This paper describes a case study on adopting TIPS pedagogy in a general physics course. The TIPS pedagogy is reviewed with ARCS model on how to motivate students by technologies, such as network and IrDA devices. Thi...
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The past researches indicated that game-based learning attracts and motivates children. More and more educational games are developed for children in classroom. At the same time, a growing number of children have thei...
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Games have been used as a medium for teaching and delivering course content to students. Drill and practice software can help children develop competence in skills such as counting and sorting. In this paper, we descr...
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Peer tutoring has already been proved to be effective for students' learning. This paper describes how students, with the support of a prototype system called P3T, learn from peer tutoring in one-on-one computing ...
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Fraction learning is a challenging learning task for elementary students. In this study we try to design and construct a classwide computer supported Reciprocal Peer Tutoring (csRPT) system, which is a social collabor...
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With the features of supports by one-on-one educational computing, students can not only be a knowledge receiver, but also take more responsible in the learning activities. AGQ which stands for asking a good question ...
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Many students find mathematics difficult and do not like studying mathematics. Some researchers suggest that computer games can be highly effective in increasing children's learning and enjoyment of mathematics. I...
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The study designed a system and a flow of learning to motivate and guide students to conduct experiential learning with mobile technologies. Students of two classes of fifth-grade at an elementary school participated ...
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There are much more learning materials and learning activities in the recent elementary curriculum then past. Then it becomes heavy loads for teachers to prepare and arrange the teaching plan, and students feel more c...
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The Internet can be used to promote collaborative learning among students. However, since the web-based collaborative learning environment relies entirely on the availability of computers and the Internet, students do...
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