this paper we introduce the use of recurrent least square support vector machine algorithm for the adaptive control of a class of nonlinear discrete-time systems. The curse of dimensionality is avoided by using the...
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In this paper we introduce the use of recurrent least square support vector machine algorithm for the adaptive control of a class of nonlinear discrete-time systems. The curse of dimensionality is avoided by using the finite time window. Advantage of the newly designed algorithm is that the computation of inverse matrix is avoided. Simulation results also verify the effectiveness of the algorithm.
We will present in this article a survey of 3D visualization resources for Bioinformatics. A taxonomy is proposed based on some aspects in visualization evolution. Details of the taxonomy retained are presented with d...
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ISBN:
(纸本)9781622763511
We will present in this article a survey of 3D visualization resources for Bioinformatics. A taxonomy is proposed based on some aspects in visualization evolution. Details of the taxonomy retained are presented with definitions to help understanding the differences between the five categories exposed. We have then listed a sub-set of bioinformatics tools, taking benefit of 3D visualization systems and classified according to the previously established taxonomy.
A theme-based spiral curriculum approach is being adopted to initiate the department-level reform (DLR) of the freshman engineering and the bioprocess engineering curricula at Virginia Tech. A large number of engineer...
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This paper describes a creative approach for the computerscience (CS) academic seminar course. The seminar goal is to gain integration between the curriculums learnt topics, thus clarifying and enriching CS students&...
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This paper describes a creative approach for the computerscience (CS) academic seminar course. The seminar goal is to gain integration between the curriculums learnt topics, thus clarifying and enriching CS students' conceptual maps.
Importing design patterns from software engineering to the computerscience education (CSE) field was followed by defining patterns and pattern languages suitable for CS courses. The main goal of incorporating pattern...
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Importing design patterns from software engineering to the computerscience education (CSE) field was followed by defining patterns and pattern languages suitable for CS courses. The main goal of incorporating patterns in CSE was to enhance students' programming abilities, as well as their design and problem-solving skills. Accordingly, various instructional materials were suggested for using patterns in classroom learning activities, such as collections of patterns and related programming assignments. However, the existing pattern-based materials seem to be insufficient for implementation in the classroom, especially when teaching introductory courses that emphasize syntax and programming language features. Therefore, alternative methods using applicative models for pattern-based instruction, which emphasize problem solving and program design issues rather than specific language features and syntax, should be developed and assimilated within the CS teaching community. We believe that successful implementation of such models should be accompanied by appropriate teacher-training. In this paper we describe an initial effort to expose CS teachers to the notions of pedagogical patterns and pattern-based instruction, aimed at motivating them to meaningfully adopt and adapt patterns to their concrete pedagogical needs. Copyright 2004 ACM.
Importing design patterns from software engineering to the computerscience education (CSE) field was followed by defining patterns and pattern languages suitable for CS courses. The main goal of incorporating pattern...
详细信息
ISBN:
(纸本)1581138369
Importing design patterns from software engineering to the computerscience education (CSE) field was followed by defining patterns and pattern languages suitable for CS courses. The main goal of incorporating patterns in CSE was to enhance students' programming abilities, as well as their design and problem-solving skills. Accordingly, various instructional materials were suggested for using patterns in classroom learning activities, such as collections of patterns and related programming assignments. However, the existing pattern-based materials seem to be insufficient for implementation in the classroom, especially when teaching introductory courses that emphasize syntax and programming language features. Therefore, alternative methods using applicative models for pattern-based instruction, which emphasize problem solving and program design issues rather than specific language features and syntax, should be developed and assimilated within the CS teaching community. We believe that successful implementation of such models should be accompanied by appropriate *** this paper we describe an initial effort to expose CS teachers to the notions of pedagogical patterns and pattern-based instruction, aimed at motivating them to meaningfully adopt and adapt patterns to their concrete pedagogical needs.
This paper describes a creative approach for the computerscience (CS) academic seminar course. The seminar goal is to gain integration between the curriculums learnt topics, thus clarifying and enriching CS students&...
详细信息
ISBN:
(纸本)1581138369
This paper describes a creative approach for the computerscience (CS) academic seminar course. The seminar goal is to gain integration between the curriculums learnt topics, thus clarifying and enriching CS students' conceptual maps.
A theme-based spiral curriculum approach is being adopted to initiate the department-level reform (DLR) of the freshman engineering and the bioprocess engineering curricula at Virginia Tech. A large number of engineer...
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A theme-based spiral curriculum approach is being adopted to initiate the department-level reform (DLR) of the freshman engineering and the bioprocess engineering curricula at Virginia Tech. A large number of engineering faculty members are collaborating with experts in educational psychology and academic assessment to accomplish the objectives of this 3-year NSF supported project that began in September 2004. Successful implementation of the spiral approach will be used as a model for incorporating similar reforms in other engineering departments and elsewhere
We present a program visualization tool called Jeliot 3 that is designed to aid novice students to learn procedural and object oriented programming. The key feature of Jeliot is the fully or semi-automatic visualizati...
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Roles can be assigned to occurrences of variables in programs according to a small number of patterns of use that are both language- and algorithm-independent. Preliminary studies on explicitly teaching roles of varia...
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ISBN:
(纸本)1581138369
Roles can be assigned to occurrences of variables in programs according to a small number of patterns of use that are both language- and algorithm-independent. Preliminary studies on explicitly teaching roles of variables to novice students have shown that roles are an excellent pedagogical tool for clarifying the structure and meaning of programs. This paper describes the results of an investigation designed to test the understandability and acceptability of the role concept and of the individual roles as seen by computerscience educators. The investigation consisted of a short tutorial on roles, a brief training session on assigning roles to variables, a test evaluating the subjects' ability to assign roles, and a set of open questions concerning their opinions of roles. Roles were identified with 85% accuracy, and in typical uses of variables with 93% accuracy.
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