作者:
Malazita, JamesO'Donnell, CaseyJames Malazita is a co-guest editor for this special issue
Critical Game Design. He is an assistant professor of Science & Technology Studies and the associate director of the Games & Simulation Arts & Sciences Program at Rensselaer Polytechnic Institute in Troy NY. His work examines game engines and design through a feminist technoscience studies lens. is a co-guest editor for this special issue
Critical Game Design and an associate professor in the Department of Media and Information at Michigan State University. His research examines the creative collaborative work of (video)game design and development. This research examines the cultural and collaborative dynamics that occur in both professional “AAA” organizations and formal and informal “independent” game development communities. His book Developer's Dilemma was published by MIT Press (2014).
This special issue addresses the epistemological, institutional, and political challenges of integrating critical games scholarship with gamedevelopment practices and pedagogy. The featured essays help form a foundat...
This special issue addresses the epistemological, institutional, and political challenges of integrating critical games scholarship with gamedevelopment practices and pedagogy. The featured essays help form a foundation for Critical gamedesign and draw from intellectual traditions and debates not only from both game studies and gamedesign, but from the classical design disciplines as well. We aim to build more connective tissue and collaboration between gamedesign and the broader design disciplines, allowing space for research, scholarship, and creative work that drives the underlying epistemological core of the many spaces in which all designers find themselves educated and employed.
作者:
Rouse, RebeccaMalazita, JamesRebecca Rouse is an associate professor (Biträdande Professor) in Media Arts
Aesthetics and Narration in the Division of Game Development at the University of Skövde Sweden. Rouse's research focuses on investigating new forms of storytelling with new technologies such as immersive and responsive systems via queer critical feminist perspectives and methods. James Malazita is a co-guest editor for this special issue
Critical Game Design. He is an assistant professor of Science & Technology Studies and the associate director of the Games & Simulation Arts & Sciences Program at Rensselaer Polytechnic Institute in Troy NY. His work examines game engines and design through a feminist technoscience studies lens.
This article details a large-scale curricular design project in creating and implementing an MS/PhD in "Critical gamedesign. " Curricular design and critical scholarship in the analysis and design of games ...
详细信息
This article details a large-scale curricular design project in creating and implementing an MS/PhD in "Critical gamedesign. " Curricular design and critical scholarship in the analysis and design of games are co-constitutive. Institutional structures build individual and institutional capacity, they legitimize scholarship, define boundaries of expertise, and contribute to imaginations of disciplinary purview. We reflect on what is at stake beyond the discipline itself in wider digital culture, particularly the spread of disinformation, related growth of anti-academic sentiment, and testing of the foundations of democracy. We examine our own complicity and articulate the space of the games classroom as a site of potential transformation.
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