The software development projects’ testing part is usually expensive and complex, but it is essential to gauge the effectiveness of the developed software. Software Fault Prediction (SFP) primarily serves to detect f...
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The purpose of this article is to propose Stability-based Energy-Efficient Link-State Hybrid Routing(S-ELHR),a low latency routing proto-col that aims to provide a stable mechanism for routing in unmanned aerial vehic...
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The purpose of this article is to propose Stability-based Energy-Efficient Link-State Hybrid Routing(S-ELHR),a low latency routing proto-col that aims to provide a stable mechanism for routing in unmanned aerial vehicles(UAV).The S-ELHR protocol selects a number of network nodes to create a Connected Dominating Set(CDS)using a parameter known as the Stability Metric(SM).The SM considers the node’s energy usage,connectivity time,and node’s *** the highest SM nodes are chosen to form *** node declares a Willingness to indicate that it is prepared to serve as a relay for its neighbors,by employing its own energy state.S-ELHR is a hybrid protocol that stores only partial topological information and routing tables on CDS *** of relying on the routing information at each intermediary node,it uses source routing,in which a route is generated on-demand,and data packets contain the addresses of the nodes the packet will transit.A route recovery technique is additionally utilized,which first locates a new route to the destination before forwarding packets along *** simulation for various network sizes and mobility speeds,the efficiency of S-ELHR is *** findings demonstrate that S-ELHR performs better than Optimized Link State Routing(OLSR)and Energy Enhanced OLSR(EE-OLSR)in terms of packet delivery ratio,end-to-end delay,and energy consumption.
ElectrodeNet, a deep-learning-based sound coding strategy for the cochlear implant (CI), is proposed to emulate the advanced combination encoder (ACE) strategy by replacing the conventional envelope detection using va...
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Delineation of retinal vessels in fundus images is essential for detecting a range of eye disorders. An automated technique for vessel segmentation can assist clinicians and enhance the efficiency of the diagnostic pr...
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Time series forecasting is an important field of research, especially when the series is completely random, known as a strictly non-stationary time series (NS-TS). To handle the randomness efficiently, the paper prese...
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Interoperability is a crucial aspect of the effective functioning of Internet of Things (IoT) devices, particularly in the healthcare industry. Although the use of IoT devices in healthcare has brought numerous benefi...
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Deep neural networks have succeeded in learning balanced and imbalanced data in the field of pneumonia diagnosis. However, both require separate model designs in their respective domains. The pneumonia recognition met...
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The progress in technology has provided opportunities for innovative solutions to intricate challenges. One possible method is employing reinforcement learning to model flying trajectories in intricate environments. G...
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ISBN:
(纸本)9798331530938
The progress in technology has provided opportunities for innovative solutions to intricate challenges. One possible method is employing reinforcement learning to model flying trajectories in intricate environments. Game development is a discipline that involves intricate reasoning and dynamic interplay between the user and the game environment. By employing several gaming engines, developers are now able to replicate real-life situations through the implementation of diverse machine learning methods. Aircraft simulation in game creation using reinforcement learning involves creating a visual depiction of real-life settings where aircraft may navigate complex environments without direct input from a human user. Currently, reinforcement learning is not widely applied in game development, particularly in simulation-based path finding techniques. This algorithm approaches possess the efficacy and capacity to generate sophisticated neural networks capable of directing an agent to do certain tasks. The aim of this project is to create aircraft simulations for game development by utilizing reinforcement-learning techniques, so that it can provide a foundational idea of the usage of this algorithm in path-detection based decision-making techniques. The goal is to demonstrate the effectiveness of reinforcement learning in a real-world scenario, where the aircraft independently assesses and selects its flying trajectory. The system will undergo testing in three distinct phases, involving the utilization of Blender3D, Unity 3D, and Anaconda prompts. The results will then be compared using TensorFlow. Several training sessions will be conducted in various environments using the Anaconda environment to optimize the outcomes. In the latter stages of development, a dynamic user interface will be implemented to enhance the user's experience. The method is anticipated to produce 152% improved AI-trained data, which can be utilized for constructing extensive simulation and game-proj
Global navigation satellite systems (GNSS) face significant challenges in urban and sub-urban areas due to non-line-of-sight (NLOS) propagation, multipath effects, and low received power levels, resulting in highly no...
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