Most windowing systems follow the independent overlapping windows approach, which emerged as an answer to the needs of the 80s' applications and technology. Advances in computers, display technology, and the appli...
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Hypertext systems are being used in many applications because of their flexible structure and the great browsing freedom they give to diverse communities of users. However, this same freedom and flexibility is the cau...
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TreePlus is a graph browsing technique based on a tree-style layout. It shows the missing graph structure using interaction techniques and enables users to start with a specific node and incrementally explore the loca...
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Recorded interviews form a rich basis for scholarly inquiry. Examples include oral histories, community memory projects, and interviews conducted for broadcast media. Emerging technologies offer the potential to radic...
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In current windowing environments, individual windows are treated independently, making it difficult for users to coordinate information across multiple windows. While coordinated multi-window strategies are increasin...
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This paper describes an investigation of using interactive sonification (non-speech sound) to present geo-referenced statistical data to vision-impaired users for problem solving and decision making. By working with v...
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ISBN:
(纸本)1595930027
This paper describes an investigation of using interactive sonification (non-speech sound) to present geo-referenced statistical data to vision-impaired users for problem solving and decision making. By working with vision-impaired users, the work will identify effective interaction and sound designs for geo-referenced data, and derive principles that can guide general interactive data sonification designs for auditory information seeking.
We can make a difference in shaping the future by ensuring that computers "serve human needs (Mumford, 1934)." By making explicit the enduring values that we hold dear we can guide computer system designers ...
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This paper presents a novel mixed reality based navigation system for accurate respiratory liver tumor punctures in radiofrequency ablation(RFA).Our system contains an optical see-through head-mounted display device(O...
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This paper presents a novel mixed reality based navigation system for accurate respiratory liver tumor punctures in radiofrequency ablation(RFA).Our system contains an optical see-through head-mounted display device(OST-HMD),Microsoft Holo Lens for perfectly overlaying the virtual information on the patient,and a optical tracking system NDI Polaris for calibrating the surgical utilities in the surgical *** with traditional navigation method with CT,our system aligns the virtual guidance information and real patient and real-timely updates the view of virtual guidance via a position tracking *** addition,to alleviate the difficulty during needle placement induced by respiratory motion,we reconstruct the patientspecific respiratory liver motion through statistical motion model to assist doctors precisely puncture liver *** proposed system has been experimentally validated on vivo pigs with an accurate real-time registration approximately 5-mm mean FRE and TRE,which has the potential to be applied in clinical RFA guidance.
Integrating cutting-edge technologies into education has been a continuous goal to enhance teaching and learning experiences. Augmented Reality (AR) and robotics are two emerging technologies that have shown promise i...
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Integrating cutting-edge technologies into education has been a continuous goal to enhance teaching and learning experiences. Augmented Reality (AR) and robotics are two emerging technologies that have shown promise in transforming educational environments. This paper presents a systematic review of the literature on the combination of AR and robotics for educational purposes, identifying key applications, benefits, and trends. Using the PRISMA methodology, 69 relevant studies from five major databases were analysed and categorised into three themes: (a) AR and Socially Assistive Robots (SAR), (b) AR-assisted educational robotics, and (c) AR in robotics/engineering education. The review provides insights into how different AR-enhanced robotics applications across primary, secondary, and higher education, provide visualizations, multimodal feedback, and immersive experiences. Key findings suggest that while interactive features of AR and the embodiment of robots show promising results for learning, fostering motivation, excitement, positive attitudes, and enriched educational experiences, challenges such as technological complexity and cost remain barriers to widespread adoption. Future research should focus on pedagogical frameworks and large-scale implementations to optimize AR-robotics integration in diverse educational settings.
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