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检索条件"机构=Department of Data Science and Knowledge Engineering"
537 条 记 录,以下是281-290 订阅
排序:
General board geometry
arXiv
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arXiv 2021年
作者: Browne, Cameron Piette, Éric Stephenson, Matthew Soemers, Dennis J.N.J. Department of Data Science and Knowledge Engineering Maastricht University Paul-Henri Spaaklaan 1 Maastricht6229 EN Netherlands
Game boards are described in the Ludii general game system by their underlying graphs, based on tiling, shape and graph operators, with the automatic detection of important properties such as topological relationships...
来源: 评论
Multilingual Simultaneous Speech Translation
arXiv
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arXiv 2022年
作者: Subramanya, Shashank Niehues, Jan Department of Data Science and Knowledge Engineering Maastricht University Netherlands Institute for Anthropomatics and Robotics Karlsruhe Institute of Technology Germany
Applications designed for simultaneous speech translation during events such as conferences or meetings need to balance quality and lag while displaying translated text to deliver a good user experience. One common ap... 详细信息
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Efficient Speech Translation with Pre-trained Models
arXiv
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arXiv 2022年
作者: Li, Zhaolin Niehues, Jan Department of Data Science and Knowledge Engineering Maastricht University Netherlands Institute for Anthropomatics and Robotics Karlsruhe Institute of Technology Germany
When building state-of-the-art speech translation models, the need for large computational resources is a significant obstacle due to the large training data size and complex models. The availability of pre-trained mo... 详细信息
来源: 评论
Optimised playout implementations for the Ludii general game system
arXiv
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arXiv 2021年
作者: Soemers, Dennis J.N.J. Piette, Éric Stephenson, Matthew Browne, Cameron Department of Data Science and Knowledge Engineering Maastricht University Paul-Henri Spaaklaan 1 Maastricht6229 EN Netherlands
This paper describes three different optimised implementations of playouts, as commonly used by game-playing algorithms such as Monte-Carlo Tree Search. Each of the optimised implementations is applicable only to spec... 详细信息
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Runtime Semantic Interoperability for Gathering Ontology-based Network Context
Runtime Semantic Interoperability for Gathering Ontology-bas...
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IEEE Symposium on Network Operations and Management
作者: J. Keeney D. Lewis D. O'Sullivan A. Roelens V. Wade A. Boran R. Richardson Knowledge & Data Engineering Group Department of Computer Science Trinity College Dublin Dublin Ireland Bell Laboratories Ireland
The trends for pushing more operational intelligence towards network elements to achieve more context-aware and self-managing behavior often requires elements to gather network knowledge without necessarily binding ex... 详细信息
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Distributed forward-backward (half) forward algorithms for generalized Nash equilibrium seeking
Distributed forward-backward (half) forward algorithms for g...
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European Control Conference (ECC)
作者: Barbara Franci Mathias Staudigl Sergio Grammatico Delft Center for System and Control TU Delft The Netherlands Department of Data Science and Knowledge Engineering Maastricht University The Netherlands
We present two distributed algorithms for the computation of a generalized Nash equilibrium in monotone games. The first algorithm follows from a forward-backward-forward operator splitting, while the second, which re... 详细信息
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Autism detection due to environmental pollutants using supervised learning algorithms
Autism detection due to environmental pollutants using super...
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7th IET Smart Cities Symposium (SCS 2023)
作者: R. Surendran M. S. Seena Aravind Swaminathan Joel Benjamin Julius Babu Visal Vinod Department of computer science and Engineering Saveetha School of Engineering Saveetha Institute of Medical and Technical Science Chennai India Data Science Department of Computer Science Middlesex University Knowledge Park Dubai UAE
Air pollution, a major global concern resulting in numerous annual fatalities, has been associated with various health disorders. This study focuses on understanding the impact of residing in heavily polluted cities o...
来源: 评论
Temporal Pattern Mining from Evolving Networks
arXiv
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arXiv 2017年
作者: Impedovo, Angelo Loglisci, Corrado Ceci, Michelangelo University of Bari Aldo Moro Department of Computer Science Knowledge Discovery and Data Engineering Laboratory Bari70125 Italy
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On the integration of graph exploration and data analysis: The creative exploration toolkit
Lecture Notes in Computer Science (including subseries Lectu...
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Lecture Notes in Computer science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 2012年 7250卷 301-312页
作者: Haun, Stefan Gossen, Tatiana Nürnberger, Andreas Kötter, Tobias Thiel, Kilian Berthold, Michael R. Data and Knowledge Engineering Group Faculty of Computer Science Otto-von-Guericke-University Germany Department for Bioinformatics and Information Mining University of Konstanz Germany
To enable discovery in large, heterogenious information networks a tool is needed that allows exploration in changing graph structures and integrates advanced graph mining methods in an interactive visualization frame... 详细信息
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The Computational Complexity of Angry Birds
arXiv
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arXiv 2018年
作者: Stephenson, Matthew Renz, Jochen Ge, Xiaoyu Department of Data Science and Knowledge Engineering Maastricht University Maastricht Netherlands Research School of Computer Science Australian National University Canberra Australia
The physics-based simulation game Angry Birds has been heavily researched by the AI community over the past five years, and has been the subject of a popular AI competition that is currently held annually as part of a... 详细信息
来源: 评论