This paper describes a method for computing Gaussian and mean curvature maps from range data and a modification to this method aimed at facilitating its implementation as a VLSI circuit. The curvature computations con...
详细信息
This paper summarizes the design of a convolution processor card that is very low in cost, easy to use and most importantly, performs a 9 × 9 convolution in less than a second. Its high-performance is attributed ...
详细信息
Much of the emphasis in computervision research has been on recognizing objects. However, in order to perform tasks such as manipulating and avoiding collisions with objects, one needs to consider how to derive appro...
详细信息
Much of the emphasis in computervision research has been on recognizing objects. However, in order to perform tasks such as manipulating and avoiding collisions with objects, one needs to consider how to derive appropriate three-dimensional descriptions of objects from available sensor data. A description is given of a computational approach that has been successful in deriving renditions of shaded images in terms of volumetric primitives such as ellipsoids and cylinders.< >
Orientation selection is the inference of orientation information out of images. It is one of the foundations on which other visual structures are built, since it must precede the formation of contours out of pointill...
详细信息
Orientation selection is the inference of orientation information out of images. It is one of the foundations on which other visual structures are built, since it must precede the formation of contours out of pointillist data and surfaces out of surface markings. We take a differential geometric view in defining orientation selection and develop algorithms for actually doing it. The goal of these algorithms is formulated in mathematical terms as the inference of a vector field of tangents (to the contours), and the algorithms are studied in both abstract and computational forms. They are formulated as matching problems, and algorithms for solving them are reduced to biologically plausible terms. We show that two different matching problems are necessary, the first for 1-dimensional contours (which we refer to as Type I processes) and the second for 2-dimensional flows (or Type II processes).
A method is developed for the measurement of short-range visual motion in image sequences, making use of the motion of image features such as edges and points. Each feature generates a Gaussian activation profile in a...
详细信息
A method is developed for the measurement of short-range visual motion in image sequences, making use of the motion of image features such as edges and points. Each feature generates a Gaussian activation profile in a spatiotemporal neighborhood of specified scale around the feature itself; this profile is then convected with motion of the feature. The authors show that image velocity estimates can be obtained from such dynamic activation profiles using a modification of familiar gradient techniques. The resulting estimators can be formulated in terms of simple ratios of spatiotemporal filters (i.e. receptive fields) convolved with image feature maps. A family of activation profiles of varying scale must be utilized to cover a range of possible image velocities. They suggest a characteristic speed normalization of the estimate obtained from each filter in order to decide which estimate is to be accepted. They formulate the velocity estimators for dynamic edges in 1-D and 2-D image sequences, as well as that for dynamic feature points in 2-D image sequences.< >
We present a novel approach to solving the trajectory planning problem (TPP) in time-varying environments. The essence of our approach lies in a heuristic but natural decomposition of TPP into two subproblems: (1) pla...
详细信息
We present a novel approach to solving the trajectory planning problem (TPP) in time-varying environments. The essence of our approach lies in a heuristic but natural decomposition of TPP into two subproblems: (1) planning a path to avoid collision with static obstacles and (2) planning the velocity along the path to avoid collision with moving obstacles. We call the first subproblem the path planning problem (PPP) and the second the velocity planning problem (VPP). Thus, our decomposition is summarized by the equation TPP right arrow PPP + VPP. The symbol right arrow indicates that the decomposition holds under certain assumptions, e.g., when obstacles are moving independently of (i.e., not tracking) the robot. Furthermore, we pose the VPP in path-time space, where time is explicitly represented as an extra dimension, and reduce it to a graph search in this space. In fact, VPP is transformed to a two-dimensional PPP in path-time space with some additional constraints. Algorithms are then presented to solve the VPP with different optimality criteria: minimum length in path-time space, and minimum time. [ABSTRACT FROM AUTHOR]
This paper explains a simple method for fast collision detection in manipulator tasks. We show from examples taken in the literature that solutions to this problem can be chosen among a continuum of schemes, according...
详细信息
This paper explains a simple method for fast collision detection in manipulator tasks. We show from examples taken in the literature that solutions to this problem can be chosen among a continuum of schemes, according to the method selected for representing the workspace and the robot, and the amount of computations performed before testing a particular trajectory. We then describe a method based on a recursive decomposition of the workspace, also referred to as an octree model, as a good tradeoff for a class of applications.
Orientation selection is the inference of orientation information out of images. It is one of the foundations on which other visual structures are built, since it must precede the formation of contours out of pointill...
详细信息
Orientation selection is the inference of orientation information out of images. It is one of the foundations on which other visual structures are built, since it must precede the formation of contours out of pointillist data and surfaces out of surface markings. We take a differential geometric view in defining orientation selection, and develop algorithms for actually doing it. The goal of these algorithms is formulated in mathematical terms as the inference of a vector field of tangents (to the contours), and the algorithms are studied in both abstract and computational forms. They are formulated as matching problems, and algorithms for solving them are reduced to biologically plausible terms. We show that two different matching problems are necessary, the first for 1-dimensional contours (which we refer to as Type I processes) and second for 2-dimensional flows (or Type II processes). We conjecture that this difference is reflected in the response properties of “simple” and “complex” cells, respectively, and predict several other psychophysical phenomena.
The ability of a robot to build a persistent, accurate, and actionable model of its surroundings through sensor data in a timely manner is crucial for autonomous operation. While representing the world as a point clou...
详细信息
The ability of a robot to build a persistent, accurate, and actionable model of its surroundings through sensor data in a timely manner is crucial for autonomous operation. While representing the world as a point cloud might be sufficient for localization, denser scene representations are required for obstacle avoidance. On the other hand, higher-level semantic information is often crucial for breaking down the necessary steps to autonomously complete a complex task, such as cooking. So the looming question is, What is a suitable scene representation for the robotic task at hand? This survey provides a comprehensive review of key approaches and frameworks driving progress in the field of robotic spatial perception, with a particular focus on the historical evolution and current trends in representation. By categorizing scene modeling techniques into three main types—metric, metric–semantic, and metric–semantic–topological—we discuss how spatial perception frameworks are transitioning from building purely geometric models of the world to more advanced data structures incorporating higher-level concepts, such as the notion of object instances and places. Special emphasis is placed on approaches for real-time simultaneous localization and mapping, their integration with deep learning for enhanced robustness and scene understanding, and their ability to handle scene dynamicity as some of the hottest topics of interest driving robotics research today. We conclude with a discussion of ongoing challenges and future research directions in the quest to develop robust and scalable spatial perception systems suitable for long-term autonomy.
暂无评论