This work approaches relative aspects to the alarm processing problem and fault diagnosis in system level, having as purpose filter the alarms generated during a outage and identify the equipment under fault. A method...
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The objective of this study is to introduce the concept of evolving granular neural networks (eGNN) and to develop a framework of information granulation and its role in the online design of neural networks. The sugge...
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The basic function of VSCs is to convert the DC voltage stored in a capacitor into AC voltages or AC voltages into DC voltage. One of the advantages of the VSC is that this kind of electronic converters allow to contr...
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To achieve effective 3D shape retrieval, there is a crucial need for efficient shape matching methods. This paper introduces a new method for 3D shape matching, which uses a simplified octree representation of 3D mesh...
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The main goal in design of grid connected photo voltaic systems is to maximize the energy generation based on local energy requirements, weather conditions, economic and social impact. These factors ought to be taken ...
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In this paper Group Method of Data Handling (GMDH) technique is implemented and applied to the system identification problem of a Magneto-Rheological (MR) damper. GMDH networks are used to approximate the forward and ...
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Sensor networks are being used in several emerging applications not even imagined some years ago due to advances in sensing, computing, and communication techniques. However, these advances also pose various challenge...
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Electrical muscle stimulation demonstrates potential for restoring functional movement and for preventing muscle atrophy after spinal cord injury (SCI). To optimize delivery of electrical stimulation protocols, an acc...
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Studies indicate that making learners feel good is important only minor to clear knowledge transformation. Many studies have tried to use virtual humans as a part of interface in learning systems to increase the effec...
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ISBN:
(纸本)9781605587578
Studies indicate that making learners feel good is important only minor to clear knowledge transformation. Many studies have tried to use virtual humans as a part of interface in learning systems to increase the effect of instructions. Based on social interaction and pedagogical theories, many e-learning systems use animated films or virtual reality to boost human-computer engagement and ease their negative emotions. However, affective learning systems still need much research to improve their functionalities and usability. This study proposed a convenient approach to develop an emotionally interactive learning system;learners can express their emotions by mouse-clicking while learning. A virtual human was created to empathically react to learners in proactive and reactive ways to encourage and persuade them into persistent learning and help achieve their goals. Experimental results show that, averagely, subjects can tell virtual human's emotions and agree to its empathic reactions. Persuasion conducted by virtual human could not increase subjects' learning time, but could significantly increase their completion rate of exercises. Copyright 2009 ACM.
Wireless Sensor Network (WSN) is a network of sensors that has a very large scale of nodes with a tight resources limitation. WSN is application specific, with a wide range of applications in military, survey, industr...
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ISBN:
(纸本)9781424455317;9781424455324
Wireless Sensor Network (WSN) is a network of sensors that has a very large scale of nodes with a tight resources limitation. WSN is application specific, with a wide range of applications in military, survey, industrial, up to home usage. The major problems for WSN are resource limitations and dynamic network, which require unique algorithms for unique applications. Our study focused on the implementation and the characterization of the Gravity algorithm, with the Flooding algorithm as a comparison. The Gravity algorithm uses the gravity weight which is stored on each node to form a virtual contour. This contour will guide the message to reach the sink. This work is the first implementation of the Gravity model in OMNeT++. Simulations conducted in the full mesh and the layered topology show that the Gravity algorithm uses less energy and a higher diversity factor compared to the Flooding algorithm. A similar result is also acquired when the probability of failures are considered. The result shows that the Gravity algorithm outperforms the Flooding algorithm while still maintaining the simplicity of the algorithm. This is important to a WSN which is resources limited. Only a small amount of memory is needed for the gravity weight calculation and storage.
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