In this paper we propose a method for using ethnographic field data to substantiate agent-based models for socially-oriented systems. We use the agent paradigm because the ability to represent organisations, individua...
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(纸本)9783642272158
In this paper we propose a method for using ethnographic field data to substantiate agent-based models for socially-oriented systems. We use the agent paradigm because the ability to represent organisations, individuals, and interactions is ideal for modelling socio-technical systems. We present the results of in-situ use of a domestic application created to encourage engagement between grandparents and grandchildren separated by distance. In such domains, it is essential to consider abstract and complex quality requirements such as showing presence and sharing fun. The success of such domestic technologies is based on the meaningful realisation of these difficult-to-define quality goals. Our method addresses the need to adequately inform these quality goals with field data. We substantiate the quality goals with field data collected by introducing an application into the home of three families. The field data adds an understanding of what sharing fun means when "filled" with concrete activities. The quality goals served as a template to explore and represent the rich field data, while the field data helped to formulate the requirements for a more complex and refined technology. This paper's contribution is twofold. First, we extend the understanding of agent-oriented concepts by applying them to household interactions. Second, we make a methodological contribution by establishing a new method for informing quality goals with field data.
Testing is a very important task to build error free software. As the resources and time to market is limited for a software product, it is impossible to perform exhaustive test i.e., to test all combinations of input...
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Testing is a very important task to build error free software. As the resources and time to market is limited for a software product, it is impossible to perform exhaustive test i.e., to test all combinations of input data. To reduce the number of test cases in an acceptable level, it is preferable to use higher interaction level (t way, where t ≥ 2). Pairwise (2-way or t = 2) interaction can find most of the software faults. This paper proposes an effective random search based pairwise test data generation algorithm named R2Way to optimize the number of test cases. Java program has been used to test the performance of the algorithm. The algorithm is able to support both uniform and non-uniform values effectively with performance better than the existing algorithms/tools in terms of number of generated test cases and time consumption.
Testing is a very important task to build error free software. As the resources and time to market is limited for a software product, it is impossible to perform exhaustive test i.e., to test all combinations of input...
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Testing is a very important task to build error free software. As the resources and time to market is limited for a software product, it is impossible to perform exhaustive test i.e., to test all combinations of input data. To reduce the number of test cases in an acceptable level, it is preferable to use higher interaction level (t way, where t = 2). Pairwise (2- way or t = 2) interaction can find most of the software faults. This paper proposes a matrix based calculation for pairwise test data generation algorithm named EasyA to optimize the number of test cases. Java program has been used to test the performance of the algorithm. The performance is better than the existing algorithms/tools in terms of number of generated test cases and time consumption.
Service-oriented architectures (SOA) can be considered as an enabling methodology for Cloud Computing and the IT's industrialization, standardization and commodity approach. The efforts to effectively introduce SO...
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Service-oriented architectures (SOA) can be considered as an enabling methodology for Cloud Computing and the IT's industrialization, standardization and commodity approach. The efforts to effectively introduce SOA were driven by the evermore increasing complexity and volume of information to be consumed. This paper discusses in this context some major quality characteristics of SOA systems and new measurement approaches, considering complex IT systems and digital ecosystems. This approach is based on growth models related to SOA's reference architecture as well as diversity and entropy. On a field test certain metrics are applied to a real large scale SOA system. As a result some major and important characteristics of the SOA system can be proven and weak structures in services orchestrations exposed.
Current research efforts are being directed to commit with the long-term view of self-management properties for wireless telecommunications. Technology has transformed the cell phone from being a mere phone to becomin...
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Current research efforts are being directed to commit with the long-term view of self-management properties for wireless telecommunications. Technology has transformed the cell phone from being a mere phone to becoming an indispensable medium for contact, information and entertainment. The new paradigm in mobile services lies in providing a location-based user experience and here lies the tremendous scope for expansion of location-based services (LBS). One of the key approaches that have been recognized as an enabler of such a view is policy-based management, which has been mostly acknowledged as a methodology that provides adaptability and support to automatically assign network resources, control Quality of Service and security, by considering administratively specified rules. The hype of policy-based management was to commit with these features in run-time as a result of changeable network conditions resulting from the interactions of users, applications and existing resources. This paper proposes an adaptive architectural framework which deals with the critical nature of addressing the policy conflict problem. In this framework, policies are used as a mechanism to direct and adapt the behavior of self-adaptive systems. This policy-based framework consists of a set of processes, the self-coordinator process represents as the main process; which coordinates all the framework activities. Furthermore, the paper provides a guideline to avoid static and dynamic policy conflicts of different applications.
Learning Management System (LMS) is software that has been developed for the administration, documentation, tracking, and reporting the educational resources. Assignment Box Alert (ABA) is a type of LMS which has been...
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Learning Management System (LMS) is software that has been developed for the administration, documentation, tracking, and reporting the educational resources. Assignment Box Alert (ABA) is a type of LMS which has been developed to manage the student in assignment submission. Before the development of ABA, the submission assignments from the students to lecturer have been done manually either through the hardcopy by printing material or softcopy by using the compact disc. The manual system consumes lot of time, besides quite easily being damaged or misplace. In this project, the development of ABA using the Remote Method Invocation has able to manage the assignment submission efficient and effectively. This is due the transferred file by student can be view more systematically by the lecturer, while at the same time the notification from the system remind the student to upload assignment on time
The ground states of some many-body quantum systems can serve as resource states for the one-way quantum computing model, achieving the full power of quantum computation. Such resource states are found, for example, i...
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The ground states of some many-body quantum systems can serve as resource states for the one-way quantum computing model, achieving the full power of quantum computation. Such resource states are found, for example, in spin-52 and spin-32 systems. It is, of course, desirable to have a natural resource state in a spin-12, that is, qubit system. Here, we give a negative answer to this question for frustration-free systems with two-body interactions. In fact, it is shown to be impossible for any genuinely entangled qubit state to be a nondegenerate ground state of any two-body frustration-free Hamiltonian. What is more, we also prove that every spin-12 frustration-free Hamiltonian with two-body interaction always has a ground state that is a product of single- or two-qubit states. In other words, there cannot be any interesting entanglement features in the ground state of such a qubit Hamiltonian.
As modern softwaresystems operate in a highly dynamic context, they have to adapt their behaviour in response to changes in their operational environment or/and requirements. Triggering adaptation depends on detectin...
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As modern softwaresystems operate in a highly dynamic context, they have to adapt their behaviour in response to changes in their operational environment or/and requirements. Triggering adaptation depends on detecting quality of service (QoS) violations by comparing observed QoS values to predefined thresholds. These threshold-based adaptation approaches result in late adaptations as they wait until violations have occurred. This may lead to undesired consequences such as late response to critical events. In this paper we introduce a statistical approach CREQA - Control Charts for the Runtime Evaluation of QoS Attributes. This approach estimates at runtime capability of a system, and then it monitors and provides early detection of any changes in QoS values allowing timely intervention in order to prevent undesired consequences. We validated our approach using a series of experiments and response time datasets from real world web services.
Rehabilitation for chronic pain follows a multidisciplinary approach, which despite the effort, often lacks the long term success and patients often fail to translate the skills learned in therapy to every day life. S...
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Rehabilitation for chronic pain follows a multidisciplinary approach, which despite the effort, often lacks the long term success and patients often fail to translate the skills learned in therapy to every day life. Serious games are hypothesized to support patients to self manage their complaints and keep training their physical functions by themselves, especially, when the game is controlled by the patient's own body performance. In this paper we present the implementation of a system providing multimodal input, including our own full body motion capture system, a low cost motion capture system (Microsoft Kinect) and biosignal acquisition devices to a game engine. In addition, a workflow has been established, that enables the use of the acquired multimodal data for serious games in a medical environment. Finally, a serious game has been implemented, targeting rehabilitation of patients with chronic pain of the lower back and neck. The focus of this work is on the multimodal input and how it is used in a game to support rehabilitation of chronic pain patients. A brief comparison of a marker-based full body MoCap system and Microsoft's Kinect is included. Preliminary results of tests currently underway are provided.
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