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检索条件"机构=Dept. of Computer Science and Center for Human Computer Interaction Virginia Tech"
110 条 记 录,以下是31-40 订阅
排序:
GroundTruth: Augmenting expert image geolocation with crowdsourcing and shared representations
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Proceedings of the ACM on human-computer interaction 2019年 第CSCW期3卷 1-30页
作者: Venkatagiri, Sukrit Thebault-Spieker, Jacob Kohler, Rachel Purviance, John Mansur, Rifat Sabbir Luther, Kurt Department of Computer Science and Center for Human-Computer Interaction Virginia Tech ArlingtonVA United States BNSF Railway Company Fort WorthTX United States Bloomberg L.P New YorkNY United States
Expert investigators bring advanced skills and deep experience to analyze visual evidence, but they face limits on their time and attention. In contrast, crowds of novices can be highly scalable and parallelizable, bu... 详细信息
来源: 评论
Are 1,000 features worth a picture? Combining crowdsourcing and face recognition to identify Civil War soldiers
Are 1,000 features worth a picture? Combining crowdsourcing ...
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2018 HCOMP Works in Progress and Demonstration Papers, HCOMP WIP and DEMO 2018
作者: Mohanty, Vikram Thames, David Luther, Kurt Department of Computer Science Center for Human-Computer Interaction Virginia Tech ArlingtonVA United States
We introduce a web-based platform called Civil War Photo Sleuth for helping users identify unknown soldiers in portraits from the American Civil War era. Our system employs a novel person identification pipeline by le... 详细信息
来源: 评论
Research needed in computational social science for power system reliability, resilience, and restoration
arXiv
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arXiv 2020年
作者: Valinejad, Jaber Mili, Lamine van der Wal, C. Natalie Bradley Department of Electrical and Computer Engineering Virginia Tech Northern Virginia Center Greater Washington D.C.VA22043 United States Department of Computer Science same university India Delft University of Technology Faculty of Technology Policy and Management dept. Multi-Actor Systems Netherlands
In the literature, smart grids are modeled as cyber-physical power systems without considering the computational social aspects. However, end-users are playing a key role in their operation and response to disturbance... 详细信息
来源: 评论
Enhanced Geometric techniques for Point Marking in Model-Free Augmented Reality
Enhanced Geometric Techniques for Point Marking in Model-Fre...
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International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Wallace Lages Yuan Li Lee Lisle Tobias Höllerer Doug Bowman Virginia Tech Blacksburg VA USA Center for HCI Dept. of Computer Science Virginia Tech Blacksburg Virginia United States University of California Santa Barbara Santa Barbara CA USA
Specifying points in three-dimensional (3D) space is an essential function in many augmented reality (AR) applications. When an environment model is not available, a straightforward solution is to perform geometric tr... 详细信息
来源: 评论
Experiencing an Invisible World War i Battlefield Through Narrative-Driven Redirected Walking in Virtual Reality  25
Experiencing an Invisible World War i Battlefield Through Na...
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25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018
作者: Yu, Run Duer, Zachary Ogle, Todd Bowman, Doug A. Tucker, Thomas Hicks, David Choi, Dongsoo Bush, Zach Ngo, Huy Nguyen, Phat Liu, Xindi Virginia Tech Center for Human-Computer Interaction BlacksburgVA United States Department of Computer Science United States School of Visual Arts United States University Libraries United States School of Education United States
Redirected walking techniques have the potential to provide natural locomotion while users experience large virtual environments. However, when using redirected walking in small physical workspaces, disruptive overt r... 详细信息
来源: 评论
Spot that Bird: A Location Based Bird Game
arXiv
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arXiv 2018年
作者: Mehta, Sneha Department of Computer Science Center for Human Computer Interaction Virginia Tech BlacksburgVA United States
In today’s age of pervasive computing and social media people make extensive use of technology for communicating, sharing media and learning. Yet while in the outdoors, on a hike or a trail we find ourselves inept of... 详细信息
来源: 评论
Supporting Image Geolocation with Diagramming and Crowdsourcing  5
Supporting Image Geolocation with Diagramming and Crowdsourc...
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5th AAAI Conference on human Computation and Crowdsourcing, HCOMP 2017
作者: Kohler, Rachel Purviance, John Luther, Kurt Dept. of Computer Science Center for Human-Computer Interaction Virginia Tech BlacksburgVA United States
Geolocation, the process of identifying the precise location in the world where a photo or video was taken, is central to many types of investigative work, from debunking fake news posted on social media to locating t... 详细信息
来源: 评论
Design and evaluation of a visual acclimation aid for a semi-natural locomotion device  10
Design and evaluation of a visual acclimation aid for a semi...
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2015 10th IEEE Symposium on 3D User Interfaces, 3DUI 2015
作者: Nabiyouni, Mahdi Scerbo, Siroberto Devito, Vincent Smolen, Stefan Starrin, Patrick Bowman, Doug A. Center for Human-Computer Interaction Department of Computer Science Virginia Tech United States
One of the limitations of most virtual reality (VR) systems is that users cannot physically walk through large virtual environments. Many solutions have been proposed to this problem, including locomotion devices such... 详细信息
来源: 评论
Interval Player: Designing a virtual musical instrument using in-air gestures  10
Interval Player: Designing a virtual musical instrument usin...
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2015 10th IEEE Symposium on 3D User Interfaces, 3DUI 2015
作者: Lages, Wallace Nabiyouni, Mahdi Tibau, Javier Bowman, Doug A. Center for Human Computer Interaction Department of Computer Science Virginia Tech United States
We present a novel virtual musical instrument interface based on in-air 3D gestures called the Interval Player. Instead of specifying absolute notes, the user specifies the melodic interval between the most recent not... 详细信息
来源: 评论
An Evaluation of the Effects of Hyper-Natural Components of interaction Fidelity on Locomotion Performance in Virtual Reality  25
An Evaluation of the Effects of Hyper-Natural Components of ...
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25th International Conference on Artificial Reality and Telexistence, ICAT 2015 and the 20h Eurographics Symposium on Virtual Environments, EGVE 2015
作者: Nabioyuni, Mahdi Bowman, Doug A. Instittue Center for Human-Computer Interaction Department of Computer Science Virginia Tech United States
Virtual reality (VR) locomotion techniques that approximate real-world walking often have lower performance than fully natural real walking due to moderate interaction fidelity. Other techniques with moderate fidelity... 详细信息
来源: 评论