In the rapidly evolving e-commerce industry, the ability to select high-quality data for model training is essential. This study introduces the High-Utility Sequential Pattern Mining using SHAP values (HUSPM-SHAP) mod...
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The EEG-based HTR utilizing AEP responses of both group of participants with normal hearing and abnormal hearing are managed with the objective of detecting hearing sensitivity level using Chebyshev Recurrence Polynom...
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The proliferation of ultra-low-latency and faster convergence applications in sixth-generation (6G) networks necessitates mobile edge computing (MEC) for offloading computationally intensive tasks from user devices to...
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Road transport networks are complex distributed systems that present the most challenges in the management and use phase of their lifecycles. As traffic congestion and air pollution within urban city centers rise, aut...
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The electrolysis of renewable energy to produce hydrogen has become a strategy for supporting a decarbonized economy. However, it is typically not cost-effective compared to conventional carbon-emitting methods. Due t...
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This paper aims to evaluate the performance of several supervised machine learning methods as to determine the best algorithm for detecting explosives with multispectral imagery. Ocean Thin Films SpectroCam with 8 int...
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Severe Doppler shift and the obstruction of the Line-of-Sight (LoS) path significantly decrease the communication performance. This article considers a downlink channel estimation problem for reconfigurable intelligen...
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The problem of speech separation, also known as the cocktail party problem, refers to the task of isolating a single speech signal from a mixture of speech signals. Previous work on source separation derived an upper ...
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In this work, reduction of fourth-order bio-ethanol dehydration system (BEDS) is proposed based on truncation approach (TA) and Routh approximation (RA) for sustainable bio-fuel generation. The fourth-order BEDS is ap...
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Cybersecurity is the top priority for most businesses and government agencies. Teaching students practical cybersecurity is one of the challenges for most academic institutions. Some institutions focus on theory and n...
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ISBN:
(纸本)9798350351507
Cybersecurity is the top priority for most businesses and government agencies. Teaching students practical cybersecurity is one of the challenges for most academic institutions. Some institutions focus on theory and neglect the practical, which is more appealing to students. Besides, it equips students with the skills the industry needs and reduces the gap between academic institutions and the industry. National Cyber League NCL provides a platform where all students nationwide can join and practice. In the fall of 2023, West Virginia University cybersecurity students joined the NCL competition as part of the course requirements. Participating in team and individual competitions was considered a substitute for the project for the course, which consists of 30% of the total grade. In this paper, we evaluated their background and skills before entering the competition (Who they are?), their experience in the competition, their achievements and skills after completing the competition (what they learned?), and how they evaluate their experience (what they think?). In this paper, we measure their involvement with the competition and how the competition assists them in developing their skills. We rely on their opinion and compare that with their performance according to the report card produced by NCL for every team and each individual. We also found that most students were involved between 10 to 30 hours during the semester with the games. Few students were more than 30 hours during the semester involved with NCL. We found that students were reasonably engaged in the competitions in different areas. Students spent more time in the gymnasium and practice games than in actual competitions. Students achieved an average completion of 35% with 73% average accuracy in the gymnasium, average completion was 19%, and the average accuracy was 76% in the practice game, average completion was 29%, and the average accuracy was 60% in the individual games, and 38% average completion an
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