Current gait recognition research mainly focuses on identifying pedestrians captured by the same type of sensor, neglecting the fact that individuals may be captured by different sensors in order to adapt to various e...
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This book offers a practical introduction to the use of artificial intelligence (AI) techniques to improve and optimise the various phases of the software development process, from the initial project planning to the ...
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ISBN:
(数字)9789811999482
ISBN:
(纸本)9789811999475;9789811999505
This book offers a practical introduction to the use of artificial intelligence (AI) techniques to improve and optimise the various phases of the software development process, from the initial project planning to the latest deployment. All chapters were written by leading experts in the field and include practical and reproducible examples.
This paper presents a novel approach for continuous gesture recognition using depth range sensors. Our approach can be seen as an extension of Motion Templates [1] using multiple layers that register the three-dimensi...
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A compendium of NP optimization problems, containing the best approximation results known for each problem, is now available on the web at http://***/~viggo/problemlist/. In this paper we describe such a compendium, a...
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The design of hybrid metaheuristics with ideas from the simulated annealing and evolutionary algorithms fields is a fruitful research line. In this paper, we present a new hybrid algorithm based on a genetic algorithm...
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The design of hybrid metaheuristics with ideas from the simulated annealing and evolutionary algorithms fields is a fruitful research line. In this paper, we present a new hybrid algorithm based on a genetic algorithm, whose search process simulates several parallel simulated annealing processes. An empirical study comparing the new model with classic simulated annealing, hybrid metaheuristics based on evolutionary algorithms and simulated annealing, and two evolutionary algorithms, concludes that the alternative scheme for combining ideas from simulated annealing and evolutionary algorithms introduced by the proposal may improve the performance of this kind of hybrid algorithms.
A highly simplified network model of cortical associative memory, based on Hebb's theory of cell assemblies, has been developed and simulated. The network comprises realistically modelled pyramidal-type cells and ...
A highly simplified network model of cortical associative memory, based on Hebb's theory of cell assemblies, has been developed and simulated. The network comprises realistically modelled pyramidal-type cells and inhibitory fast-spiking interneurons and its connectivity is adopted from a trained recurrent artificial neural network. After-activity, pattern completion and competition between cell assemblies is readily produced. If, instead of pyramidal cells, motor neuron type cells are used, network behaviour changes drastically. For instance, spike synchronization can be observed but after-activity is hard to produce. The authors results support the biological feasibility of Hebb's cell assembly theory. The analogy between this theory and recurrent artificial neural network models is discussed.
We propose an approach to determine the occurrence of low-parametric qualitative models from images by a hypothesis-and-test approach based on the coincidence of multiple cues, thereby avoiding complete reconstruction...
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We propose an approach to determine the occurrence of low-parametric qualitative models from images by a hypothesis-and-test approach based on the coincidence of multiple cues, thereby avoiding complete reconstruction of the scene. A system is presented which applies the approach to finding instances of planar surfaces, as it is important in many tasks for mobile or manipulating robots. The system uses monocularly determined L-junctions and binocular disparities. A notable feature of the approach is that it finds the most conspicuous exemplar of the model first. This property seems quite relevant for an agent using vision to guide its behaviors, since the simplest solution becomes available early on.
The dynamic behavior of cortical structures can change significantly in character by different types of neuromodulators. We simulate such effects in a neural network model of the olfactory cortex and analyze the resul...
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The dynamic behavior of cortical structures can change significantly in character by different types of neuromodulators. We simulate such effects in a neural network model of the olfactory cortex and analyze the resulting nonlinear dynamics of this system. The model uses simple network units and a network connectivity which closely resembles that of the real cortex. The input-output relation of populations of neurons is represented as a sigmoid function, with a single parameter determining threshold, slope and amplitude of the curve. This parameter is taken to correspond to the level of neuromodulator and correlated with the level of arousal of an animal. By varying this "gain parameter" we show that the model can give point attractor, limit cycle attractor and strange chaotic or nonchaotic attractor behavior. We also display "transient chaos", which begins with chaos-like behavior but eventually goes to a limit cycle. We show how this complex dynamics is related to learning and associative memory in our system and discuss the biological significance of this.
We study the role of complex neurodynamics in learning and associative memory using a neural network model of the olfactory cortex. By varying the noise level and a control parameter, corresponding to the level of neu...
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We study the role of complex neurodynamics in learning and associative memory using a neural network model of the olfactory cortex. By varying the noise level and a control parameter, corresponding to the level of neuromodulator or arousal, we analyze the resulting nonlinear dynamics during learning and recall of constant and oscillatory input. Point attractor, limit cycle, and strange attractor dynamics occur at different values of the control parameter. We show that oscillations and chaos-like behavior can give shorter recall times and more robust memory states than in static cases. In particular, we show that the recall time can reach a minimum for additive and multiplicative noise. Also noise-induced state transitions and noise-induced chaos-like behavior is demonstrated.< >
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