data mining methods build patterns or models. When presenting these, all or part of the result needs to be explained to the user in order to be understandable and for increasing the user acceptance of the patterns. In...
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data mining methods build patterns or models. When presenting these, all or part of the result needs to be explained to the user in order to be understandable and for increasing the user acceptance of the patterns. In doing that, a variety of dimensions in the Mining and Analysis Continuum of Explaining (MACE) needs to be considered, e.g., from concrete to more abstract explanations. This paper discusses the application of the MACE in the context of social software. We consider applications of the proposed approaches in three social software systems, and show how the data mining results can seamlessly be analysed on the presented continuous dimensions and levels.
Harmony in visual compositions is a concept that cannot be defined or easily expressed mathematically, even by humans. The goal of the research described in this paper was to find a numerical representation of artisti...
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In many games, moves consist of several decisions made by the player. These decisions can be viewed as separate moves, which is already a common practice in multi-action games for efficiency reasons. Such division of ...
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Combinations of Monte-Carlo tree search and Deep Neural Networks, trained through self-play, have produced state-of-the-art results for automated game-playing in many board games. The training and search algorithms ar...
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The rooted subtree prune and regraft (rSPR) distance between two rooted binary phylogenetic trees is a well-studied measure of topological dissimilarity that is NP-hard to compute. Here we describe an improved linear ...
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As context-aware systems become more widespread and mobile there is an increasing need for a common distributed event platform for gathering context information and delivering to context-aware applications. The likely...
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As context-aware systems become more widespread and mobile there is an increasing need for a common distributed event platform for gathering context information and delivering to context-aware applications. The likely heterogeneity across the body of context information can be addressed using runtime reasoning over ontology-based context models. However, existing knowledge-based reasoning is not typically optimised for real-time operation so its inclusion in any context delivery platform needs to be carefully evaluated from a performance perspective. In this paper we propose a benchmark for knowledge-based context delivery platforms and in particular examine suitable knowledge benchmarks for assessing the ability of platforms to deal with semantic interoperability
The state-of-The-Art neural network architectures make it possible to create spoken language understanding systems with high quality and fast processing time. One major challenge for real-world applications is the hig...
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Semantic web technologies aim to interconnect objects using descriptors that identify their characteristics and improve information retrieval. In Massive Open Online Courses (MOOCs), the learning contents semantic lin...
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This paper is devoted to the discussion of transitive uncertainty mapping in general approximation space. It is proved that the best low-approximation mapping exist if the uncertainty mapping is transitive. Furthermor...
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With the prevalence of online review websites, large-scale data promote the necessity of focused analysis. This task aims to capture the information that is highly relevant to a specific aspect. However, the broad sco...
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