咨询与建议

限定检索结果

文献类型

  • 37 篇 会议
  • 12 篇 期刊文献

馆藏范围

  • 49 篇 电子文献
  • 0 种 纸本馆藏

日期分布

学科分类号

  • 33 篇 工学
    • 31 篇 计算机科学与技术...
    • 26 篇 软件工程
    • 8 篇 控制科学与工程
    • 3 篇 土木工程
    • 3 篇 生物医学工程(可授...
    • 3 篇 生物工程
    • 2 篇 安全科学与工程
    • 1 篇 光学工程
    • 1 篇 仪器科学与技术
    • 1 篇 建筑学
  • 22 篇 理学
    • 7 篇 数学
    • 6 篇 生物学
    • 5 篇 物理学
    • 2 篇 大气科学
    • 2 篇 系统科学
    • 2 篇 统计学(可授理学、...
    • 1 篇 化学
    • 1 篇 海洋科学
    • 1 篇 地球物理学
    • 1 篇 科学技术史(分学科...
  • 10 篇 管理学
    • 5 篇 管理科学与工程(可...
    • 5 篇 图书情报与档案管...
    • 3 篇 工商管理
  • 6 篇 教育学
    • 5 篇 教育学
    • 1 篇 心理学(可授教育学...
  • 3 篇 法学
    • 3 篇 社会学
  • 2 篇 医学
    • 2 篇 基础医学(可授医学...
    • 2 篇 临床医学
  • 1 篇 哲学
    • 1 篇 哲学
  • 1 篇 经济学
    • 1 篇 应用经济学
  • 1 篇 农学

主题

  • 6 篇 virtual reality
  • 2 篇 human computer i...
  • 2 篇 eye tracking
  • 2 篇 students
  • 1 篇 complex networks
  • 1 篇 computer science
  • 1 篇 surveys
  • 1 篇 optical reflecti...
  • 1 篇 heart rate
  • 1 篇 wearable
  • 1 篇 biology
  • 1 篇 libraries
  • 1 篇 mobile devices
  • 1 篇 computer support...
  • 1 篇 textbooks
  • 1 篇 sensitivity anal...
  • 1 篇 touch interactio...
  • 1 篇 architecture
  • 1 篇 mobile
  • 1 篇 training data

机构

  • 3 篇 human-computer i...
  • 2 篇 human-computer i...
  • 2 篇 human computer i...
  • 2 篇 human computer i...
  • 2 篇 computer science...
  • 2 篇 human computer i...
  • 2 篇 department of me...
  • 2 篇 iowa state unive...
  • 2 篇 human-computer i...
  • 1 篇 joint carnegie m...
  • 1 篇 library of congr...
  • 1 篇 human-computer i...
  • 1 篇 intelligent syst...
  • 1 篇 program in traum...
  • 1 篇 school of inform...
  • 1 篇 learning researc...
  • 1 篇 human-computer i...
  • 1 篇 department of in...
  • 1 篇 human computer i...
  • 1 篇 res. institute f...

作者

  • 5 篇 smith shana
  • 3 篇 aleven vincent
  • 3 篇 lynch collin
  • 3 篇 parkhurst derric...
  • 2 篇 ashley kevin d.
  • 2 篇 prisacari anna
  • 2 篇 peters anicia
  • 2 篇 parkhurst derric...
  • 2 篇 ashley kevin
  • 2 篇 judy m. vance
  • 2 篇 li dongheng
  • 2 篇 pinkwart niels
  • 2 篇 kirk ryan
  • 1 篇 gary marchionini
  • 1 篇 karalis george
  • 1 篇 t yamamoto
  • 1 篇 kevin m. godby
  • 1 篇 oliver j.
  • 1 篇 blevis shunying
  • 1 篇 mennecke britta

语言

  • 49 篇 英文
检索条件"机构=Human Computer Interaction Program"
49 条 记 录,以下是11-20 订阅
排序:
Using eye-tracking to test and improve website design
收藏 引用
2nd International Conference on Design, User Experience, and Usability: Design Philosophy, Methods, and Tools, DUXU 2013, Held as Part of 15th International Conference on human-computer interaction, HCI International 2013
作者: Prisacari, Anna Holme, Thomas Human-Computer Interaction Program Iowa State University Ames IA 50011 United States
In developing a website, it is essential to test its design. For example, users may look at a certain image or text paragraph without paying attention to what designers may consider being the most essential informatio... 详细信息
来源: 评论
Integration of Cognitive Modeling into the Evaluation of Electronic Health Records
收藏 引用
Proceedings of the International Symposium on human Factors and Ergonomics in Health Care 2013年 第1期2卷 57 - 62页
作者: Leif P. Berg Andrea Mahnke Robert Moritz Human-Computer Interaction Graduate Program Iowa State University Biomedical Informatics Research Center Marshfield Clinic
Previous research has consistently cited the importance of a usable interface in the successful adoption of the electronic health record (EHR). Among the most time intensive EHR activities is computerized Physician Or...
来源: 评论
Examining the effect of level of stress on firefighters' time-todecision in virtual reality
Examining the effect of level of stress on firefighters' tim...
收藏 引用
57th human Factors and Ergonomics Society Annual Meeting - 2013, HFES 2013
作者: Keren, Nir Bayouth, Shawn T. Franke, Warren D. Godby, Kevin M. Dept. of Ag. and Bios. Eng. Virtual Reality Application Center Iowa State University United States Dept. of Ag. and Bios. Eng. Iowa State University United States IA Fire Dept. United States Dept. of Kinesiology Virtual Reality Application Center Iowa State University United States Human Computer Interaction Graduate Program Iowa State University United States
Highly immersive virtual reality environments were used to examine firefighters' decision making process and choice. We report here the effects of acute occupationally-relevant stress level on time-todecision. Whe... 详细信息
来源: 评论
Examining the effect of level of stress on firefighters’ time-to-decision in virtual reality
收藏 引用
Proceedings of the human Factors and Ergonomics Society Annual Meeting 2013年 第1期57卷 299 - 303页
作者: Nir Keren Shawn T. Bayouth Warren D. Franke Kevin M. Godby Virtual Reality Application Center and Dept. of Ag. & Bios. Eng. Iowa State University Dept. of Ag. & Bios. Eng. Iowa State University Fire Chief Ames IA Fire Dept. Virtual Reality Application Center and Dept. of Kinesiology Iowa State University Human Computer Interaction Graduate Program Iowa State University
Highly immersive virtual reality environments were used to examine firefighters’ decision making process and choice. We report here the effects of acute occupationally-relevant stress level on time-to-decision. When ...
来源: 评论
VR JuggLua: A framework for VR applications combining Lua, OpenSceneGraph, and VR Juggler
VR JuggLua: A framework for VR applications combining Lua, O...
收藏 引用
2012 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, SEARIS 2012
作者: Pavlik, Ryan A. Vance, Judy M. Human-Computer Interaction Graduate Program Iowa State University United States Virtual Reality Applications Center Iowa State University United States
A gap exists between virtual reality (VR) software platforms designed for optimum hardware abstraction and cluster support, and those designed for efficient content authoring and exploration of interaction techniques ... 详细信息
来源: 评论
Puzzle assembly training: Real world vs. virtual environment
Puzzle assembly training: Real world vs. virtual environment
收藏 引用
IEEE Annual International Symposium Virtual Reality
作者: Mike Oren Patrick Carlson Stephen Gilbert Judy M. Vance Human Computer Interaction Program Virtual Reality Applications Center Iowa State University Ames IA USA Mechanical Engineering Department and Human Computer Interaction Program Virtual Reality Applications Center Iowa State University Ames IA USA
While training participants to assemble a 3D wooden burr puzzle, we compared results of training in a stereoscopic, head tracked virtual assembly environment utilizing haptic devices and data gloves with real world tr... 详细信息
来源: 评论
VR JuggLua: A framework for VR applications combining Lua, OpenSceneGraph, and VR Juggler
VR JuggLua: A framework for VR applications combining Lua, O...
收藏 引用
Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS)
作者: Ryan A. Pavlik Judy M. Vance Human-Computer Interaction Graduate Program Iowa State University USA Virtual Reality Applications Center Iowa State University USA
A gap exists between virtual reality (VR) software platforms designed for optimum hardware abstraction and cluster support, and those designed for efficient content authoring and exploration of interaction techniques ... 详细信息
来源: 评论
Extracts cognitive artifacts from text through combining human and machine learning in an iterative fashion
Extracts cognitive artifacts from text through combining hum...
收藏 引用
14th International Conference on human-computer interaction, HCI International 2011
作者: Kirk, Ryan Iowa State University Human-Computer Interaction Program 1620 Howe Hall Ames IA 50010 United States
The world network of information is complex and not always organized in a structure useful for human understanding. This paper investigates the need and methods for creating an artificial system that categorizing info... 详细信息
来源: 评论
Reducing uncertainty in a human-centered design approach: Using actor-network theory analysis to establish fluid design guidelines
Reducing uncertainty in a human-centered design approach: Us...
收藏 引用
14th International Conference on human-computer interaction, HCI International 2011
作者: Kirk, Ryan Prisacari, Anna Iowa State University Human-Computer Interaction Program 1620 Howe Hall Ames IA 50010 United States
When designing, it can be difficult to keep track of all of the complex and varying relationships that exist. This paper is intended to persuade designers to consider using Actor-Network Theory (ANT) in order to gain ... 详细信息
来源: 评论
Can temporal representation and reasoning make a difference in automated legal reasoning? Lessons from an AI-based ethical reasoner  11
Can temporal representation and reasoning make a difference ...
收藏 引用
Proceedings of the 13th International Conference on Artificial Intelligence and Law
作者: McLaren, Bruce M. Ashley, Kevin D. Carnegie Mellon University Human-Computer Interaction Institute Pittsburgh PA United States University of Pittsburgh Intelligent Systems Program Pittsburgh PA United States
Given a renewed interest in the field of AI and Law in more complex factual representations of legal cases in terms of narratives, techniques for representing and reasoning about temporal orderings of facts will becom... 详细信息
来源: 评论